After having problems with another vehicle model, I decided to put this one togethor, because then I'd know the exact size of the body and limbs. The problem is when I run it, the body spins instead of the wheels.
phy create vehicle car2
phy add vehicle body car2,5,5,15,0,5,0
phy add vehicle wheel car2,car2WheelFR,3,-3,5,1.25,3,1,0
phy add vehicle wheel car2,car2WheelFL,-3,-3,5,1.25,3,1,0
phy add vehicle wheel car2,car2WheelRR,3,-3,-5,1.25,3,0,0
phy add vehicle wheel car2,car2WheelRL,-3,-3,-5,1.25,3,0,0
phy set vehicle static friction car2,0.0
phy set vehicle dynamic friction car2,0.0
phy set vehicle max motor car2,360
phy set vehicle steering delta car2,0.25
phy set vehicle max steering angle car2,45
phy set vehicle suspension spring car2,0.0
phy set vehicle auto car2,1
phy build vehicle car2
The body is set to where I moved it, but the limbs are set in their original position. I tried positioning them according to the body's, but still nothing.
phy create vehicle car2
phy add vehicle body car2,5,5,15,0,5,0
phy add vehicle wheel car2,car2WheelFR,3,2,5,1.25,3,1,0
phy add vehicle wheel car2,car2WheelFL,-3,2,5,1.25,3,1,0
phy add vehicle wheel car2,car2WheelRR,3,2,-5,1.25,3,0,0
phy add vehicle wheel car2,car2WheelRL,-3,2,-5,1.25,3,0,0
phy set vehicle static friction car2,0.0
phy set vehicle dynamic friction car2,0.0
phy set vehicle max motor car2,360
phy set vehicle steering delta car2,0.25
phy set vehicle max steering angle car2,45
phy set vehicle suspension spring car2,0.0
phy set vehicle auto car2,1
phy build vehicle car2