Now the stupid VWEAP texture is coming up blank.
It doesn't make sense because I call it locally and its there.
If I put it (VWEAP.x and its texture)in the commando folder then they (x+jpg) work great, but put them in their own folder and nothing but white.
So, unless I figure this out, it will be a player only weapon for now.
I need to redo the pickup X file because it too calls its texture locally where it would be better not to if I want it like stock media.
To be continued...
Edit
I re-did the pickup's X file and reset the texture to the final path of the model's folder.
It is not as dark as it was before and it looks really good. (why does this texture reassignment work when the VWEAP won't?)
I still need to figure out the VWEAP texture thingy.
2nd EDIT
I figured out the VWEAP problem.
It seems that you need to have the gun_D2 and gun_D gun _S etc files in there even if it uses a different texture.
Next time I will name the texture properly now that I know that. (I must have forgotten that part)
I need to get winZip for this computer then I'll put it up asap.
I'm going to play around with those textures before I zipp it up, so it may be tomorrow before I get it up here.
Sorry for the delay.