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FPSC Classic Models and Media / Wolfs Medieval Pack (Entitys and Segments) FPSC and UDK ready (image heavy)

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Wolf
16
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Joined: 8th Nov 2007
Location: Luxemburg
Posted: 10th Sep 2012 03:11 Edited at: 10th Sep 2012 04:43
Hey there community!

This pack contains Medieval/Fantasy themed objects for your game.
Pillar Structures and curved/slanted medieval segments (including counterparts as entities for even more designing freedom) allow you to create beautiful medieval/fantasy dungeon sets. All objects are included in the OBJ and FBX Format aswell and so are shadermaps for Unity/UDK.

*24 FPSC and Shader ready Segment sets. (Includes the full content known from Doomsters packs. Pillars, Floors, Curved Walls...the whole set)

*15 decorative and architectural Props. (Bond1's Metro Theater Pack owners can use the "lightmap herospec" shader for static entities on these)

Now I know that you want to see some screenshots

This thread is very imageheavy. Please wait until all images are loaded.

PRICE: Only 10 EUR ( APRX 12,79 USD or 8 GBP on the 10.09.12)




Detailed View on Props and Materials:















Materials as samples of what you can do in Unity or UDK. Segments for FPSC included too.

FPSCREATOR SCREENSHOTS:







**Everything included except for: watereffects, fireffects, skybox **
All segments shown here are included in the pack and many more
Disclaimer: Even though I took the time to make all the textures FPSC ready segments with shadereffects, they do lag the little Editor Thumbnaisl, can you deal with that?

A couple of items in UDK:



PRICE: Only 10 EUR ( APRX 12,79 USD or 8 GBP on the 10.09.12)




or get it on Turbosquid if you feel like you have too much money

"This thread has been locked for the following reason: Too much EPIC" - Thraxas
MintMarkus
11
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Joined: 7th Sep 2012
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Posted: 10th Sep 2012 05:44
Man! If I had any money, they would go right up to this!

Awesome work!
Thraxas
Retired Moderator
18
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Joined: 8th Feb 2006
Location: The Avenging Axe, Turai
Posted: 10th Sep 2012 11:06
These look awesome. I've put in my order

Ertlov
17
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Joined: 18th Jan 2007
Location: Austria
Posted: 10th Sep 2012 11:32
shader-ready or already shadered?

Especially when it comes to segments, I have to ask...

Come to where the madness is:http://www.homegrowngames.at
Wolf
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Joined: 8th Nov 2007
Location: Luxemburg
Posted: 10th Sep 2012 11:38
Quote: "shader-ready or already shadered?

Especially when it comes to segments, I have to ask..."


XD Don't worry...I'm not going to pull a "ready" on you like the TV Industrie a few years back with those first flatscreens. You put 'em in the editor and they are already shaded. (IF you have bond1's segmentshader of course.)

Quote: "These look awesome. I've put in my order"


Thanks a lot! Sent

Quote: "Awesome work! "


Thank you

"This thread has been locked for the following reason: Too much EPIC" - Thraxas
science boy
15
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Joined: 3rd Oct 2008
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Posted: 10th Sep 2012 14:50
as soon as i get my new job started i will be getting this. will look good in twin worlds. dont worry a shout out if i ever get time to finish it, lol

nice work again wolf

an unquenchable thirst for knowledge of game creation!!!
maho76
12
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Joined: 31st May 2011
Location: universe-hub, playing the flute
Posted: 10th Sep 2012 15:31
arched toweritem causes an irreversible prince-of-persia-damage in my brain for some reason^^... but somehow i want to use these in habitat.

very nice things in this, its on my list. as always your textures are masterpieces, adrien.

gz & good luck with commercial success on your further ways.

maik

Wolf
16
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Joined: 8th Nov 2007
Location: Luxemburg
Posted: 10th Sep 2012 16:40
Quote: "as soon as i get my new job started i will be getting this. will look good in twin worlds. dont worry a shout out if i ever get time to finish it, lol"


Good to know! Are you still running X10? If you buy them, would you mind posting here wether or not they work and how they look in X10?

Quote: "arched toweritem causes an irreversible prince-of-persia-damage in my brain for some reason^^"


True actually! The pack has a slight persian/ eastern flavor.

Quote: "very nice things in this, its on my list. as always your textures are masterpieces, adrien.
"


Thank you!

Quote: "gz & good luck with commercial success on your further ways.
"


Thanks a lot!!! I hope it goes somewhere



-Wolf

"This thread has been locked for the following reason: Too much EPIC" - Thraxas
elbow
13
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Joined: 3rd Dec 2010
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Posted: 10th Sep 2012 20:01
Hi Wolf

These are looking good - paid and awaiting confirmation. I see potential to use some of these for my Roman game as well.

Eugene
science boy
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Posted: 11th Sep 2012 00:09
yes still on x10 and it is a simple process. i will help with guidance etc. for x10 users. and a few screenies to show


an unquenchable thirst for knowledge of game creation!!!
michael x
15
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Joined: 10th Jan 2009
Location: Cybertron
Posted: 11th Sep 2012 01:56
the arches screams a must buy and the texture says it gets no better than this. since I did want to work on a small medevil type of game this would be good to get my hands on. thanks wolf great work.

more than what meets the eye

Welcome to SciFi Summer
King Cobra
13
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Joined: 4th Apr 2011
Location: California
Posted: 11th Sep 2012 02:19
I will be picking this pack up soon enough. Lots of media I can use in this pack for my project.

Thanks Wolf! As usual, amazing work.

King Cobra
science boy
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Posted: 11th Sep 2012 11:20
i have just noticed trickling water coming out of the walls in one picture, is that animated and part of the pack?

an unquenchable thirst for knowledge of game creation!!!
Wolf
16
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Joined: 8th Nov 2007
Location: Luxemburg
Posted: 11th Sep 2012 12:33
Quote: " i will help with guidance etc. for x10 users. and a few screenies to show "


If you concider buying it, I would be particulary interested in how the segments look in X10

Quote: "i have just noticed trickling water coming out of the walls in one picture, is that animated and part of the pack?"


No These are what I refer to as "watereffects" in the initial post. You can easily recreate them using Bond1's Waterfall shader effect.

Quote: "I will be picking this pack up soon enough. Lots of media I can use in this pack for my project."


Thank you!

Quote: "the arches screams a must buy and the texture says it gets no better than this. since I did want to work on a small medevil type of game this would be good to get my hands on. thanks wolf great work."


Glad you like them, Michael

"This thread has been locked for the following reason: Too much EPIC" - Thraxas
SpaceWurm
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Joined: 11th Nov 2011
Playing:
Posted: 3rd Oct 2012 18:55
Wolf! Nice work! Texturing is seriously amazing.

When you refer to the Segment shaders, are these the ones that come with the Metro Theater pack?

Also, the fire effect, where could I find that? Is it a simple particle setup?

Thanks,
Landman

Artrift.com - Digital Art Community | MyPixelbox.net - My Creative Blog
Wolf
16
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Joined: 8th Nov 2007
Location: Luxemburg
Posted: 4th Oct 2012 01:13
Thanks Landman!

No, it uses the free normalmap shader by bond1

The fire effect is a simple decal from "benges sprite pack" which you can purchase in the modelpack section.



-Wolf

Grooovy!
15
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Joined: 22nd Aug 2008
Location: Delray Beach, FL USA
Posted: 4th Oct 2012 02:41
Beautiful pack, Wolf (or should I say Wolf Pack...)

I put in my order.

Again, great work!
Wolf
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Location: Luxemburg
Posted: 4th Oct 2012 16:44
Grooovy!
15
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Joined: 22nd Aug 2008
Location: Delray Beach, FL USA
Posted: 4th Oct 2012 17:06
Thanks, Wolf.

Received!

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