So, I'm trying at this point to make a world, with a plane for water, a sky sphere, and a character. I've managed to make all of those things appear. However, now I've got to get the character moving around the world, and I'm running into trouble.
The world is a .dbo, and someone suggested to me that I use sparky's collision detection to prevent from walking through the world. That works well, however it doesnt move the character down.
I have darkPhysics, and so i'm trying to use the functions included in it to add some gravity to the world and move the character down, but its not quite working as intended.
Currently, the character floats in place until I push a button. if i move forward or backward, the character starts moving downwards as well as forwards or backwards, and ends up stuck in the lowest part of the map, unable to move. I can strafe out of the hole, but if i move forwards or backwards again he just slides right back down.
Any suggestions as to how to fix the problems I'm running into would be greatly appreciated.
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Zhent, coding newbie