Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Dark Physics & Dark A.I. & Dark Dynamix / Making PHY commands that are not blue in the IDE so they are blue, keyword file.

Author
Message
HowDo
21
Years of Service
User Offline
Joined: 28th Nov 2002
Location: United Kingdom
Posted: 14th Jun 2008 23:01
Hi All,

Now I have been busy updating phy keywords and help files for my own use, but I was thinking it might have be easyier to have put them into a file labled keywords left out.

So if anyone is willing and has about 1, 2, 3 hours spare could they put the list below into the ide and mark with a * the ones that do not turn blue.

I will then make a keyword file that you can drop into the ide and it will trun them blue.

so here's the list show twice, one is from the chm files and the other is from the dll.



Dark Physics makes any hot drink go cold.
Gamedesign er20
17
Years of Service
User Offline
Joined: 30th Jun 2006
Location: The one place you would never look...
Posted: 15th Jun 2008 02:30
All right, I copied your list into my editor, and I marked all the commands that didn't turn blue with an "*".

Here is the list



Hopefully you can use this information to fix this problem. I personally hate when I have a command that dosn't turn blue, it makes me think "Did I mispell it?".

This is where my signature would be If I had one.
HowDo
21
Years of Service
User Offline
Joined: 28th Nov 2002
Location: United Kingdom
Posted: 15th Jun 2008 11:01
Gamedesign er20 thank you for your time, if I work out how to pack any help files I will post them later on.

cheers.

Dark Physics makes any hot drink go cold.
HowDo
21
Years of Service
User Offline
Joined: 28th Nov 2002
Location: United Kingdom
Posted: 15th Jun 2008 11:24
ok here is the keyword file, all you should have to do is down load it to the keyword folder in the editor, restart your editor if open, and they should now turn blue, and some will have help files as the spelling has been fixed but others it up to you.

Dark Physics makes any hot drink go cold.

Attachments

Login to view attachments
HowDo
21
Years of Service
User Offline
Joined: 28th Nov 2002
Location: United Kingdom
Posted: 15th Jun 2008 11:48
old IDE bonus.

*****Warning Mess this up and you will be re-installing ********

Add this line to the file in the help file named 'Main', right click icon and select 'edit', this will open notepad, add this line under the index line.



then click save file.

now down load the 'Physics index.htm' file and put it in the same folder as Main.

close ide if open, then open ide click on help files(f1) home you should now see Physics index click on that and the whole list of physics commands should show.

happy clicking.

Dark Physics makes any hot drink go cold.

Attachments

Login to view attachments
sindore
19
Years of Service
User Offline
Joined: 2nd Jul 2004
Location: Bedfordshire, UK
Posted: 15th Jun 2008 13:21
NICE WORK! HowDo you are the man.

could you do this to dark AI to?
if not show me how to do it and I`ll post it here.

soul sucking devils, twisted body of the damed, slivering slim drips from ever poor, sin licking at your ears, and the smell stinging your eyes, and if you don't like it, get out of my kitchen!....
HowDo
21
Years of Service
User Offline
Joined: 28th Nov 2002
Location: United Kingdom
Posted: 15th Jun 2008 13:40
tricky but I think can do it, just it might take some time!

Dark Physics makes any hot drink go cold.
HowDo
21
Years of Service
User Offline
Joined: 28th Nov 2002
Location: United Kingdom
Posted: 15th Jun 2008 14:38 Edited at: 15th Jun 2008 16:19
Ok here the index, again add this line to main



then down load the file and place in the same folder as main.

help files will take a lot longer that I thought.

hope that is clear.
remember if notepad on an original file say do you want to save then say NO.

Dark Physics makes any hot drink go cold.

Attachments

Login to view attachments
sindore
19
Years of Service
User Offline
Joined: 2nd Jul 2004
Location: Bedfordshire, UK
Posted: 15th Jun 2008 14:48
ok I`v got to go out, I will try that later.

HowDo I`v added a link to you post on my physics & ai challenge post, I hope you don`t mind.

soul sucking devils, twisted body of the damed, slivering slim drips from ever poor, sin licking at your ears, and the smell stinging your eyes, and if you don't like it, get out of my kitchen!....
HowDo
21
Years of Service
User Offline
Joined: 28th Nov 2002
Location: United Kingdom
Posted: 15th Jun 2008 17:57 Edited at: 15th Jun 2008 17:57
A few AI commands that may work they are listed in the chm files, but dont turn blue until you add the file.

list of commands.
Quote: "AI Set Entity Attack Distance Entity Number, Distance
AI Set Entity Avoid Distance Entity Number, Distance
AI Get PLayer In Zone Zone Number
AI Zone Exist Zone Number
AI Set Entity Can Search Entity Number, Mode
AI Get Entity Action$ Entity Number
AI Set Entity Angle Y Entity Number, Angle Y
AI Set Player Angle Y Angle Y
AI Entity Add Target Entity Number, Target ID
AI Set Entity Can Select Targets Entity Number, Can Select Mode
AI Entity Remove Target Entity Number, Target ID"


Dark Physics makes any hot drink go cold.

Attachments

Login to view attachments
HowDo
21
Years of Service
User Offline
Joined: 28th Nov 2002
Location: United Kingdom
Posted: 17th Jun 2008 18:24
small update to left out keywords.

these are used in the collision demo,

Quote: "phy get collision contact point x
phy get collision contact point y
phy get collision contact point z
phy get collision contact normal x
phy get collision contact normal y
phy get collision contact normal z
phy get collision friction force x
phy get collision friction force y
phy get collision friction force z
phy get collision normal force x
phy get collision normal force y
phy get collision normal force z"


Dark Physics makes any hot drink go cold.

Attachments

Login to view attachments
HowDo
21
Years of Service
User Offline
Joined: 28th Nov 2002
Location: United Kingdom
Posted: 23rd Jun 2008 23:26 Edited at: 24th Jun 2008 00:13
found a few more and added them to the left out keyword file, just download and replare the old left out keyword file, or if you have not downloaded any yet, just pop it in the keyword folder.

here's what I have found.
Quote: "
phy set character controller extents id,value#,value#
phy set character controller sharpness id,value#
phy set character controller displacement id,value#
phy set rigid body terrain extent id
phy get rigid body dynamic(id)
phy set vehicle motor torque ID, wheel, value#
phy set vehicle wheel radius ID, wheel, value#
phy set vehicle suspension travel ID, wheel, value#
phy set vehicle longitudinal tire force function ID, wheel, extremum,slip#, extremum value#, asymptote slip#,asymptote value#, stiffness factor#
phy set vehicle lateral tire force function ID, wheel, extremum slip#,extremum value#, asymptote slip#,asymptote value#, stiffness factor#
phy set vehicle wheel flags ID, wheel, flags
phy set character controller min distance ID, distance#
"


hopefully they'll all be there when ever the next update is release

Dark Physics makes any hot drink go cold.

Attachments

Login to view attachments
Twisted Steel Software
16
Years of Service
User Offline
Joined: 21st May 2007
Location: Teh Interwebs
Posted: 29th Jun 2008 22:28
It's called Hyper Text Markup Language (HTML), everyone should take the time and learn it, it's simple.

Meh... The Speed doesn't make Comcast good...

Login to post a reply

Server time is: 2024-04-25 00:15:56
Your offset time is: 2024-04-25 00:15:56