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AppGameKit Classic Chat / Inneractive - a warning

Author
Message
Naphier
13
Years of Service
User Offline
Joined: 2nd Oct 2010
Location: St Petersburg, Florida
Posted: 12th Feb 2014 21:00
Hi folks. Recently we decided to give Inneractive a second try and I was enjoying that AppGameKit was able to properly scale the ads to our desired size. Unfortunately, Paul and I have found that Inneractive has made significant changes to their API which conflicts with the current setup of AGK. So now all that Inneractive will serve with AGK's setup are non-paying in house ads. Unfortunately we could not find a work around.

So if any of your existing apps use Inneractive then you'll want to switch over to AdMob. Unfortunately, with Windows and MacOS apps this leaves us with no option for adverts.

ThrOtherJoJo
12
Years of Service
User Offline
Joined: 24th Mar 2012
Location: California
Posted: 12th Feb 2014 21:52
Thanks for the update.

Joeisms
KG2Entertainment.com

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