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FPSC Classic Models and Media / Free Shooting Target

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bob momento
17
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Joined: 2nd Jul 2006
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Posted: 5th Nov 2006 02:33
here is a shooting target enity i made for my new game and i thought i would give it away. Only thing is that because it's a target i want the bullet holes to show up so if you can tell me how to fix that then post it.
-bobmomento

"Sharp like blades"

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bob momento
17
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Joined: 2nd Jul 2006
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Posted: 5th Nov 2006 02:36
here is a screenie

"Sharp like blades"

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AlanC
17
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Joined: 28th Sep 2006
Location: Seattle, WA
Posted: 5th Nov 2006 03:06 Edited at: 30th May 2007 23:32
thanks

CLiPs
18
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Joined: 20th Jan 2006
Location: California
Posted: 5th Nov 2006 03:10
Now that looks sweet



Have you downloaded your CLiPs today.
bob momento
17
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Posted: 5th Nov 2006 03:17
thanks guys

"Sharp like blades"
mountain man
17
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Joined: 26th Aug 2006
Location: Colorado U.S.A.
Posted: 5th Nov 2006 07:30
OK I know I should have did it in jpeg so here it is . I hope you dont mind I changed the color of your texture.

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mountain man
17
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Joined: 26th Aug 2006
Location: Colorado U.S.A.
Posted: 5th Nov 2006 09:06
here is the files just putthem all in your entity folder.Hope you dont mind Bob had to change color of target.Just make sure you dont use black or anything dark.Just to let everyone know I made it with signs3.

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JohannesM
18
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Joined: 22nd Nov 2005
Location: Espoo, Finland
Posted: 5th Nov 2006 09:26 Edited at: 5th Nov 2006 09:26
@ mountain man

no offence but i liked the black one more. gw though.

SG

[p.s]still gotta remmember to put SG again [/p.s]

www.mortarstudios.tk and www.freewebs.com/supahsfpscstuff
SUPAH'S FPSC STUFF UPDATED!!!
Entity pack one download free: http://forum.thegamecreators.com/?m=forum_view&t=92119&b=24&p=0
stormboy
18
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Joined: 8th May 2005
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Posted: 5th Nov 2006 13:07 Edited at: 5th Nov 2006 13:08
I had an idea about animating it so
when it "dies" it falls over. Like in Hitman 47
and all the others.
bob momento
17
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Joined: 2nd Jul 2006
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Posted: 5th Nov 2006 16:10
Quote: "here is the files just putthem all in your entity folder.Hope you dont mind Bob had to change color of target.Just make sure you dont use black or anything dark.Just to let everyone know I made it with signs3. "


wait so all i have to do to get it to show up is make it lighter?

"Sharp like blades"
Smitho
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Location: Blackpool, England
Posted: 5th Nov 2006 16:15
Commercial, or none?

bob momento
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Posted: 5th Nov 2006 16:25
Quote: "Commercial, or none?"
i don't really care cause if i put out my new game people are gonna rip it off me anyways. also the new rexture didn't change anything mountain man, i think u did't upload the whole file u only uploaded the texture.

"Sharp like blades"
mountain man
17
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Joined: 26th Aug 2006
Location: Colorado U.S.A.
Posted: 5th Nov 2006 16:40
Yes but if you use your files you will get no bullet holes.I noticed that some signs in fpsc bullet holes show up and on others they dont. You retextured sign_b if you use sign_b no bullet holes show up. I do like the black better then they grey going to play with color to see how dark I can get it if thats ok with Bob.
Screwed Over
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Joined: 9th Jul 2006
Location: nowhere and everywhere
Posted: 5th Nov 2006 18:53
the darkest you can get it is 1:1:1, in th RGB format.

mountain man
17
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Joined: 26th Aug 2006
Location: Colorado U.S.A.
Posted: 5th Nov 2006 21:15
Here are the files Just put them all in a folder in the entity folder.About the color it can not be darker then the color of the bullet holes.the only way to have bullet holes show up on black would be to change the color of the bullet holes.

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