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Dark GDK / ShaderDataStart doesn't work when using DarkPhysics....

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Christopher Reeves
18
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Joined: 20th Dec 2005
Location: Texas, USA
Posted: 25th May 2010 12:11
I don't know if anybody else knows this or not but DarkPhysics can't be used with DarkShader. Just letting people know about the bug just in case.
Christopher Reeves
18
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Joined: 20th Dec 2005
Location: Texas, USA
Posted: 25th May 2010 12:22
It flags 3 unresolved externals.
Christopher Reeves
18
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Location: Texas, USA
Posted: 25th May 2010 22:21
Is this not even a concern to anyone?
Matty H
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Joined: 7th Oct 2008
Location: England
Posted: 25th May 2010 23:57
Yeh, what were the unresolved externals, could you copy/paste them?
It you get any time, try it with Fulcrum physics, if the same thing happens I may be able to get a solution.

Morcilla
21
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Joined: 1st Dec 2002
Location: Spain
Posted: 26th May 2010 11:51 Edited at: 26th May 2010 11:57
Quote: "Is this not even a concern to anyone?"

Yes of course, but you cannot expect that everyone reads your message in one day.
In fact, the topic is very important, it just may happen that no one is working (or trying to work) with Dark Shader and Dark Physics at the moment (me, for example).

Here I reported a conflict between Dark Shader and Sparky's Collision(TGC) libraries:

http://forum.thegamecreators.com/?m=forum_view&t=167127&b=15

I think it would be a good idea to post in that thread your linking errors in the same way that I did, like:



Ideally, a sample project, just a couple of lines showing the compiling error, should be uploaded as well. The sample project that I attached can be used for this purpose:

https://forumfiles.thegamecreators.com/download/1977446

So, please report (politely), or post some sample code and errors, so someone else can report

[EDIT: Wooops, already reported:

[DGDK]ShaderData.lib doesent work with DarkAI and DarkPhysics

So no need to report again really. However it would be nice to include a sample project.]

silken
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