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Newcomers DBPro Corner / [LOCKED] TDK's tutorials for newcomers.

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indi
21
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Joined: 26th Aug 2002
Location: Earth, Brisbane, Australia
Posted: 20th Dec 2006 05:58
This post will link all of the great tutorials TDK is making for newcomers.
If your new to DarkBasic and programming in general, this is a good place to get your feet wet.

indi
21
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Location: Earth, Brisbane, Australia
Posted: 20th Dec 2006 05:59
indi
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Posted: 20th Dec 2006 06:01
Everything you wanted to know about Strings

http://forum.thegamecreators.com/?m=forum_view&t=96009&b=7

indi
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Posted: 20th Dec 2006 06:01
indi
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Location: Earth, Brisbane, Australia
Posted: 20th Dec 2006 06:04
TDK
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21
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Joined: 19th Nov 2002
Location: UK
TDK
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TDK
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Posted: 20th Dec 2006 19:16 Edited at: 21st Dec 2006 04:16
Dark Basic Collision Made Simple

http://forum.thegamecreators.com/?m=forum_view&t=96045&b=7

Subjects Covered:

* Object Hit()
* Object Collision()
* Collision With Objects With Unknown Object Numbers
* Sliding Collision
* Make Object Collision Box
* Get Object Collision X()
* Get Object Collision Y()
* Get Object Collision Z()

TDK
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Posted: 20th Dec 2006 22:36 Edited at: 21st Dec 2006 04:12
2D Shooting - A Basic Introduction (DBC & DBP)

http://forum.thegamecreators.com/?m=forum_view&t=96059&b=7

Subjects Covered:

* Theory
* Moving And Firing At The Same Time
* Firing Multiple Bullets

TDK
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Posted: 21st Dec 2006 00:18 Edited at: 21st Dec 2006 03:57
TDK's Programming For Beginners - Part 1 Variables

http://forum.thegamecreators.com/?m=forum_view&t=96069&b=7&p=0

Part one of a series of tutorials from my web site which covers the basic building blocks of programming in Dark Basic - 99.9% of which is relevant to both DBC and DBPro users starting to learn programming.

Subjects Covered:

* Numeric Variables
* String Variables
* Single Dimension Arrays
* Multi-Dimensional Arrays
* Cubic Arrays
* Maths Operators
* Relational Operators
* If...Then Conditions

TDK
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Posted: 21st Dec 2006 01:10 Edited at: 21st Dec 2006 04:01
TDK's Programming For Beginners - Part II Layout, Structure And Style

http://forum.thegamecreators.com/?m=forum_view&t=96075&b=7

Subjects Covered:

* Program Jumps
* For...Next Loops
* Do...Loops
* Repeat...Until Loops
* While...EndWhile Loops
* Program Layout
* Indentation
* Subroutines
* Variable Scope (Local/Global)

TDK
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Posted: 21st Dec 2006 02:52 Edited at: 21st Dec 2006 04:07
TDK's Programming For Beginners - Part III Elementary Commands

http://forum.thegamecreators.com/?m=forum_view&t=96082&b=7

Subjects Covered:

* Screen Output
* RGB()
* RGBR(), RGBG() and RGBB()
* Ink
* CLS
* Print
* Set Cursor
* STR$()
* Text/Center Text
* 2D Graphics Commands
* String Functions: Left$(), Mid$(), Right$() and CHR$()
* VAL()
* ASC()
* Rnd() and Randomize
* Mouse and Keyboard Input

TDK
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Posted: 21st Dec 2006 03:35 Edited at: 21st Dec 2006 04:11
TDK's Programming For Beginners - Part IV File Access

http://forum.thegamecreators.com/?m=forum_view&t=96084&b=7

Subjects Covered:

* Open To Write
* File Exist()
* Open To Read
* File End()
* Saving Arrays
* Saving Hiscore Tables
* File Formats
* Loading Routines
* Reading Other Files
* Reading Files With Line Lengths Greater than 255 Characters

TDK
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Posted: 31st Dec 2006 13:45
DB Multiplayer Commands Tutorial

http://forum.thegamecreators.com/?m=forum_view&t=59539&b=10

An introduction to creating a multiplayer game server with DB Classic (should also apply to DBPro native commands also).

indi
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Location: Earth, Brisbane, Australia
Posted: 5th Jan 2007 14:53
Ive been trying to email the last few days TDK, drop me an email i have some news mate.

x1b
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Posted: 5th Jan 2007 18:49 Edited at: 5th Jan 2007 18:52
This whole TDK series is the best. Think i'll be staying home this weekend with the hookah and go through all the TDK and Ruccus FPS tutorials. Prime me to pick up where I left off on my Juxta Tempus project. Been strugling to work in the sky effects from the Extends pack. Pretty bad, I own both the DBP I & II books, but find my self refering to these(tdk and ruccus tuts) the most.

UFO
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Posted: 5th Jan 2007 22:24
This isn't really a tutorial, but TDK gives some VERY helpful information about skyboxes here:
http://forum.thegamecreators.com/?m=forum_view&t=58335&b=10

x1b
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Posted: 5th Jan 2007 23:32
Hah, thanks UFO!

Data
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Location: Winnipeg,Canada
Posted: 16th Jan 2007 03:13
this stuff is super helpful

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JimmyR.Co.Uk
TDK
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Posted: 23rd Jan 2007 15:05
Tutorial On Making Tutorials

http://forum.thegamecreators.com/?m=forum_view&t=97672&b=7

This is a useful guide to what you should and shouldn't do when writing tutorials.

TDK_Man

Peter H
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Location: Witness Protection Program
Posted: 25th Jan 2007 16:50
why don't you put all these links in the top post?

it would be alot easier to pick one

One man, one lawnmower, plenty of angry groundhogs.
Code Dragon
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Location: Everywhere
Posted: 25th Jan 2007 21:57 Edited at: 25th Jan 2007 21:57
This is a tutorial gold mine! There's... 15 of them.

Quote: "why don't you put all these links in the top post?"


I second that. We wouldn't have to scroll through other people's posts (like mine) to find them. It'd also be easier to just make the links like this:

DB Multiplayer Commands Tutorial

Quote: "Gimme teh code!"

Thank you for not flooding the forums with posts like this.
TDK
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Posted: 26th Jan 2007 21:48
Quote: "why don't you put all these links in the top post?"


Good idea - but I can't - the original post was by Indi.

What I can do is make a completely new thread, sticky it and then delete this one.

TDK_Man

my1929mb
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Posted: 27th Jan 2007 19:30
I am working on making a big dungeon game. i am trying to make it so that when you click and hold, my footstep sound effect loops over and over until you let go.

the sound effect is attached. if you have any better sound effects for me then please tell me.

thnx

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Code Dragon
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Posted: 30th Jan 2007 21:21
That's a nice sound effect, but I don't see what it has to do with this thread.

TDK
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Posted: 6th Feb 2007 08:46
Beginners introduction to particles in DB Classic

http://forum.thegamecreators.com/?m=forum_view&t=99390&b=10&p=0

Shows you how to use particles to create smoke, fireworks and starfields using manually coded particles.

indi
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Location: Earth, Brisbane, Australia
Posted: 9th Feb 2007 05:31
good work mate, nice to see you have finally consolidated them into one post as well

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