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FPSC Classic Scripts / Constant Bullet Damage and Headshot damage

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washburnrover
12
Years of Service
User Offline
Joined: 4th Oct 2011
Location:
Posted: 29th Dec 2012 02:22
Hi

Does anyone know a way to have a consistent Bullet Damage over an infinite range (not just a really high number for range in the gunspec)

Also, I'd like different guns to do different amounts of damage in a headshot, e.g. a Sniper could get a 1-hit kill by headshot, but an smg would still take several hits to the head, but less than body shots...

Thanks in advance!

My Craptop's Specs: Windows 7 Ultimate; AMD sempron 2.1 GHz single-core CPU; ATI radeon 3100 non-HD 256mb dedicated, up to 1.5 GB total; 3 GB DDR2 333 MHz RAM
Screen Resolution: 1280 x 800
washburnrover
12
Years of Service
User Offline
Joined: 4th Oct 2011
Location:
Posted: 31st Dec 2012 18:46
Please? Anyone?

My Craptop's Specs: Windows 7 Ultimate; AMD sempron 2.1 GHz single-core CPU; ATI radeon 3100 non-HD 256mb dedicated, up to 1.5 GB total; 3 GB DDR2 333 MHz RAM
Screen Resolution: 1280 x 800
Corno_1
13
Years of Service
User Offline
Joined: 3rd Nov 2010
Location:
Posted: 7th Jan 2013 17:39
Sorry to say this, but this is not possible. But maybe there is a workaround!

Use:


This you must pace in the main of the character. Hope this helps I did not test it.

Corno_1


The Zombie Killer
13
Years of Service
User Offline
Joined: 27th Mar 2011
Location: Gold Coast, Australia
Posted: 15th Jan 2013 01:42
If I recall correctly, v1.20 added a command to check what weapon a character was damaged with. I don't remember the command off the top of my head, but it was something like shotbyweapon=X

-TZK

Corno_1
13
Years of Service
User Offline
Joined: 3rd Nov 2010
Location:
Posted: 15th Jan 2013 12:30
the command is shotbyammo=x but i did not know what it is for...


BlackFox
FPSC Master
16
Years of Service
User Offline
Joined: 5th May 2008
Location: Knight to Queens Bishop 3
Posted: 15th Jan 2013 16:16
Quote: "the command is shotbyammo=x"


It is "shotbyammo=x".

Quote: "but i did not know what it is for."


That is why Ched spends time making this. So people will know what the commands do.


There's no problem that can't be solved without applying a little scripting.

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