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FPSC Classic Scripts / Plystire's Inventory Script

Author
Message
Plystire
21
Years of Service
User Offline
Joined: 18th Feb 2003
Location: Staring into the digital ether
Posted: 28th Sep 2009 00:43 Edited at: 25th Oct 2009 04:24
Well, I was just talking with someone online about my inventory script and happened to find the poor, neglected script sitting in my old scriptbank. So, I figured I would reveal it to the world, so that everyone may enjoy it.


Or at least.... those who are able to understand it and change it to their needs will benefit from it.


So, yeah, here it is.
Don't hurt yourselves.

This is the script for the inventory in this video.

REQUIRES:
Project Blue
-OR-
Ply's Mod V1.08





The one and only,


AdrianoJones Wannabe
14
Years of Service
User Offline
Joined: 2nd Jul 2009
Location: Ontario, Canada
Posted: 28th Sep 2009 04:59
This is excellent Plystire! Now if only I knew how to work it...
-Adrian

I love Taylor Swift. She's awesome.
Hey guys! Help me! Join the creative design forums! http://creativedesign.candorweb.com/index.php
Talairina
18
Years of Service
User Offline
Joined: 9th Jan 2006
Location: United Kingdom
Posted: 28th Sep 2009 17:15
Great work on this script Ply, was looking for something like this. I'd had already started work on my own but was having difficulties. Now I can check yours out and see if I can figure out where I was going wrong. =) Also of note, I'll throw this in the manual and try and document what's happening as part of the tutorials section although its pretty well commented from the quick glance at it.

tal
Black Profductions
15
Years of Service
User Offline
Joined: 15th Sep 2008
Location: Argentina
Posted: 28th Sep 2009 18:43
Nice ply! Thanks a lot
Now going to include it in my game,

Red Eye
15
Years of Service
User Offline
Joined: 15th Oct 2008
Location:
Posted: 28th Sep 2009 19:54 Edited at: 28th Sep 2009 19:55
I actually hate you one billion times buddy. I just made my own for projectblue for my game, and now you give it away, like giving my 3 hours of work away. Damn you!

But AWESOME WORK, as always.


Mr illusionest
15
Years of Service
User Offline
Joined: 5th Mar 2009
Location: Cairo , Egypt
Posted: 29th Sep 2009 00:01
Fantastic Script , Ply !
I don't think I would have the patient to edit it !
Go ahead !

"I am the night visitor when everyone is sleep , and when the last light fades"
The illusionest
General Jackson
User Banned
Posted: 29th Sep 2009 05:16
WHOOOAAA! when i saw that script my head fell off.
I quickly glued it back on with a hot glue gun so i could edit it to my liking.
Great work!

Plystire
21
Years of Service
User Offline
Joined: 18th Feb 2003
Location: Staring into the digital ether
Posted: 29th Sep 2009 05:53
Thanks for all the comments, guys! Glad you like it.

FYI, state 2 will need adjusting, because for demonstration purposes I had all spells available at level 0, and all gear was available even when their "HaveGear" variables were 0. You may change those conditions however you like, so that spells will only be available after a certain level, or have certain gear only available when the player finds them.


The one and only,


Toasty Fresh
16
Years of Service
User Offline
Joined: 10th Jun 2007
Location: In my office, making poly-eating models.
Posted: 29th Sep 2009 14:38
Plystire...

NEVER show me the code of one of your DBPro games. My head would explode.

JimmySlayer
14
Years of Service
User Offline
Joined: 27th Sep 2009
Location: Australia
Posted: 2nd Oct 2009 02:36
wow....

that looks so advanced im not going to bother trying it for a week or two until i get my head around just how long and complicated and potentially dangerously AWESOME that script is!

BTW sorry 4 the wierd language i like to make up phrases a lot

JimmySlayer - Slayer Inc. (made that company up not registered don't worry it's legal)

Intel(R) Core(TM)2 CPU 6600 @2.40 GHz, 2.00Gb RAM, Nvidia GeForce 8800GTS 320Mb DX10, Vista Ultimate 32-bit.
freak of nature 64
15
Years of Service
User Offline
Joined: 19th Jan 2009
Location: Look in your car...
Posted: 25th Oct 2009 04:08
OOOOWWWWCCCHHH! I hurt myself

Your signature has been erased by a mod please resize it to 600 x 120
Cyborg ART
17
Years of Service
User Offline
Joined: 14th Jan 2007
Location: Sweden - Sthlm
Posted: 25th Oct 2009 15:29
I lost a finger at line 23, if anyone would happen to find it it belongs to me

Thanks Plystire! Will come in handy (if I ever make a game )

A r e n a s
15
Years of Service
User Offline
Joined: 9th Jun 2008
Location:
Posted: 20th Nov 2009 14:09
I dont suppose that you have the boarder which you used for this and the measurements used in the mini icons. It would be very helpful if you could post them in a download

Plystire
21
Years of Service
User Offline
Joined: 18th Feb 2003
Location: Staring into the digital ether
Posted: 20th Nov 2009 23:44
Maybe later, I can't find them right now.


The one and only,


A r e n a s
15
Years of Service
User Offline
Joined: 9th Jun 2008
Location:
Posted: 21st Nov 2009 11:47
Damm Could you email me the stuff when you get it? It would be of great help. I have an idea which needs the huds so i can replicate them but differently Heres my email:

james.hill@lcsltd.co.uk

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