***Download and unpack in the order they appear here to allow for any fixes and changes to take place, or you may get errors.
I was mucking about making a few bits for my game and thought maybe others could find a use for them?
Everything is interchangeable and takes a single grid square. So you can fit it all how you like to get the layout you want. The two tunnel/sewer pipe sections must be fitted inside a room segment (like the one supplied) or you will get gfx glitches (you will know if you try)
Anyway if they are of use then cool.
Oh and no restrictions, do as you wish with them (see note in readme).
I have added a few more bits to the pack, as well as changed a lot of the existing pack here and there, so have updated a new download.
Just added a few pipes, cable system, bulkheads (lights), steps
and doors etc etc that I thought may go well in a sewer
(tunnel/corridor?).
In case the attachment did not work
http://www.dcforums.org.uk/fpsc/Sewer_Pack1.rar (6.75mb)
New bits
Here are some more bits n bobs (trapdoors, spiral stairs and some holes lol)
http://www.dcforums.org.uk/fpsc/NewSewerBits.rar (7.5mb)
A few more bits
Some curb stones for the sidewalks, wood platforms, bridges, pillar (for the ceiling XR), portcullis, bars etc.
http://www.dcforums.org.uk/fpsc/NewSewerBits2.rar (2.5mb)
A pretty big update this time There is far too much to take pictures of.
More than just sewer stuff this time round, with room, floors, some special door and floor entrances (you will see what I mean), a stone variation on the sewer set, some fixes, enhancements and this:
http://www.dcforums.org.uk/fpsc/NewSewerBits3.rar (21.3mb)
A Few fixes
I got an e-mail informing me of 3 missing meshes and an incorrect .fpe, So I have uploaded the missing files and fixed .fpe here:
http://www.dcforums.org.uk/fpsc/SewerPack_Fixes.rar