Hey
A many people have asked how to make a entity move
And I have a now tutorial for them
(its pretty buggy)
Example if you want a car to move (example humvee) change the humvee.fpe to this humvee.fpe script to this
[;header Humvee
desc = Moving humvee
;ai
aiinit = appear1.fpi
aimain = people\coward.fpi
aidestroy = destroy\fadecorpse.fpi
aishoot =
soundset =
;spawn
spawnmax = 0
spawndelay = 0
spawnqty = 0
;orientation
model = humvee.x
offx = 0
offy = 0
offz = 0
rotx = 0
roty = 0
rotz = 0
scale = 80
fixnewy = 180
;cone of sight
coneheight = 53
coneangle = 50
;visualinfo
textured = humvee_d2.dds
effect =
;decals
decalmax = 2
decal0 = red
decal1 = blood
;identity details
strength = 100
ischaracter = 1
hasweapon =
isobjective = 0
cantakeweapon = 1
speed = 80
;bodypartslimbinfo (1=head/2=body/3+4=armslr/5+6=legslr)
limbmax = 0
;animationinfo
animmax = 0
anim0 = 0
]
And Find "skull.x" And copy that to your humvee folder, Delete Humvee.x and chance skull.x to humvee.x
And go to FPS Creator, And attach a humvee to follow waypoint
Its pretty buggy and stiff but anyway it works
If you make a game where is example city you can make cars moving around
Thanks! And sorry for my bad english