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FPSC Classic Work In Progress / - City Of Retribution - Fuggedaboudit!

Author
Message
morphosis comics009
17
Years of Service
User Offline
Joined: 14th Jul 2006
Location:
Posted: 11th Sep 2008 21:43 Edited at: 11th Sep 2008 23:15
- CITY of RETRIBUTION -


File Size: TOTAL - 230mb - 3 files are needed
Screen Resolution: 1024x768
Changes Screen Resolution: yes

RATED - MA

** There is blood, violence and language that may not be suitable for those under 17**

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History

I created a graphic novel (big comic book - 164pgs) in 2006-2007. During that time I created a game that expands on the topics in the graphic novel. I have yet to have it published but plan to self publish it. The idea is the game comes with the book... I thought it was a pretty good idea, fuggedaboudit.

To create this, I used GM along with 4 other applications, not including the audio software and graphics software.

The game has been sitting collecting dust... so enjoy.

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Requirements

The game requires Microsoft DirectX 9.0c (or higher) to be installed prior to use. If you do not have the latest version, download it from Microsoft's DirectX website.

Minimum Requirements

* Window 2000 / XP Home / XP Professional
* Pentium III 1Ghz (or equivalent)
* 512MB RAM
* 700 MB of Hard Drive Space
* DirectX 9.0c+
* DirectX 9.0 compatible Sound Card
* DirectX 9.0 compatible Mouse and Keyboard
* DirectX 9.0 compatible Video Card (3D Hardware Accelerated) with at least 64MB of memory.
* Internet Explorer with Flash Installed


Recommended PC Specification

* Window 2000 / XP Home / XP Professional
* Pentium 4 2.66 Ghz (or equivalent)
* 1GB RAM
* 700 MB of Hard Drive Space
* DirectX 9.0c
* DirectX 9.0 compatible Sound Card
* DirectX 9.0 compatible Mouse and Keyboard
* DirectX 9.0 compatible Video Card (3D Hardware Accelerated) with at least 128MB of memory
* Internet Explorer with Flash Installed

--------------


Game Design/Development
By John Hempstead
Music written and composed
By John Hempstead

City of Retribution
Original Graphic Novel– Full Color – 168 pgs.
Written and Illustrated By John Hempstead
View 2 Issues for free!
[url="http://posting.triggerstreet.com/local/1333716/e89d54-CR_01_1-13.pdf"]http://posting.triggerstreet.com/local/133...-CR_01_1-13.pdf[/url]
[url="http://posting.triggerstreet.com/local/1333716/ce4300-CR_02_13-30.pdf"]http://posting.triggerstreet.com/local/133...CR_02_13-30.pdf[/url]



--------------

Synopsis – The PC Video game

Introduction
The game is intended to expand on information that is mentioned in the Graphic Novel, particularly the secret operations associated with the Mortello organization such as NANA-Tech, New Wave Pharmaceuticals, and genetic engineering.

Game Overview
You play as an agent working for the YCTF, Youngstown City Task Force. Your job is to investigate and infiltrate the organized crime syndicate in Youngstown City. You will investigate crime scenes, infiltrate labs, nightclubs and offices. You will solve puzzles and communicate with people and other agents for clues and information.



You first start off by investigating a crime scene that is directly from the Graphic Novel. That is where you find a piece of evidence that ties business man, Gino Mortello to the crime scene. This evidence was left by the mysterious figure in black, from the Graphic Novel, but this is not known by the YCTF. This begins the investigations into Mortello’s operations.

As you investigate Gino Mortello’s operations, his unbelievable secret criminal activities begin to unfold. These activities are briefly mentioned in the Graphic Novel, the game expands on them. You learn about secret bio-engineering projects and mind altering drug research and development.


You report directly to an agent “Greenford” who helps to move you through the missions. It is later reviled during the game that Greenford is actually using YCTF, in particular you, to gain access to Mortello’s operations so he can start up his own crime syndicate.



The mysterious black figure, from the graphic novel, is mentioned throughout the game as he appears in the Graphic Novel. The YCTF has no idea who or what is really going on. Your main focus in the game is to investigate and take down Mortello’s secret operations and then later take down Agent Greenford.


----------------------------

General Features

Expanded story from the Graphic Novel.
Laptop Communicator - Instant Message chatting system to communicate with A.I controlled characters.
A variety of weapons
Online access to forums and secret websites directly within the game.
3D graphics and 3D sound.
Mini-Games.
Save/Load.


Gameplay

3D
Traditional 3D FPS (First Person Shooter) configuration.
Explore laboratories, crime scenes, night clubs, and factories in a 3D environment.
Walk up to NPC (Non-playing characters) and gain information.
Interact with wall switches to open doors and find keys and key cards to access areas.
A variety of weapons such as a beretta, sniper rifle, and laser rifles.
More than 7 story driven missions.

2D
Laptop Communicator - Instant Message chatting system to communicate with A.I controlled characters.
In the game you could call other agents and even characters from the graphic novel via your laptop. Here you would then type, as if you were using an instant messenger, and the character responds to you based on your input.

Contacts/Address Book:
Keep the name and phone number of character you meet throughout the game.


Notes:
Take down notes of any information that you find during the game.

Internet Access:
Access secret forums and websites from within the game.


----------------------------

Original Soundtrack that I composed is in the game and could also be listen to at:
[url="http://www.myspace.com/morphosisenteractive"]http://www.myspace.com/morphosisenteractive[/url]

GAME DOWNLOAD - ALL 3 parts are needed. When the downloads are complete, extract the setup.zip.


-- Enjoy! http://www.mediafire.com/?sharekey=d8e9dc2532494fceab1eab3e9fa335ca617b550296f2d126
Cyborg ART
17
Years of Service
User Offline
Joined: 14th Jan 2007
Location: Sweden - Sthlm
Posted: 11th Sep 2008 21:58
Cool!


BUMP = Bring Up My Post
WildCat
User Banned
Posted: 11th Sep 2008 22:00
If you made this with game maker why is it in the FPSCreator section?

Cyborg ART
17
Years of Service
User Offline
Joined: 14th Jan 2007
Location: Sweden - Sthlm
Posted: 11th Sep 2008 22:01
@Wildcat, Dont you see the ingame screenshots from FPSC?


BUMP = Bring Up My Post
morphosis comics009
17
Years of Service
User Offline
Joined: 14th Jul 2006
Location:
Posted: 11th Sep 2008 22:03
Using GM, Flash, FPSC and Director for this one.

J
WildCat
User Banned
Posted: 11th Sep 2008 22:07
Oh ok. Nevermind.

puppyofkosh
17
Years of Service
User Offline
Joined: 9th Jan 2007
Location:
Posted: 11th Sep 2008 23:52
Wow, original. Downloading now!
tjaabee
17
Years of Service
User Offline
Joined: 14th Apr 2007
Location: somewhere
Posted: 13th Sep 2008 12:21
Very intresting, keep it up!

Best.

GIMME COKE!
KeithC
Senior Moderator
18
Years of Service
User Offline
Joined: 27th Oct 2005
Location: Michigan
Posted: 13th Sep 2008 17:38
Interesting; I'll have to check it out.

Surreal Killa
17
Years of Service
User Offline
Joined: 9th Nov 2006
Location:
Posted: 14th Sep 2008 01:42
I downloaded all three files, but when I try to extract it says "compressed zip folder is corrupt."
muggins majik
17
Years of Service
User Offline
Joined: 19th Oct 2006
Location:
Posted: 14th Oct 2008 01:58
I'm having a problem with this, I'm clicking on contacts, but there are no numbers there and the computer needs a number for me to dial, so how do I get started?
This looks like it's going to be a great game though!
xplosys
18
Years of Service
User Offline
Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 17th Oct 2008 21:45
Ehhhh.... I have the same problem, ya know. So ahh... Fuggedaboudit!

Best.

Aaagreen
16
Years of Service
User Offline
Joined: 4th Sep 2007
Location: City 17
Posted: 18th Oct 2008 16:53
Yeah, nice screens, but it would have been a better idea to not mix model packs, unless you swap hand models and reanimate them...

A r e n a s
15
Years of Service
User Offline
Joined: 9th Jun 2008
Location:
Posted: 16th Dec 2008 00:47
hey mate,

how did u make a game menu wit links to the FPSC executables??

did you run it from an external program? If so how...

I cant get it working with Dark Basic Pro or MS DOS... Its a problem with FPSC.
Rampage
16
Years of Service
User Offline
Joined: 4th Feb 2008
Location: New Zealand
Posted: 16th Dec 2008 02:08
Quote: "Hey mate,

how did u make a game menu wit links to the FPSC executables??"

http://forum.thegamecreators.com/?m=forum_view&t=129715&b=21


"Welcome to the forums, MasterXMP. Your game looks like garbage..." - Game Maker
A r e n a s
15
Years of Service
User Offline
Joined: 9th Jun 2008
Location:
Posted: 16th Dec 2008 07:54
Is it possible to run the EXE through Dark Basic Pro? The command works but the game crashes straight after...

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