Gah! Annoying bugs. Been holding off posting for awhile until I have a playable level. And a nasty series of bugs (the kind that don't give official DBP error messages) have been slowing me down. I hate those. The root of it seems to be some sort of incompatibility between the file commands and the plugins and extras I'm using (Nuclear Glory Collision and a joystick dll). I solved the problem by peppering the code with WAIT statements, I'm not sure why that makes it work, but it does.
I probably shouldn't have said this:
Quote: "Just need to add save and load features, but since I've built those before it should be pretty easy."
Anyway I still don't have playable level, but hopefully early next week I'll be able to get one up since the level editor save and load functions are now working.
Other additions:
1 - A paramecium enemy that moves like a paramecium.
2 - expanded level editor, so levels will be more than just shooting stuff.
3 - Menu system (looks like hell but uses bitmapped font which I've never coded before).
Here's a pic of a freshly loaded test level. Not much really, but some progress!