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DLL Talk / Sparky Collision and animated object ?

Author
Message
Radek Inkom
17
Years of Service
User Offline
Joined: 28th Feb 2007
Location: Poland
Posted: 3rd Apr 2007 10:26
Well

I use in my game an animated object of a gates.
There are two frames: open and closed door.
Frame "0" is open, frame "1" is closed.

My problem is that collision system recognized only open door.
I can play closed door and still collision are as on the open door.

Is any way that I don`t know to change collision area playing different frames of one animated object?

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