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FPSC Classic Models and Media / EAI GCS Additions 2009

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Errant AI
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Posted: 15th Mar 2009 14:17 Edited at: 30th Sep 2009 11:14
A new year and a new thread
This will be for GCS released items and I will not be showing WIP in this thread.

New releases uploaded and awaiting approval.

Crowbar (Red and Rusty versions)
Perfect for warehouses and Half-Life fans.


Lug Wrench
The sort found in the trunks of older passenger vehicles.


Pipe Wrench
Industrial sized for your enjoyment.


Melee video

Stun Gun
Small damage but you can neutralize a good number of opponents before needing to swap out the 9 volt battery. Uses Ply's Mod's decal override to make enemies spark instead of bleed when hit.


Stun Gun Video

Fire Axe (Painted and Plain versions)
Common pick-head axe.


Fire Axe video

G22 and G22SD Special Editions
Updated versions of the G22 from MP10 includes AirMod and Ply's Mod compatability upgrades, updated textures, animations, sounds and entities.



G22SE/G22SDSE video

M700 Hunting/Sniper Bolt-Action Rifle (Clean, Dirty and Synthetic Stock versions)
Will default to normal zooming (variable) scope but, if using an AirMod compatable mod, the designer can change to fixed-zoom 3D scope with about three keystrokes in the gunspec.




M700 VIDEO

M40A3 (Green and Desert Paint versions)
This is the sniper rifle of the USMC. It is a little less powerful than the hunting rifle but it holds one more cartridge.



M40A3 video

RPG-7
This iconic beast is the most widely used anti-tank weapon in the world.


RPG-7 video

M11
A SWD/Cobray-style M-11 in 9mm. Classic no-frills submachine gun with high ROF and a 32 round magazine.


VZ61
A 7.65mm Škorpion vz. 61. Less firepower than the M-11 but more accurate in shouldered mode (simplezoom) and greater sex appeal.


M11 & VZ61 video

OLD CHAINSAW
This old beast has seen better days but can still muster a little mayhem!


Old Chainsaw video
Errant AI
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Posted: 15th Mar 2009 14:19 Edited at: 11th Apr 2009 08:46
RANDOM NEWS:

THIS NEW VIDEO shows most of the older melee weapons which I uploaded to the game creators store but never had video showing the animations. This video shows them as they come when purchased. If you are using an AirMod compatible FPSC mod, you should download the gunspec updates for these from the AirMod website. The new gunspecs will give some recoil effect and gun lag/ lazy gun movement. These v1 weapons are NOT compatible with the Ply's Mod asymetric dual wielding system but I may be updating some or all of them to be compatible with that at a later date. When the weapons are updated, the GCS files will be replaced so that users can update directly from the GCS app.

Shown are:

Machete
Baseball Bat
Cricket Bat
Telescoping Baton
Butterfly Knife
Combat Knife
Butcher Knife
Chef Knife
Femur


Universal Character Melee Script now available!
Cool new script written by Pride uses the stock throwing animation so characters can now wail on you with bare fists or melee weapons. You'll need to make sure the gunspec is set to weapontype = 0 for it to work with weapons. Most of my melee weapons are already set for this except for some of the early series 1 melee weapons like those in the above video.

Check out his thread on the script board: Universal Character Melee Script

Thanks, Pride


FREE SPECIAL PROMOTIONAL MINI-PACK!!!!!

A Pack of four different colored (white, red, green & blue) LED personal navigation lights!

These are like those key-chain lights you squeeze to turn on with momentary switch. Features unlimited battery life and ease of use (no scripts). For this to work correctly you need to be using a mod with AirMod inside or an official update past 1.12 or thereabouts or else the light will flicker.

THIS WILL BE UPLOADED TO GCS AS A NORMAL FOR-PAY ITEM BUT YOU CAN DOWNLOAD IT HERE FOR FREEEEEEEEEEE!

SEE THE VIDEO: http://www.youtube.com/watch?v=1AZTn4pdm9Q



PLEASE NOTE: The light doesn't play well with shaders. In the video I am running with the shader mode on but the shaders on the guns disabled. The LED "weapon" is fully skinned so it is semi-compatible with Bond1 style shaders (like wizzard staff) but I couldn't stop the whole hand from glowing LOL. I don't know how shader enabled characters or segments will react to the light.

Download attached to post- Enjoy

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mgarand
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Posted: 15th Mar 2009 14:56
wow nice job!

Dr Parsnips
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Posted: 15th Mar 2009 14:58
Nice! Love the wrench! Good videos too.

puppyofkosh
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Posted: 15th Mar 2009 14:59 Edited at: 15th Mar 2009 14:59
Haha, I like the stun gun.
SamHH
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Posted: 15th Mar 2009 16:49
Ah, I had a couple of these in the works but yours are brilliant.


Airslide
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Posted: 15th Mar 2009 18:39
Crowbar! I can't believe we've gone this long without you making one

AOTD Creator
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Posted: 15th Mar 2009 18:53
Im in love with the red crowbar. <3...

Zombie..zombie..zombie..zombie nation.
xplosys
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Playing: FPSC Multiplayer Games
Posted: 15th Mar 2009 19:06
Quote: "Im in love with the red crowbar."


Back off! I saw her first.

Best.

Robert F
User Banned
Posted: 15th Mar 2009 21:26
I like the pipe wrench the best if you ask me. The Stun gun looks extremely real though, I just wouldn't use it.


shes a brick HOUSE!
Crusader2
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Posted: 15th Mar 2009 22:35
Ah... Good to see some new stuff from you, EAI.

Everything looks very good; but I do agree with Robert F, the stun gun looks too real.

Some people say that I'm crazy... And I agree.
USE PLY'S MOD!
bond1
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Posted: 16th Mar 2009 01:22 Edited at: 16th Mar 2009 01:24
I think these might be my favorite of yours so far, love the texture work! Come to think of it, they are perfect in every way.

I can't believe it took you this long to make a crowbar - I see this climbing the store charts very quickly.

----------------------------------------
"bond1 - You see this name, you think dirty."
Pride
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Posted: 16th Mar 2009 02:48
Love the monkey wrench EAI, great work, bro! Not much wrong with them at all! Ace job!


"March 1st 2009, 12:49pm, a 3 year struggle with cancer ends..."
Errant AI
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Posted: 16th Mar 2009 08:19
Thanks for the comments

Yes, I do suppose a crowbar was overdue!

What's too real with the stun gun? I don't think I've ever had that sort of complaint LOL

Is the plain color for the pipe wrench OK? I figured it would be easier for developers to color this way but let me know if there is any desire for different colored versions.
Toasty Fresh
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Posted: 16th Mar 2009 09:38
Awesome stuff. Once again. I really like the big clunky feel of the pipe wrench.

One little thing that I insist being annoying about for the sake of it; You say 9v battery, yet the stunner says it puts out 100,000?
Cosmic Prophet
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Posted: 16th Mar 2009 10:01
Sweet! SOLD! These are great buddy, so this is what you've been up to.
duel stun guns? Awesome! animations are perfect, I love these. Thanks My friend.

In the Universe, nothing ever stays the same.
Errant AI
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Posted: 16th Mar 2009 10:06
Toasty, check out http://electronics.howstuffworks.com/gadgets/other-gadgets/stun-gun3.htm. Stunguns powered on 9v batteries can build a charge up to 500,000v or so depending on the design. 100kv is a little low for a serious stunner but I was too lazy to change it after I did some more research. It's not a constant charge of electricity and that's why it doesn't kill. It builds up a charge and releases it in quick bursts. You can touch both contacts of a 9v battery to your tounge and it is merely unpleasant (disclaimer: DON'T TRY IT)but if you did the same with a charged capacitor powered by that same battery it might kill you.
Toasty Fresh
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Posted: 16th Mar 2009 11:23
Quote: "You can touch both contacts of a 9v battery to your tounge and it is merely unpleasant (disclaimer: DON'T TRY IT)"


Really? My retard friend tried that in science today.
Cheese Cake
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Posted: 16th Mar 2009 13:15
Hey looking extremely nice man!
These are some great weapons. I always thought FPSC never had enough melee weapons.
ANd of course instead of a baseball bat or an axe, now you can hit people with a pipewrench! Really nice!
Brings that Condemned(great game!) a bit closer to FPSC.

darimc
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Posted: 16th Mar 2009 14:43
Quote: " Is the plain color for the pipe wrench OK? I figured it would be easier for developers to color this way but let me know if there is any desire for different colored versions. "
How about a more red colour, seems like a classic fpsc colour to be red. I bet you knew someone would say red. LOL.



SamHH
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Posted: 16th Mar 2009 15:12
I watched the video and I think they are spectacular but the wrench could be a little bit slower, I would think that the arms are buff enough to be swinging with that speed consistently, but you could just have a delay after each swing to make up for it.


Errant AI
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Posted: 16th Mar 2009 15:47
Quote: "duel stun guns? "


I should point out that the dual stunguns is from Ply's Mod asymetric dual-wielding feature.

Quote: "Really? My retard friend tried that in science today."


LOL I think the first time I did it was in electronics class.

Quote: "now you can hit people with a pipewrench! Really nice!
Brings that Condemned(great game!) a bit closer to FPSC."


Was there one in that game (never played it)? I think there was at least one other old game I played with a red one but can't remember the game.

Quote: "How about a more red colour, seems like a classic fpsc colour to be red. I bet you knew someone would say red. LOL."


Hah! I originally had it red but thought it was quirky to have matching crowbar and wrench

Quote: "How about a more red colour, seems like a classic fpsc colour to be red. I bet you knew someone would say red. LOL."


It's semi-auto so you only get one swing per click and I'm spamming the mouse button (you can hear the click-click-click in the video because something is screwy on my notebook and FRAPS is using an external mic LOL). So, the player will need a buff finger to keep up that sort of rate
s4real
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Posted: 16th Mar 2009 15:58
Nothing more to say than great work as always.

best s4real

Errant AI
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Posted: 16th Mar 2009 18:17
Appreciate it, s4

Crowbar, lug wrench, pipe wrench and stun gun are now available on The Game Creator Store
The Next
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Posted: 16th Mar 2009 21:04
Truly amazing work will buy these next time i buy some store points

Ocho Geek
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Posted: 16th Mar 2009 21:09
does mp9/10 hands mean you need the model pack? just wondering

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An Angel visited this gray path And took the cube away.
Aaagreen
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Posted: 16th Mar 2009 21:15
No, it means that they use the same hand rig, so they can be used with model packs 9 and 10 flawlessly.

Cosmic Prophet
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Posted: 17th Mar 2009 00:35
Just tried these out. Beautiful, Man. These work great and look even better.
Top shelf as always. The Stun gun is sweet. Thanks!

In the Universe, nothing ever stays the same.
djmaster
User Banned
Posted: 17th Mar 2009 15:13
looks awesome,maybe its time to give people something free heh? ill be buying these as soon as i can

A.K.A. chargerbandit
SamHH
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Posted: 17th Mar 2009 15:43
Quote: "looks awesome,maybe its time to give people something free heh? ill be buying these as soon as i can"

Come on dude, the truncheon provides hours of entertainment.


Errant AI
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Posted: 17th Mar 2009 18:19 Edited at: 17th Mar 2009 18:21
Thanks, TCP- I always appreciate your support

Quote: "maybe its time to give people something free heh?"


I give away free stuff all the time... to my girlfriend

In all seriousness though, check out the Mod contest thread to see what you can win by simply entering

http://forum.thegamecreators.com/?m=forum_view&t=146647&b=21

Quote: "ALL Valid Entries:
- Choice of one (1) of Errant AI's GCS weapons
- Entries that score above 50 will receive an additional (2 Total) weapon of choice from Errant AI's GCS collection.

* Contestants are limited to one valid entry each.
** Top 2 Choices must be submitted to me alongside Valid Entries."
Cyborg ART
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Posted: 17th Mar 2009 19:04
Great work!

Demon Air 3D
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Posted: 17th Mar 2009 19:26
Awesome!



Crusader2
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Posted: 17th Mar 2009 20:37
Free EAI weapons? Wow, I need to make a level, and fast!

Some people say that I'm crazy... And I agree.
USE PLY'S MOD!
bass guy1669
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Posted: 17th Mar 2009 21:51
These look great! I think I should start using a mod, just for the competition (And the EAI weapons )

Sorry if this is late, but I think that the game with the other red pipe wrench you're thinking of is Half Life: Opposing Force?

come see night shift at http://forum.thegamecreators.com/?m=forum_view&t=106003&b=25 see you there
Maniac Modeler
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Posted: 18th Mar 2009 01:28
My god, the pipe wrench texture is stunning. It's not to clean an not over grunged. Im buying these and playing in 1080HD. Amazing

Your signature has been erased by a mod - Please reduce it to 600x120 maximum size
Airslide
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Posted: 18th Mar 2009 01:47
Errant, have you been receiving e-mails? I hope I'm using the right e-mail address

Excellent work as always. I'm particularly fond of the crowbar (course, I already said that I suppose...hehe).

Pride
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Posted: 20th Mar 2009 00:24
Just bought the pipe wrench and I adore it!!! It reminds me of Prey....

You're a godsent, although I can't help but feel guilty I got it for free, as I used the "free points" offer.


"March 1st 2009, 12:49pm, a 3 year struggle with cancer ends..."
Toasty Fresh
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Posted: 20th Mar 2009 12:56 Edited at: 22nd Mar 2009 01:05
I have some screens to show you people...

I was anxious to get my hands on the Glock from MP9 on the new rig, but after Errant released his other handguns, I was pretty content. Now that I have some spare time on my hands, I've decided to knuckle down and do it myself.

So, just to tick you people off (aren't I nice), I've rigged the Glock 22 from MP9 with the new anims. And I've added a suppressed version as well.



Sorry for the hijack Errant, but you said you liked seeing user-created content.

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Toasty Fresh
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Posted: 20th Mar 2009 13:01
The other one.

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Errant AI
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Posted: 20th Mar 2009 14:51
Cool...Well done! That reminds me I should release my updated version :S
Errant AI
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Posted: 20th Mar 2009 18:33
Uploaded to GCS and awaiting approval...

Fire Axe (Painted and Plain versions)
Common pick-head axe.


Fire Axe video: http://www.youtube.com/watch?v=E-6i5VGeUKg

Did these while I was awaiting feedback for the chainsaw. To me, these attack anims seem more brutal than ones I've done before... I'm happy with them.
Crusader2
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Posted: 20th Mar 2009 18:37
Sweet! I'm not sure if the handle should be that... Gold... Well, the other one looks ace. They both look great, but a golden axe... Been playing Animal Crossing, have we?

Some people say that I'm crazy... And I agree.
USE PLY'S MOD!
Errant AI
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Posted: 20th Mar 2009 18:43
lol I love(ed) that game. Technically it's not gold so much as yellow... really yellow... blaze yellow! I suppose it makes them easier to see if dropped at night or in a smoky environment.
Crusader2
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Posted: 20th Mar 2009 18:50
Quote: "lol I love(ed) that game"

One of the few good, non-violent games.

Quote: "yellow... really yellow... blaze yellow!"

Pretty much...

Quote: "I suppose it makes them easier to see if dropped at night or in a smoky environment."

That actually makes sense!

Looking forward to more stuff!

Some people say that I'm crazy... And I agree.
USE PLY'S MOD!
Toasty Fresh
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Posted: 20th Mar 2009 23:42 Edited at: 21st Mar 2009 02:24
Really loving the new anims. Different from all your other melee weapons

EDIT:
Quote: "That reminds me I should release my updated version :S "


You mean you'd already updated it? Oh well.

What about the MP5N? It was one of my favourites, and it one of the only weapons in the pack that had it's own unique anims. An update for that'd be nice. For the moment I've removed the grip and rigged it to the G36C anims. It looks pretty cool.
Toasty Fresh
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Posted: 21st Mar 2009 04:53 Edited at: 21st Mar 2009 23:57
Ah, never mind. I'll just do it myself.

Here's some screens of the MP5N on the G36C rig. I've got a suppressed version for this as well.

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Toasty Fresh
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Posted: 21st Mar 2009 04:55 Edited at: 21st Mar 2009 23:58
Another.

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Toasty Fresh
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Posted: 21st Mar 2009 05:03 Edited at: 21st Mar 2009 23:58
Another...

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Toasty Fresh
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Posted: 21st Mar 2009 05:04 Edited at: 21st Mar 2009 23:57
Once again Errant, sorry for the hijack.

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