okay, here you go ched:
;AIScript from Wizard
;Header
desc = Setup Wizard
; Setup Level Stats
:state=0:sky=skybank\natural\Ngt
:state=0:music=,musicvolume=50,soundscale=25
:state=0:fog=0,fogred=210,foggreen=180,fogblue=140
:state=0:ambience=0,ambiencered=255,ambiencegreen=255,ambienceblue=255
:state=0:hudreset,hudx=50,hudy=50,hudsizex=1024,hudsizey=768,hudimage=gamecore\huds\fader.tga,hudhide=1,hudtype=3,hudmake=internal
:state=0:hudreset,hudx=50,hudy=50,hudred=128,hudgreen=0,hudblue=0,hudsizex=1024,hudsizey=768,hudimage=gamecore\huds\eyehud.tga,hudhide=1,hudtype=2,hudmake=internal
:state=0:hudreset,hudx=50,hudy=50,hudred=128,hudgreen=128,hudblue=128,hudsizex=1024,hudsizey=768,hudimage=gamecore\huds\zoom.tga,hudhide=1,hudtype=4,hudmake=internal
:state=0:hudreset,hudx=50,hudy=50,hudimage=languagebank\english\gamecore\huds\air.dds,hudtype=1,hudmake=display
:state=0:hudreset,hudx=-100,hudy=4,hudsizex=16,hudsizey=16,hudimage=gamecore\huds\specentalnumeric.dds,hudtype=1,hudmake=numeric
:state=0:hudreset,hudx=-900,hudy=9,hudimage=,hudtype=2,hudmake=display
:state=0:hudreset,hudx=3,hudy=8.6,hudsizex=16,hudsizey=16,hudimage=gamecore\huds\specentalnumeric.dds,hudtype=2,hudmake=numeric
:state=0:hudreset,hudx=3,hudy=13.7,hudsizex=16,hudsizey=16,hudimage=gamecore\huds\specentalnumeric.dds,hudtype=3,hudmake=numeric
; Setup Game Menu
:state=0:hudreset,hudx=50,hudy=10,hudimage=languagebank\english\gamecore\backdrops\Scare\Options.png,hudname=gamemenutitle,hudhide=1,hudmake=display
:state=0:hudreset,hudx=50,hudy=40,hudimage=languagebank\english\gamecore\backdrops\Scare\Load Saved Game.png,hudtype=2,hudname=loadgame,hudhide=1,hudmake=button
:state=0:hudreset,hudx=50,hudy=50,hudimage=languagebank\english\gamecore\backdrops\Scare\Save Game.png,hudtype=3,hudname=savegame,hudhide=1,hudmake=button
:state=0:hudreset,hudx=50,hudy=60,hudimage=languagebank\english\gamecore\backdrops\Scare\Exit.png,hudtype=5,hudname=quitgame,hudhide=1,hudmake=button
:state=0:hudreset,hudx=50,hudy=70,hudimage=languagebank\english\gamecore\backdrops\Scare\Resume.png,hudtype=4,hudname=returngame,hudhide=1,hudmake=button
:state=0:hudreset,hudx=50,hudy=50,hudimage=gamecore\huds\pointer blood.png,hudname=pointer,hudhide=1,hudmake=pointer
;Create Map HUDs
:state=0:hudreset,hudx=50,hudy=50,hudimage=s\Arik\Desktop\maptastic fpsc\DesertBack.jpg,hudname=MapBack,hudtype=1,hudhide=1,hudmake=display
:state=0,levelequal=1:hudreset,hudx=25.,hudy=80.,hudfont=Verdana,hudsize=22,hudtext=HeadQuarters,hudtype=1,hudname=Location0,hudhide=1,hudmake=display
:state=0,levelnotequal=1:hudreset,hudx=25.,hudy=80.,hudfont=Verdana,hudsize=22,hudtext=HeadQuarters,hudtype=11,hudname=Location0,hudhide=1,hudmake=button
:state=0,levelequal=2:hudreset,hudx=40.,hudy=60.,hudfont=Verdana,hudsize=22,hudtext=Quantum's map,hudtype=1,hudname=Location1,hudhide=1,hudmake=display
:state=0,levelnotequal=2:hudreset,hudx=40.,hudy=60.,hudfont=Verdana,hudsize=22,hudtext=Quantum's map,hudtype=12,hudname=Location1,hudhide=1,hudmake=button
:state=0,levelequal=3:hudreset,hudx=75.,hudy=80.,hudfont=Verdana,hudsize=22,hudtext=Nut_Column's map,hudtype=1,hudname=Location2,hudhide=1,hudmake=display
:state=0,levelnotequal=3:hudreset,hudx=75.,hudy=80.,hudfont=Verdana,hudsize=22,hudtext=Nut_Column's map,hudtype=13,hudname=Location2,hudhide=1,hudmake=button
;Create Map HUDs
:state=0:hudreset,hudx=50,hudy=50,hudimage=texturebank\DesertBack.jpg,hudname=MapBack,hudtype=1,hudhide=1,hudmake=display
:state=0,levelequal=1:hudreset,hudx=25.,hudy=80.,hudfont=Verdana,hudsize=22,hudtext=HeadQuarters,hudtype=1,hudname=Location0,hudhide=1,hudmake=display
:state=0,levelnotequal=1:hudreset,hudx=25.,hudy=80.,hudfont=Verdana,hudsize=22,hudtext=HeadQuarters,hudtype=11,hudname=Location0,hudhide=1,hudmake=button
:state=0,levelequal=2:hudreset,hudx=40.,hudy=60.,hudfont=Verdana,hudsize=22,hudtext=Quantum's map,hudtype=1,hudname=Location1,hudhide=1,hudmake=display
:state=0,levelnotequal=2:hudreset,hudx=40.,hudy=60.,hudfont=Verdana,hudsize=22,hudtext=Quantum's map,hudtype=12,hudname=Location1,hudhide=1,hudmake=button
:state=0,levelequal=3:hudreset,hudx=75.,hudy=80.,hudfont=Verdana,hudsize=22,hudtext=Nut_Column's map,hudtype=1,hudname=Location2,hudhide=1,hudmake=display
:state=0,levelnotequal=3:hudreset,hudx=75.,hudy=80.,hudfont=Verdana,hudsize=22,hudtext=Nut_Column's map,hudtype=13,hudname=Location2,hudhide=1,hudmake=button
:state=0:state=1
;Trigger for Map
:state=1,keypressed=50 1:state=100
:state=100,keypressed=50 0:pausegame,state=200
; Main Game
:state=1,escapekeypressed=1:pausegame,state=2
:state=1,scancodekeypressed=197:pausegame,state=11
:state=1,scancodekeypressed=64:hudshow=savingprompt,quicksavegame,pausegame,state=21
:state=1,scancodekeypressed=67:quickloadgame,state=31
:state=11,scancodekeypressed=0:state=12
:state=12,scancodekeypressed=197:resumegame,state=13
:state=13,scancodekeypressed=0:state=1
:state=21,scancodekeypressed=0:hudunshow=savingprompt,resumegame,state=1
:state=31,scancodekeypressed=0:state=1
; Game Menu
:state=2,escapekeypressed=0:state=3
:state=3:hudshow=gamemenutitle,hudshow=loadgame,hudshow=savegame,hudshow=quitgame,hudshow=returngame,hudshow=pointer,state=4
:state=4,hudselectionmade=2:loadgame
:state=4,hudselectionmade=3:savegame,state=6
:state=4,hudselectionmade=5:continuegame,destroy
:state=4,hudselectionmade=4:state=6
:state=4,escapekeypressed=1:state=5
:state=5,escapekeypressed=0:state=6
:state=6:hudunshow=gamemenutitle,hudunshow=loadgame,hudunshow=savegame,hudunshow=quitgame,hudunshow=returngame,hudunshow=pointer,resumegame,state=1
;Map Menu
:state=200:hudshow=MapBack
:state=200:hudshow=Location0
:state=200:hudshow=Location1
:state=200:hudshow=Location2
:state=200:hudshow=pointer,state=201
:state=201,hudselectionmade=11:nextlevel=1,win,resumegame,state=202
:state=201,hudselectionmade=12:nextlevel=2,win,resumegame,state=202
:state=201,hudselectionmade=13:nextlevel=3,win,resumegame,state=202
:state=202:hudunshow=MapBack,hudunshow=Location0,hudunshow=Location1,hudunshow=Location2,hudunshow=pointer,state=1
I appear to have burst into flames...