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Dark GDK / Is Directx SDK version important?

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samdb
14
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Joined: 31st May 2009
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Posted: 14th Jan 2011 06:00
Hi all,

DarkGdk require August 2007 directx-9 sdk. If I install the newest directx-11 sdk jun 2010, will I encounter any problem?

Thanks in advance
WLGfx
16
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Joined: 1st Nov 2007
Location: NW United Kingdom
Posted: 14th Jan 2011 11:37
I'm still using vc++ 2008 and dx9 but I have come across in the forums various updates that make other versions of vc and dx work together.

Warning! May contain Nuts!
samdb
14
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Posted: 14th Jan 2011 12:31
Hi WLGfx, so you mean that I can still install directx-11 sdk jun 2010 for runing darkgdk?
Cetobasilius
14
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Joined: 29th Dec 2009
Location: Mexico
Posted: 14th Jan 2011 14:06
Normally, it does. so if you dont want to encounter any kind of problems youd better stick to the one they say will work. there are some other threads that have other versions working.

hi
Mireben
15
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Joined: 5th Aug 2008
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Posted: 14th Jan 2011 19:19 Edited at: 14th Jan 2011 19:19
The official release of Dark GDK is compiled for the August 2007 SDK and won't work with another SDK without changes. If you want to use the June 2010 version then use the recompiled libraries that N3wton published here:

http://forum.thegamecreators.com/?m=forum_view&t=176637&b=22
samdb
14
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Joined: 31st May 2009
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Posted: 15th Jan 2011 02:42
Thank you, WLGfx, Cetobasilius and Mireben.

One more question: Could I install both directx sdk on 1 pc without conflict? Can I select which sdk to compile? Would you recommend just install one sdk only?
(I asked this because the newest game use the updated directx, but darkgdk use older directx sdk)

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