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FPSC Classic Models and Media / Twisted terrains skyboxpack 7 - w/ free mega terrain entity's (for sale)

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rolfy
17
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Joined: 23rd Jun 2006
Location:
Posted: 22nd Nov 2010 06:05 Edited at: 28th Nov 2010 10:24
This pack contains seven highly detailed Mega Terrain skyboxes for your projects.
Plus 8 Free Mega terrain entity's.



1024x1024

Twisted fantasy terrain.


Dense atmosphere suitable for alien,fantasy or even underwater.


Craggy rock formations


Road to nowhere, would sit nicely with the roads and terrain pack.


Wide mountain terrain with dense atmosphere.


Deep canyon.


Corroded terrain


Free Bonus Objects:
8 Mega terrain entity's to populate your environments.
*Note: These objects were to be part of another pack, I have released them with this one as a taster, they are not perfect and have player collision only. The terrains and cave systems are around 30x30 grid size.

Terrain with entrance and complex cave sytem system below.




Rock Mega Terrain.


Rock Fantasy Terrain.


Twisted Fantasy Terrain.




Rock bridge.


Rock Column Bridge.


Rock arch.


Mega cave system.


Use the skyboxes and terrain entity's to build your scenes.







Price: £7.50
Get it here.
Zwarte Piet
14
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Joined: 25th Dec 2009
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Posted: 22nd Nov 2010 06:32
Wow you are the best rolfy. I will be buying this for shure.

"I would rather make a bad model, instead of pirate a great one" MY DAD "Now let's Make some Models"
Pain
FPSC Reloaded TGC Backer
17
Years of Service
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Joined: 4th Apr 2007
Location: Lake Orion, MI - USA
Posted: 22nd Nov 2010 07:00
very nice!! they look fantastic!!

i am going to use the deep Canyon!! I will order in the next few days.

Thanks,

Pain

rolfy, do you think you would ever release a envierment pack.. trees, grass, cliffs and other such items?

Me = noob

and i love The TGC : )
anayar
14
Years of Service
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Joined: 19th Aug 2009
Location: Minneapolis, MN
Posted: 22nd Nov 2010 07:17
Are those screenshots taken from within FPSC? They look fantastic. I know I've said before that I'll be buying a pack, and I've always wanted to, just didn't get the time to choose which ones... But this one fits perfectly with a game I have in mind. Expect an order within the week

Cheers,
Anayar


For KeithC
rolfy
17
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Joined: 23rd Jun 2006
Location:
Posted: 22nd Nov 2010 07:23
Thanks.

Quote: "do you think you would ever release a envierment pack.. trees, grass, cliffs and other such items?"

Would be no problem, have no timetable on that one at present though.

Quote: "Are those screenshots taken from within FPSC?"

All screenshots are in-game.
Pain
FPSC Reloaded TGC Backer
17
Years of Service
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Joined: 4th Apr 2007
Location: Lake Orion, MI - USA
Posted: 22nd Nov 2010 07:40
sweet, i'll keep an eye or two out for it

Me = noob

and i love The TGC : )
Wolf
16
Years of Service
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Joined: 8th Nov 2007
Location: Luxemburg
Posted: 22nd Nov 2010 10:21
You know what? I just bough it

Will come in handy...simply beautiful work!



-Wolf

God Helps the Beast in Me!
rolfy
17
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Joined: 23rd Jun 2006
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Posted: 22nd Nov 2010 11:18
Thanks Wolf...sent
Soviet176
14
Years of Service
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Joined: 19th Sep 2009
Location: Volgograd
Posted: 22nd Nov 2010 19:51
This looks amazing rolfy! I almost missed this post.

Putting fear back into sliced bread since 4th May 2010
General Jackson
User Banned
Posted: 22nd Nov 2010 20:19
Awesome work Rolfy!

tschwarz
19
Years of Service
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Joined: 13th Feb 2005
Location: 127.0.0.1
Posted: 23rd Nov 2010 09:15
These look very good. I will purchase as soon as my paypal tranfer goes through. Really liking the road.

Shall we play a game?” - Joshua
Cosmic Prophet
16
Years of Service
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Joined: 17th Mar 2008
Location: The Cosmos
Posted: 23rd Nov 2010 12:22
Been waiting for these my friend, will grab them next week. Thanks for thr release.

Now is the time, for all good things to pass. And don't it figure, My toilets' broke.
Design Runner
13
Years of Service
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Joined: 16th Oct 2010
Location: In my own little world.
Posted: 24th Nov 2010 03:26
Due to the fact that I am new to all of this, but like to contribute to the community (I already dished out an Urban Pack, I've had this for about two months) I have to ask... how to did you make the terrain pieces, and how did you texture them?
anayar
14
Years of Service
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Joined: 19th Aug 2009
Location: Minneapolis, MN
Posted: 24th Nov 2010 18:36
@Design runner: I'm pretty sure Rolfy has made a tutorial on how he creates his terrain... I'd search for it or look in his thread history

Cheers,
Anayar


For KeithC
Design Runner
13
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Joined: 16th Oct 2010
Location: In my own little world.
Posted: 24th Nov 2010 18:57
I found it, thanks anayar!
tschwarz
19
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Joined: 13th Feb 2005
Location: 127.0.0.1
Posted: 25th Nov 2010 06:45
Received, they are all fantastic. Have not checked out the caves yet but, the skyboxes are worth the price alone.

Thank you

Shall we play a game?” - Joshua
rolfy
17
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Joined: 23rd Jun 2006
Location:
Posted: 28th Nov 2010 10:19
Design runner, the terrain tut's wont help with the actual creating of the terrain models its all basic modeling really. When you learn to use all the tools, modifiers etc its just down to imagination.
Design Runner
13
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Joined: 16th Oct 2010
Location: In my own little world.
Posted: 28th Nov 2010 22:34
Thank rofly, to get started I am working on a set of trench entities. When/if I finish I'll give them out for free.
DarthBasicVader
18
Years of Service
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Joined: 28th Nov 2005
Location: Cyberspace
Posted: 8th Dec 2010 16:47
Mmmhhhh... those terrain are very high poly aren't they ?
What is the framerate in game ?
Tx Rolfy, stunning visuals

Riccardo
rolfy
17
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Joined: 23rd Jun 2006
Location:
Posted: 9th Dec 2010 03:31 Edited at: 9th Dec 2010 04:27
Quote: "Mmmhhhh... those terrain are very high poly aren't they ? "

Quite the opposite really, the terrain below (largest and most complex in pack) for instance covers an area 30x30x18 segment units, which is huge in FPSC terms and its only 16559 poly's, it might seem like a lot but consider the area covered and how it would be used as an entire level (the other large terrain pieces are more optimised around 6000-8000 poly), I always reckon the limit for me per level to be around 30,000 poly's, although FPSC can in fact handle a lot more than that its just my own margins for whats constantly in view, sealing the level up with an invisible box helps outdoor framerates too
No noticible framerate hit for me with this one.



Terrain with cave system below. 20X20X9 Segments 6002 poly's




Terrain column with bridge 1749 poly's
starmind 001
FPSC Reloaded Backer
16
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Joined: 23rd Sep 2007
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Posted: 9th Dec 2010 06:24
Finally got this! I kept forgeting about it. Rolfy some of these models look like the ones from eldora. The ones around the skull waterfall. Always loved that game. It taught me alot.

rolfy
17
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Joined: 23rd Jun 2006
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Posted: 9th Dec 2010 06:43
Thanks.
These are all new, just made in much the same way with extra smoothing.
DarthBasicVader
18
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Joined: 28th Nov 2005
Location: Cyberspace
Posted: 9th Dec 2010 09:50
Could someone make a video on these ?

Riccardo
UberXDominus
14
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Joined: 16th Jun 2009
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Posted: 31st Mar 2011 14:22
Thanks for the quick service rolfy

Great pack!!!!

Cheers,

Uber
That Guy John
13
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Joined: 30th Apr 2010
Location: United States
Posted: 1st Apr 2011 02:34
Quote: "sealing the level up with an invisible box helps outdoor framerates "


A box with a true RGB black texture?
Flatlander
FPSC Tool Maker
17
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Joined: 22nd Jan 2007
Location: The Flatlands
Posted: 1st Apr 2011 09:24
I'm glad this came back to the top.

I just bought it. I was wanting to buy it last year but slipped my mind. Thanks for all your work you put into these at such reasonable prices.


Terry

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