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FPSC Classic Models and Media / Fastbone Shader w/ Alpha Fading

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Airslide
19
Years of Service
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Joined: 18th Oct 2004
Location: California
Posted: 8th Nov 2009 19:19 Edited at: 8th Nov 2009 19:19
Here's a (very) simple modification to the fastbone shader used by FPSC on characters when shader effects have been disabled. All I did was modify it to accept the same alpha input that the BumpBone shader does, so now your characters will fade out even without full shader effects on

It's nothing big but I thought it'd be useful. It always bugged me that in the Early Adopter characters could fade out even without any shaders active but they couldn't in V1+.



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Nbt
14
Years of Service
User Offline
Joined: 11th Oct 2009
Location: Behind you!!
Posted: 8th Nov 2009 19:24
Oh nice, thanks for this Airslide

I only use this for fun and have no interest in making commercial games ^_^

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