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maxiqueen123
14
Years of Service
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Joined: 26th May 2009
Location:
Posted: 22nd Sep 2010 23:34
Hi i make a new game

Story: is immpossibel
the name is The Operation

Features
-nice grafik (i think)
-Many Enemy´s and Weapon´s
-my own Graffiti´s
-No Zombie´s
-All Weapon´s with simplezoom and recoil
-All friendly NPC can speak with you
-some Video cutscenes

sry for bad english

sreens



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Bugsy
15
Years of Service
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Joined: 24th Nov 2008
Location: another place in time
Posted: 23rd Sep 2010 00:00
hey, nice looking screens, but it looks like now I'll have to retitle my next project XD

imageflock.com/img/1272671763.jpg[/img]
skype = isaacpreston. I want to talk to YOU
FPSCGames
User Banned
Posted: 23rd Sep 2010 00:08
Quote: "now I'll have to retitle my next project"


I Had the same problem when the game Fate came out for fpsc now it's BioWaste Witch i think is a lot better

And the Pics look Very good and the Graphics do looks Amazing for FPSC Great work man





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Bugsy
15
Years of Service
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Joined: 24th Nov 2008
Location: another place in time
Posted: 23rd Sep 2010 00:12
cool mirror's edge image attached. it's now my desktop. I know the guy who made fate, I'm sure he wasn't deliberately trying to steal your name

imageflock.com/img/1272671763.jpg[/img]
skype = isaacpreston. I want to talk to YOU
PW Productions
15
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Joined: 13th Mar 2009
Location: sitting in a chair.
Posted: 23rd Sep 2010 00:37
Yep, I was surely not trying to steal it. It had nothing to do with Mirror's Edge, so that's quite a faulty assumption


@maxiqueen... You know, I really tried to ignore you after the insults you've thrown at me.... But I'm going to ignore that now and just say this looks awesome, and thanks for using my scifi pack, the lights look perfect for this game (surprisingly).


And yes. It's free
Hamburger
14
Years of Service
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Joined: 23rd Jun 2009
Location: Grand Rapids MI
Posted: 23rd Sep 2010 03:31
Hey where did you get the tank? or is it custom? if it is it is really really good

Great lighting!
4125
16
Years of Service
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Joined: 3rd Feb 2008
Location: Bronx, New York
Posted: 23rd Sep 2010 04:13
Looks cool. I like screenshots 5 and 6.

I think you should work more on the story a bit. Explain it in detail.

Either way im also looking forward to this.

Computer Specs: Intel Core 2 Duo E7400 2.80GHz @ 1066Mhz FSB 3MB Cache, Dual Channel 8192MB DDR2 PC6400 800MHz RAM, XFX Nvidia Geforce 9800 GTX+ 512MB, XFX 780i SLI Motherboard
teamhalo
18
Years of Service
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Joined: 6th Nov 2005
Location: florida
Posted: 23rd Sep 2010 04:28
Love the gun and the scope really looks cool. Nice man.

Check out my new model pack:
maxiqueen123
14
Years of Service
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Joined: 26th May 2009
Location:
Posted: 23rd Sep 2010 19:32
@4125
thaanks do you you linke the graffiti´s ?

@PW Productions
sorry the scifi pack was realy good work

@teamhalo
this is a mod from the Modelpack 9 Mp5n and the scope is from XIX
to the g36c anims

@FPSCGames
thanks but pls remove the mirros edge screen

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The Storyteller 01
14
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Joined: 11th May 2009
Location: On a silent hill in dead space
Posted: 23rd Sep 2010 20:56 Edited at: 23rd Sep 2010 20:57
What happened to your other long-running WIPs?
Etromika: Dark Rituals http://forum.thegamecreators.com/?m=forum_view&t=151868&b=25
Prypiat 2042 http://forum.thegamecreators.com/?m=forum_view&b=24&t=170060&p=1[href]
WW2 Weapons Model Pack http://forum.thegamecreators.com/?m=forum_view&t=157586&b=25[/href]

In case you find my grammar and spelling weird ---> native German speaker ^^
maxiqueen123
14
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Joined: 26th May 2009
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Posted: 23rd Sep 2010 21:04
WW2 Weapon Modelpack never comes out EAI say no
Zombie Crisis (Prypiat 2042) comes later
Etromika is WIP

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The Storyteller 01
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Joined: 11th May 2009
Location: On a silent hill in dead space
Posted: 23rd Sep 2010 23:15
Don't get me wrong but obviously 3-4 pages of feedback didn't help you to get the 2 other WIPs far enough for something playable.

So I'll abstain from feedback on this one and wait for something I can test

In case you find my grammar and spelling weird ---> native German speaker ^^
Bugsy
15
Years of Service
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Joined: 24th Nov 2008
Location: another place in time
Posted: 23rd Sep 2010 23:32
I'll agree with storyteller here. a true shooter needs a video or a demo to really tell how it plays.

imageflock.com/img/1272671763.jpg[/img]
skype = isaacpreston. I want to talk to YOU
maxiqueen123
14
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Joined: 26th May 2009
Location:
Posted: 27th Sep 2010 23:23


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Wolf
16
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Joined: 8th Nov 2007
Location: Luxemburg
Posted: 28th Sep 2010 00:15
I have the feel like you just do screenshots, and not entire games. But it might be just me.

Finish one of you're older one before you start a new one.

BTW: You are not allowed to use STALKER weapons.

God Helps the Beast in Me!
maxiqueen123
14
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Joined: 26th May 2009
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Posted: 28th Sep 2010 20:33
and i do not youse STALKER weapons i think
i buy a Stalker inspiratet Modelpack 2 years ago and i make same fpsc ready

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maxiqueen123
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Posted: 7th Oct 2010 17:31


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Red Eye
15
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Joined: 15th Oct 2008
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Posted: 7th Oct 2010 21:30
I must say you have made better things than this.

Anyway, your entity placement is overal random... in all your screens.

And you lean too much on effects, and gun anims. Because if you would delete all that, then your scene would be bland and not much different then other games i see on the forum. But with the effects, it fakely masks it.

The lighning is alright, not too good because again here you lean too much on the bloom effects.

D0MINIK
15
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Joined: 18th Mar 2009
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Posted: 8th Oct 2010 01:23
Looks good to me. What water shader are you using (mod/syn's shader/...)?

Appears a bit strange on this screenshot, but probably better in-game when in "movement".

Something I'm looking forward to play

Layken
14
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Joined: 8th Apr 2010
Location: Tam gdzie mnie niema
Posted: 8th Oct 2010 15:08
you make a simple demo?
ASTECH
16
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Joined: 18th Jul 2007
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Posted: 8th Oct 2010 19:25
I think the game is looking great. I don't see how people can say
that this WIP doesn't compete with your previous ones.



maxiqueen123
14
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Joined: 26th May 2009
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Posted: 8th Oct 2010 21:35
there are peoples ingame but i kill all bevor i make screenshoots

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