Hi,
Update 25 September
WASP mod has been rewritten from the top down to aid with future additions, some of Apple Slicers speed improvements are still to be added, so look out for further increases.
I've restored the Zoom to the right click and the peek keys, I may remove the peek keys in a future addition. Let me know what you think.
Keep an eye on this post for news of update
Well, I've had some time to think about things and have now decided on as I see it the best approach for the continuation of what was Wizmod/Apple Juice Mod.
Firstly, as I have had several requests for the Wizmod/Apple Juice source code. I am not prepared to sell nor am I making any of this source public at this present time. In the unlikely event that this changes I will let people know. So please could people stop asking
Secondly.
The development of the mod shall continue under the name WASP mod. It shall be free for all and licensed for commercial and non-commercial use. Whilst I am working slowly behind the scenes on a large number of new commands and features, many of which I hope you shall all be very pleased with I shan't be releasing an update until the release of the V116 source as I want to incorporate Lee's bug fixes and the DBP v74 speed increases into WASP mod. I'm also in the process of buying a new machine which I'm hoping will improve development time as my current one is getting a little long in the tooth now.
Thirdly.
In the spirit of the previous work, I'm inviting anyone who wishes to contribute code for new commands and/ or features for inclusion. Please contact me should you wish to do so. As stated, the source won't be released so work will need to be submitted in a clearly remmed format for porting (don't worry, I'll sort any clashes my end but please test it yourself first.). As this mod is free and being developed for the community I'm afraid the only payment people can expect is credit and a nice feeling.
In case anyone is wondering why the source won't be released it is because this mod and all of the features in it are to remain free and to ensure that no coded feature in the mod makes it's way into any commercial mod, and thus maintaining the spirit of the whole venture I feel this is a necessary step. (Not that I don't trust everyone of you
)
The mod can now be downloaded from my site
here
I hope no one minds, but the site now includes goggle ads. (I normally ignore them!) - however, I'm finding that I need to justify my time a little more and time is money etc.. Clicking on the ads (or if you're feeling really generous, the donate button) will help support WASP mod. Thanks.
Enjoy.
Key
Complete
In progress
Not Started
Current Version 1.1
Features to date
Tweaked code for speed increases.
LOD system.
- to be improved
Timer system
3 new AI rotate commands
2 new math commands.
FOV command
Camshake command
Known bug and status for release V1.1
All weapons now disappear when collected
All explodable items now disappear when destroyed
small dynamic objects now display correctly.
Features coded for V1.2
Variable headshot damage
Variable LOD commands + speed increases
and improving
Transfer of system variable to variables (e.g. player health
Entity timers
Full variable reference by 99% of commands.
change and hide weapons commands
Player armour
Weather system (rain, snow, wind and storms at present).
Flashlight - either as a gun spec or user specified keypress
Spawn entity at entity
- spawns an entity near another entity - in short the dead can drop things.
New entity target commands
Added StormOn command for greater control over weather system
Feature to be added in the future
V116 compatibility
!!
Eventually all wizmod features.
Most of Airmod 6, this will be added 1 command/feature at a time to ensure smooth porting and could take awhile.
TOD system
Particle based fire and smoke
Night Vision
GUI system
Camera tilt for player death
Plus quite a few other feature and commands which I hope to add over time. Essentially I plan to add most of the features you would expect to find in your average FPS. There will only be one version, with features that can be turned on/off using commands for machine and performance compatibility.
Credits.
The Scene Commander - Lead Developer
Apple Slicer - for his great work and for the rights to the apple juice/wizmod code
The Wizmod team - for their great work without which none of this would be happening.
Dar 13 - For his command contribition - not in this version but coded into the next release.
S4Real For the 2 timer system originally intended for Apple Mod
Beta Testers.
Gamer x
Egg Head of Doom
DarthBasicVader
Dolphin Lover
Dahjah
rakker126
Plus anyone else who feels like contributing.[img]http://[/img][img]null[/img]