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Geek Culture / TGC Question Competition

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Daniel TGC
Retired Moderator
17
Years of Service
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Joined: 19th Feb 2007
Location: TGC
Posted: 12th Apr 2007 14:26 Edited at: 12th Apr 2007 14:28
TGC Question Competition


Hello everyone,

Our latest competition is quite a simple one. We are giving out four, $20 vouchers to users from the community who submit a question, or an answer to us regarding any TGC Product. The names of each user who submits a question or answer to us, will be assigned a number in either a the question or answer list, then fed into a DarkBASIC Program (randomly seeded of course) which will randomly pick two numbers from both lists. These selected users will then receive a $20 voucher from us, and be announced in our TGC newsletter. What could be easier then asking questions? Please check the rules before posting, and note that the first person to ask a certain question will get a number, any repeats of the same question or answer will not be counted in the lottery. So be quick and hurry! The longer you leave it, the harder it will be to come up with something original!

Remember, we do know who e-mails us via the Support Mail system, so don’t cheat by e-mailing us there for your answers!

Rules:


The question must relate to a TGC product.
The question must be original.
The answer must be original.
The question must not match that on the list we’ve provided.
You may answer questions provided on our list, unless another user has done so before. I will highlight at the end of each week, each of our questions that has been answered and by whom.
You must state the product the question relates to.
When answering you must state the question in full, and give the name of the user who posted it.
Any abusive posting will result in the users number being withdrawn from the lottery.
If you disagree with any of my decisions, you may appeal by e-mailing me at daniel@thegamecreators.com but my decision is final after that appeal.
E-Mailing us for answers via our Support Mail system will be considered cheating, and your name will be removed from the lottery.
This competition will close on May 25th, Midnight GMT. All submissions must be before that time.

TGC FAQ Question List:


General

Do you support the new Windows Vista Operating System?
How long does it take to deliver an order?
I have a game idea, can you make it for me?
I have a business proposal for you, how do I contact you?
I didn’t receive my activation code when making a site profile, what do I do?
What are the different payment methods you provide?
How do I get a replacement CD-ROM for a TGC Product?
How do I retrieve my activation codes?
Why isn’t my activation code in the list?
Can we make MMORPG's with TGC products?
Why are there no products in my order history?
I’m having problems downloading a file from you, what do I do now?
I can’t see my posts appear on your forum, why?

DarkBASIC Classic

What is the Difference between DarkBASIC Classic & DarkBASIC Professional?
Which Direct X version does DarkBASIC Classic use?
Where can I download the 1.13 patch?
How do I get the 2007 upgrade pack?
What is DarkIDE?
I get a Flickering screen and graphical errors when running a compiled program, why?
Where are the 900 models supplied with DBC?

Darkbasic professional

DarkBASIC Professional reports a missing Direct X file, why?
How do I get my activation code?
My serial number was not e-mailed to me, what do I do now?
What is the difference between DarkBasic Online and DarkBASIC retail CD-ROM?
What is the difference between DarkBASIC classic and DarkBASIC Professional?
I need help with my source code, where do I go?
I'm an academic interested in bulk purchasing for my class, do you offer discounts?
I wish to make my own game to sell, do I need a special licence?
What advanced features does DarkBASIC Professional offer?
What is the CodeSurge IDE?
Where do I find the Starwraith and Riftspace serial numbers?
Why is my hands on Darkbasic pdf's incomplete?
Can I get hands DarkBasic as a complete PDF file?
My plugin will not activate it fails to give me the activation dialog.
Why didn’t your patch take when I installed it?
Why does DBP read back as 1.066 & not 6.6?
Where do I download the latest patch?
How do I activate DarkBASIC Professional?
How do I activate two PC's?
How do I activate DBP without an Internet connection?

FPSC

FPSC reports a missing Direct X file, why?
Do I get a download and a physical shipment?
Why won’t media pack 5/6 won't work?
I have graphical glitches and errors with a compiled game, why?
I want to upgrade from the EA version of FPSC, who do I do it?
How do I import my own media?
How do I import audio?
I get runtime errors with FPSC how do I fix this?
How do I download FPSC?
Where do I download the latest patch?
Do I need a special licence to sell my games?

FPSC X10

What is the difference between v1 & X10?
Does FPSC X10 really only work on Windows Vista?
What are the minimum system requirements?
What are the recommended system specifications?
Are upgrades from v1 free?
Can I load my old v1 project?
Can we use old media?
Do I need a special licence to sell my games?

3D Game Maker

How do I import my own media?
I get a black screen on Windows XP, how to I fix this?
Where do I get the windows XP patch?
Is this software still being developed?
I want to make an RPG or other non-standard game, how do I do this?
Do I need a special licence to sell my games?
Can I make a racing game?
How do I import animated objects into the game?
Why won’t my exe run on another PC?
Does 3D Game Maker support multiplayer?
Does 3D Game Maker support Multiple levels?
Daniel TGC
Retired Moderator
17
Years of Service
User Offline
Joined: 19th Feb 2007
Location: TGC
Posted: 12th Apr 2007 14:29
Sample Posting:

Product: DarkPHYSICS
Question: What is DarkPHYSICS?
Father Tree
17
Years of Service
User Offline
Joined: 19th Nov 2006
Location: England - Plympton
Posted: 12th Apr 2007 14:29
FPSC X10

What sort of Special effects will be in X10?

i think that is right if not then ill edit it out

Daniel TGC
Retired Moderator
17
Years of Service
User Offline
Joined: 19th Feb 2007
Location: TGC
Posted: 12th Apr 2007 14:31
Sample Posting Answer:

Question by: Daniel TGC
Product: DarkPHYSICS
Question: What is DarkPHYSICS?
Answer: DarkPHYSICS is a plugin for DarkBASIC Professional that introduces easy to use, top of the line physics simulations into the langauge, utlizing both Ageia's PhysX technology, or a software mode based on their physics model.
Father Tree
17
Years of Service
User Offline
Joined: 19th Nov 2006
Location: England - Plympton
Posted: 12th Apr 2007 14:34
did i do it right Daniel TGC?

Seppuku Arts
Moderator
20
Years of Service
User Offline
Joined: 18th Aug 2004
Location: Cambridgeshire, England
Posted: 12th Apr 2007 14:39
Product: Dark Basic Pro
Question: Will the documentation with this product ever be improved?

(As DBC's documentation is much fuller than DBP's in my opinion)
Product: TGC
Question: What's the purpose of this compo?

Did The Buddha have a Zen micro?
Daniel TGC
Retired Moderator
17
Years of Service
User Offline
Joined: 19th Feb 2007
Location: TGC
Posted: 12th Apr 2007 14:48
@Seppuku Arts: To help create new online documentation to aid users, provide them with a source of information that doesn't mean they have to wait for someone at TGC to e-mail them back, and to free up TGC team members from daily e-mails so they can continue developing new products such as FPS Creator X10, and DarkBASIC Professional improvements.

@Father Tree: Yes that was fine thanks!
Seppuku Arts
Moderator
20
Years of Service
User Offline
Joined: 18th Aug 2004
Location: Cambridgeshire, England
Posted: 12th Apr 2007 16:14
Fair enough, and giving more time for the even more important things, like holidays, coffee breaks and goofing off, like every other 'dedicated' programmer.

Did The Buddha have a Zen micro?
Father Tree
17
Years of Service
User Offline
Joined: 19th Nov 2006
Location: England - Plympton
Posted: 12th Apr 2007 16:44
Product - FPSC X10

Question - will this still have a capped FPS of 30 or will it be higher say to 60?

Daniel TGC
Retired Moderator
17
Years of Service
User Offline
Joined: 19th Feb 2007
Location: TGC
Posted: 12th Apr 2007 16:54
@Seppuku Arts

Don't for get us lowly support staff. We need coffee too you know.
KeithC
Senior Moderator
19
Years of Service
User Offline
Joined: 27th Oct 2005
Location: Michigan
Posted: 12th Apr 2007 17:21
Product: FPSCX10

Question: Will owners of FPSC get a significant discount on FPSCX10?

-Keith

Seppuku Arts
Moderator
20
Years of Service
User Offline
Joined: 18th Aug 2004
Location: Cambridgeshire, England
Posted: 12th Apr 2007 17:37 Edited at: 12th Apr 2007 17:38
Hehe, ask your superviser.

Product: DBP
Question: How compatible is DBP with fx shaders (Might be a question people will ask, plus I'm sure its something people here will be able to answer)

Did The Buddha have a Zen micro?
BatVink
Moderator
21
Years of Service
User Offline
Joined: 4th Apr 2003
Location: Gods own County, UK
Posted: 12th Apr 2007 17:41
Product: N/A

Question: I've seen your fantastic newsletter online, I'd really like to make sure I get it as soon as it's published. How do I do that, and make sure I never miss an issue again?

Answer: All you have to do is go to http://www.thegamecreators.com/?gf=newsletter and sign up for your free copy. It will be delivered into your inbox every month, as soon as it's published.
Jeku
Moderator
21
Years of Service
User Offline
Joined: 4th Jul 2003
Location: Vancouver, British Columbia, Canada
Posted: 12th Apr 2007 22:13
Product: DBP X10

Question: Will there be differences in the licensing for the new version of DBP for Vista? IE will developers be required to pay royalties and/or purchase a commercial edition if the product is used to create a commercial game?

Tom J
19
Years of Service
User Offline
Joined: 4th Aug 2005
Location: Essex, England
Posted: 12th Apr 2007 22:26 Edited at: 12th Apr 2007 22:31
Product: DBP

Question: I have found a bug in Dark Basic Pro, how do I get round this problem?

Answer: Get a TGC forum account and post it on the board called Bug reports (http://forum.thegamecreators.com/?m=forum_read&i=15), if it is confirmed then we shall sort out the bug and provide a new updradable version of Dark Basic Pro in which the bug is gone. If it is rejected then there isn't a bug and there is merely something wrong with your code.

edit: can we post more than 1 question/answer?

Ron Erickson
Moderator
21
Years of Service
User Offline
Joined: 6th Dec 2002
Location: Pittsburgh, PA, USA
Posted: 12th Apr 2007 23:08
Product: DBP

Question: Rotation in Dark Basic Professional seems buggy!
Answer: It is not! Dark BAsic Professional uses Euler angles as it's rotation system. Euler angles are dependent on the combination of all three axis and in a defined order.


Question: Euler angles are confusing! Is there any way to make things easier with rotation?
Answer: Have a look at EZrotate Enhanced. It will make things MUCH simpler. Plus, the author of EZrotate is REALLY COOL!

Sly D
22
Years of Service
User Offline
Joined: 15th Oct 2002
Location:
Posted: 12th Apr 2007 23:51
Product: DBP x10

Question: Will the DBP x10 syntax be much different from the current one.

Relax, I understand j00!
Tom J
19
Years of Service
User Offline
Joined: 4th Aug 2005
Location: Essex, England
Posted: 12th Apr 2007 23:56 Edited at: 13th Apr 2007 00:07
Quote: "Plus, the author of EZrotate is REALLY COOL!"


I wonder who that could be

-------------------------------------------------

Product : FPSC
Question : How can I write scripts for FPSC? What language are the scripts meant to be made with?

-------------------------------------------------

Product : DBP
Question : I am having real troubles with sliding collision, there aren't any easy commands that will do the job. Can you provide me with some advice on sliding collision?

Answer : There are couple of very useful dll's that can extend DBP and give you the commands you desire. e.g. Nuclear Glory and Sparky's dll which make sliding collision a lot easier. On top of that Sparky's dll is FREE. You can find Sparky's dll on the forum.

------------------------------------------------

edit: Wow, I'm coming up with loads

product: FPSC X10
question: will media in the new fpsc be of a different file format and will scripting be done in the same language?

Satchmo
19
Years of Service
User Offline
Joined: 29th May 2005
Location:
Posted: 13th Apr 2007 01:24
Product: fpscx10

question: will fpsc x10 feature be able to draw polygons much faster then the kind of slow x9?

Bizar Guy
19
Years of Service
User Offline
Joined: 20th Apr 2005
Location: Bostonland
Posted: 13th Apr 2007 02:03
Product: DBPro (I think)

Question: I am converting some large projects from DBC to DBPro, but can find no end to the amount of problems that pop up. Could I have a detailed list of all the specific code differences in DBPro?

Agent Dink
20
Years of Service
User Offline
Joined: 30th Mar 2004
Location:
Posted: 13th Apr 2007 06:03 Edited at: 13th Apr 2007 06:04
Product: DBPro

Question: Will we ever see an anti-aliasing feature added to DBPro (officially supported by TGC that is)?

I have no signature...
Milkman
18
Years of Service
User Offline
Joined: 30th Nov 2005
Location: United States
Posted: 13th Apr 2007 06:42 Edited at: 13th Apr 2007 06:50
[removed]

Who needs a signature?
Cash Curtis II
19
Years of Service
User Offline
Joined: 8th Apr 2005
Location: Corpus Christi Texas
Posted: 13th Apr 2007 09:06
Product: DBP

Question: Will there ever be a command like "Exclude Limb On" introduced into DBP?


Come see the WIP!
Daniel TGC
Retired Moderator
17
Years of Service
User Offline
Joined: 19th Feb 2007
Location: TGC
Posted: 13th Apr 2007 10:09 Edited at: 13th Apr 2007 10:10
Quote: "edit: can we post more than 1 question/answer?"


Yes, as long as they are different questions and answers.

Quote: "Posted by: Agent Dink
Question: Will we ever see an anti-aliasing feature added to DBPro (officially supported by TGC that is)?"


Answer: There are a large number of games and applications out there that don't control anti-aliasing, normally this is set as a global preference in your graphics card control software.
PowerSoft
20
Years of Service
User Offline
Joined: 10th Oct 2004
Location: United Kingdom
Posted: 13th Apr 2007 11:55
Question by: Daniel TGC
Product: General
Question: I can’t see my posts appear on your forum, why?
Answer: The reason behind this is that to regulate content on the forums new users will have their initial posts moderated to ensure that the messages being posted are valid and genuine posts. This procedure helps maintain a high standard of help and support on the forums to protect from excessive spamming by users.

The Innuendo's, 4 Piece Indie Rock Band
http://theinnuendos.tk:::http://myspace.com/theinnuendosrock
Philip
21
Years of Service
User Offline
Joined: 15th Jun 2003
Location: United Kingdom
Posted: 13th Apr 2007 14:43
Question by: Philip
Product: General
Question: Who is Daniel TGC (who we note only joined the forums as recently as February 2007), is he really a member of TGC or just an imposter and is this "competition" officially endorsed by TGC?

Cheer if you like bears! Cheer if you like jam sandwiches!
"I highly recommend Philip" (Philip)
Kentaree
22
Years of Service
User Offline
Joined: 5th Oct 2002
Location: Clonmel, Ireland
Posted: 13th Apr 2007 14:49
Question: Who is Daniel TGC (who we note only joined the forums as recently as February 2007), is he really a member of TGC or just an imposter and is this "competition" officially endorsed by TGC?

Anwer: It is, otherwise it wouldn't have gotten a sticky

Seppuku Arts
Moderator
20
Years of Service
User Offline
Joined: 18th Aug 2004
Location: Cambridgeshire, England
Posted: 13th Apr 2007 16:04
Question: Who is Daniel TGC

Answer: He's the support dude, hence this compo, its a cheaper solution than to hire a second dude to check all of the emails TGC asking questions that could be answered in a bigger FAQ document.

Did The Buddha have a Zen micro?
BatVink
Moderator
21
Years of Service
User Offline
Joined: 4th Apr 2003
Location: Gods own County, UK
Posted: 13th Apr 2007 17:36
Product: DBPro

Question: I realise that there are numerous plugins for DB Pro, but finding them on the site is a challenge. Is there a definitive list anywhere, with links to all of the product pages?

Answer: There is no definitive list, but most plugins are accessible from the page of the product that they relate to. So most (but not all) DB pro plugins are found here - http://darkbasicpro.thegamecreators.com/ - on the right-hand side of the page.
Daniel TGC
Retired Moderator
17
Years of Service
User Offline
Joined: 19th Feb 2007
Location: TGC
Posted: 14th Apr 2007 00:08 Edited at: 14th Apr 2007 00:10
Don't worry guys, I'm legit. I was taken on a contract basis for the support mail system, and to help cover the demands put upon staff with the nVidia Game Creators competition that recently ended. You'll notice I posted the list of broken archives on the board a while back.

http://forum.thegamecreators.com/?m=forum_view&t=100358&b=32

I also handle other jobs, such as sorting through contact lists, capturing video, and most recently coming up with a more in depth FAQ document. You'll see why we're producing this later on. But as I was writing it, I thought it well worth throwing open to the public, I'm sure you guys can come up with questions I wouldn't have! It’s really not just about not hiring another support agent, it’s honestly about giving community members the tools to sort out problems quickly and easily, rather than waiting around for me to read and diagnose their problems over e-mail. You can thank Rick for the 4 prizes though, he authorised them!
Kentaree
22
Years of Service
User Offline
Joined: 5th Oct 2002
Location: Clonmel, Ireland
Posted: 14th Apr 2007 01:10
Question: Does Darkbasic have an IRC channel?

Answer: Yes, you can connect to irc.devhat.net and join #darkbasic to talk to the people there. You can easily connect via your browser if you use the dropdown list at the top of the forum and select "IRC Chat"

Alquerian
18
Years of Service
User Offline
Joined: 29th Mar 2006
Location: Reno Nevada
Posted: 14th Apr 2007 01:14
Product: DarkBASIC Professional
Q:
DarkBASIC Professional reports a missing Direct X file, why?

A:
The version of DBP that you are using requires a newer version of DirectX, for the current release (6.6) you need DirectX 9.0c

Product: DarkBASIC Professional
Q:
How do I get my activation code?

A:
It will be sent to your email address which is on file with TGC.

Product: DarkBASIC Professional
Q:
My serial number was not e-mailed to me, what do I do now?

A:
Verify that it was sent to the correct email address by logging in to your profile on the TGC website and check the order history page. If your order does not appear in your order history then you made the purchase under a different email account.

Product: DarkBASIC Professional
Q:
I need help with my source code, where do I go?

A:
The Forums http://forum.thegamecreators.com, start with newcomer's corner and use the google forum search for more in-depth queries.


Product: DarkBASIC Professional and DBC

Q:
I'm an academic interested in bulk purchasing for my class, do you offer discounts?

A:
Educationalists may apply to recieve 10 free licenses of Dark Basic Classic and may also qualify for additional discounts on TGC Products. For more information email edu@thegamecreators.com


Product: DarkBASIC Professional

Q:
I wish to make my own game to sell, do I need a special licence?

A:
No, the only exception would be with games incorporating Ageia physics (TM).

Product: DarkBASIC Professional
Q:
What advanced features does DarkBASIC Professional offer?

A:
Allows for the Use of Physics and AI plugins, Shaders, Animation, Particles, Multiplayer capabilities and much, much more!

Product: DarkBASIC Professional

Q:
What is the CodeSurge IDE?

A:
CodeSurge is a full-featured Integrated Development Environment (fancy name for code editor) produced by Hyrem Richter (spelling?), best of all it is free of charge!


Product: DarkBASIC Professional

Q:
Where do I download the latest patch?

A:
Currently you can find it here: http://darkbasicpro.thegamecreators.com/?f=upgrades

Product: DarkBASIC Professional

Q:
How do I activate DarkBASIC Professional?

A:
By supplying it with the email address and key which was emailed to said email address when you are asked for it.


Well there is a few anyways

Visit the Wip!
Cian Rice
20
Years of Service
User Offline
Joined: 8th Jun 2004
Location:
Posted: 14th Apr 2007 03:32
Question:
Are there any commercial games available that utilize TGC products? If so, what ones?


FOR VICTORY WE RUN... FURY OF THE STORM!
Daniel TGC
Retired Moderator
17
Years of Service
User Offline
Joined: 19th Feb 2007
Location: TGC
Posted: 14th Apr 2007 13:24
Just a reminder, this covers any TGC Product, this includes plugin's.
Jess T
Retired Moderator
21
Years of Service
User Offline
Joined: 20th Sep 2003
Location: Over There... Kablam!
Posted: 14th Apr 2007 17:02 Edited at: 14th Apr 2007 17:03
Quote: "Are there any commercial games available that utilize TGC products? If so, what ones?"


Answer
Yes;
Teaching You Touch Typing V2 (DBP)
Driving Test Success Practical (DBP)
FPS Creator (DBP)
Star Wraith (DBC)
RiftSpace (DBC)
Evochron Alliance (DBC)
Arvoch Conflict (DBC)
Firewall (DBC)
Dumbow & Cool (DBP)
Pan Pan 3D (Newsletter Article)

There are also many more games from TGC products out there that haven't told anyone that they were actually made in DBP, or FPSC, etc.

Nintendo DS & Dominos :: DS Dominos
http://jt0.org
Sly
17
Years of Service
User Offline
Joined: 11th Apr 2007
Location:
Posted: 14th Apr 2007 17:20
Product : FPS Creator

Question : "I have sended the files of my game to my friend,but he can't play it,all it gives are windows messages or that it cannot load something,How do i fix this?"

Answer : "Well,first of all make sure his PC has the latest DirectX 9.0c(There are many many versions,so google Direct X and get the latest) and you might also want to install the Direct X SDK,as sometimes the regular installer doesnt seem to include a file named like : 'D3DX9_XX.dll',why is unknown.But it just isnt included sometimes.Secondly,make sure you sended the *.exe's folder,not just the *.FPM.You can get a *.exe from clicking on 'File\Build Game',This will guide you through the build game process.Thirdly,check if you sended the WHOLE folder FPS Creator exports when making a build game,as just sending the executable wont work."

-Sly
Olby
21
Years of Service
User Offline
Joined: 21st Aug 2003
Location:
Posted: 14th Apr 2007 18:36 Edited at: 18th Apr 2007 17:28
Product: The Game Creators General

Question: Do you offer a free hosting for games created using any of your products?

Answer: We do offer web space for your projects, but it must be something worth the space and our time (for example we like old school games from BIG AMIGA days more than others).

AMD Sempron 1.8+ Ghz, 512MB Ram, ATI R9550 256MB Ram, Sound Blaster Live!, WinXP Pro SP2, DirectX 9.0c (Feb2007), DBPro 6.6b
http://www.myspace.com/producerolby
MikeS
Retired Moderator
21
Years of Service
User Offline
Joined: 2nd Dec 2002
Location: United States
Posted: 14th Apr 2007 22:38
Question by: MikeS
Product: DBP

Question: What are the limitations of DBP?
Anwser: The only limitations of DBP are what you set. DBP is an expandable programming language offering built in commands and support for third party(.dll support) to extend your creations as far as you'd like. DBP is flexible enough to meet the demands of whatever you put into it.

---------------------------------
Question by: MikeS
Product: DBP/DBC

Question: I wish to make my own game to sell, do I need a special licence?
Anwser: No, anything created with DBP out of the box, allows you to sell your creations royalty free. If you have used any third party resources(media or plugins), you will have to check with that third party to see if your creations may be sold.

---------------------------------
Question by: MikeS
General question

Question: Are the moderators associated with TGC?
Anwser: No, the moderators that regulate and enforce the rules on the forum are trusted members of the community who volunteer their time to help on the forum boards.

---------------------------------
Question by: MikeS
General question

Question: Where can I find useful codes?
Anwser: The TGC website provides a code snippet database with thousands of codes submitted by users in the codebase (http://developer.thegamecreators.com/?m=codebase_list), as well as the Code snippets section of the forum.

---------------------------------
Question by: MikeS
General question

Question: Where can I find useful codes?
Anwser: The TGC website provides a code snippet database with thousands of codes submitted by users in the codebase (http://developer.thegamecreators.com/?m=codebase_list), as well as the Code snippets section of the forum.

---------------------------------
Question by: MikeS
General question

Question: I have a game idea, can you make it for me?
Anwser: The anwser is no. TGC has provided many useful products to help assist in the game creation process. Depending on one's needs, TGC has a tool to help programmers and game designers at all levels, starting with The 3D game creator for absolute beginners all the way to DGDK for experienced programmers. The appropriate products can be found on the TGC website and help for your game creations on the Forum.

A book? I hate book. Book is stupid.
(Formerly Yellow)
TDK
Retired Moderator
21
Years of Service
User Offline
Joined: 19th Nov 2002
Location: UK
Posted: 15th Apr 2007 00:02
Product: DB Classic & DB Pro

Question: I've never programmed a computer before. Which should I buy - Dark Basic Classic or Dark Basic Professional?

Answer: Dark Basic Professional is a more advanced product than Dark Basic Classic, being much faster, having many more commands and using the added 3D features of DirectX 9. However, the core BASIC language of both is essentially the same.

If you don't know if you'll take to programming or you are on a tight budget, then DB Classic is an ideal low-cost entry point with which to learn 3D programming with - you can always upgrade to the Pro version later.

If you are determined to make a go of it, then DBPro is the better product of the two.

TDK_Man

Chily Dog
20
Years of Service
User Offline
Joined: 6th Nov 2004
Location: U.S.A.
Posted: 16th Apr 2007 00:06 Edited at: 16th Apr 2007 00:07
Product : Caligari gameSpace

Question : "How can I test this product without purchasing it?"

Answer : "Although TGC does not include a trail version of the gameSpace, Caligari provides a free light version to download from their website at: http://www.caligari.com/gamespace/gsl/gsl.asp"
alex 1337
User Banned
Posted: 16th Apr 2007 07:17
Product: FPSC

Question:Is fpsc in anyway compatible with darkbasic? Can I edit my game in darkbasic pro after I have completed in fpsc?
Sly
17
Years of Service
User Offline
Joined: 11th Apr 2007
Location:
Posted: 16th Apr 2007 07:55
Quote: "Question:Is fpsc in anyway compatible with darkbasic? Can I edit my game in darkbasic pro after I have completed in fpsc? "


If you mean Dark Basic Pro then,Yes.These two are compatible in some way,FPS Creator creates *.dbo files wich are models named "Dark Basic Object",Wich can be used in Dark Basic Pro as the name might suggest.You will need to copy all texture loose from the world though,and it wont include Dynamic entity data.

No,you cannot edit your game with Dark Basic Pro when its finished,You CAN however,edit the engines source code and build your games with that.

-Sly
Diggsey
18
Years of Service
User Offline
Joined: 24th Apr 2006
Location: On this web page.
Posted: 16th Apr 2007 18:08
Product DBC
question: Will there be any more updates?
answer: No

Product DBP
question: The default IDE ate some of my code, what can I do?
answer: Use codesurge

Product DBP
question: How do I write numbers in other bases?
answer: Prefix it with...
% for binary
0c for octal
0x for hexadecimal

DrewG
19
Years of Service
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Joined: 25th Aug 2005
Location:
Posted: 17th Apr 2007 18:00 Edited at: 17th Apr 2007 18:02
Product: Dark Basic Pro
Question: When will there be an update that will allow pixel perfect collision as well as for sprites?


(Was that correct?)
Alquerian
18
Years of Service
User Offline
Joined: 29th Mar 2006
Location: Reno Nevada
Posted: 17th Apr 2007 21:05
Quote: "Product: Dark Basic Pro
Question: When will there be an update that will allow pixel perfect collision as well as for sprites?
"


Answer:
Extends offers this currently. It can be found here:
http://darkbasicpro.thegamecreators.com/?f=extends

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Veron
17
Years of Service
User Offline
Joined: 22nd Nov 2006
Location:
Posted: 18th Apr 2007 09:37 Edited at: 20th Apr 2007 10:27
Product: Dark Basic Professional
Question: What is the difference between DarkBasic Online and DarkBASIC retail CD-ROM?
Answer: The DarkBasic retail CD-ROM is sent to you via postal mail, and a download is also available, and it includes some media to get you started, and lots of examples showing you how to use some functions in DBP.

DarkBasic Online is a download only product, hence the name DarkBasic Online, and excludes all the showcae examples you would otherwise recieve in the DarkBasic Retail CD-ROM. You can get a 90MB online version, however, with some showcase examples, but not as many as the Retail version.

Product: Fps Creator
Question: Is there a way to improve the AI of my enemies?
Answer: Yes, people around the forum have dedicated their time and skills to creating some truly great AI. The most reccomended package, which is free to use, is called Sensei AI, by Butter Fingers. Search for it, it's on the forum, and there's help on setting it up properly in the forum thread and in the readme.

Product: Dark Basic Professional
Question: Can I use the Fps Creator Model Pack models in my Dark Basic Professional creations?
Answer: Yes! After a poll on the forum revealed that the DBP users wanted the right to use the previously-FPSC-only packs, TGC modified the licence so you can use them in your DBP creations now too!


Crazy Ninja
19
Years of Service
User Offline
Joined: 27th Aug 2005
Location: Awesometon
Posted: 23rd Apr 2007 12:23 Edited at: 25th Apr 2007 11:53
Edit: the question was asked, and i searched the completely wrong page for it.

Kentaree
22
Years of Service
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Joined: 5th Oct 2002
Location: Clonmel, Ireland
Posted: 23rd Apr 2007 12:53
@Crazy: That question has already been asked and answered...

JerBil
20
Years of Service
User Offline
Joined: 8th May 2004
Location: Somewhere along the Z axis...
Posted: 23rd Apr 2007 16:43 Edited at: 4th May 2007 21:55
Product: DarkBasic Professional
Question: Why are updates never announced in the DarkBasic Professional board?

Answer: Updates and previous versions are here:
http://forum.thegamecreators.com/?m=forum_view&t=29734&b=15

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Alquerian
18
Years of Service
User Offline
Joined: 29th Mar 2006
Location: Reno Nevada
Posted: 24th Apr 2007 10:31
Product: Digital Zenith/Omega Basic

Question:
This looked like such a promising product, why does TGC no longer support it?

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