Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Models and Media / FPSC Model Comp 2!

Author
Message
Roger Wilco
19
Years of Service
User Offline
Joined: 6th Jul 2005
Location: In the Shadow of Chernobyl
Posted: 18th May 2007 01:10
Did you put them directly into the user-folder or did you put the filecabinetterminal folder into the user-folder? It's very important that you put the whole "filecabinetterminal"-folder into the user-folder, not just put the files into the user-folder. My god, I'm getting tired of saying folder, lol.

"Or perhaps we're just one of god's little jokes?"
Duplex
User Banned
Posted: 18th May 2007 08:16
Ok guys, Heres Wilco's entry, that you can place anywhere in the entity bank folder.

See The Duplex Creations Website at:
http://www.duplexcreations.mdhost.info

Attachments

Login to view attachments
tyrano man
17
Years of Service
User Offline
Joined: 26th Oct 2006
Location: Battle City - Kalspher :)
Posted: 18th May 2007 09:29
you dont need to suply .dbos and .bins. Because each file version makes them differently. Wilco was corrcet that all you need is the texture, FPE, and the .X file. When you instal sometheing. Delete the .dbos and .bins. then just load it up in FPSC and it makes the right version of dbos and bins.

So Wilcos download is a better idea than duplex's.

Duplex
User Banned
Posted: 18th May 2007 17:51
Auctally no,

Ok, I put the items in the wrong place that is why it wouldnt work, but my download is able to be anywhere in the entitybank folder.

See The Duplex Creations Website at:
http://www.duplexcreations.mdhost.info
tyrano man
17
Years of Service
User Offline
Joined: 26th Oct 2006
Location: Battle City - Kalspher :)
Posted: 18th May 2007 19:49
Ok, but I didin't realise that. Anyway I was saying there is no need to put the .dbo's and .bin's; infact it is a bad idea; because of different file versions.

Dr Distracto
17
Years of Service
User Offline
Joined: 28th Apr 2007
Location: La-La Land
Posted: 19th May 2007 14:53
Hey, r u doing another Compo after this?
Hunter Studios
17
Years of Service
User Offline
Joined: 17th Jan 2007
Location: C:\\
Posted: 19th May 2007 19:02
Just wondering if there are going to be any more prizes. Are there going to be the usually one model pack from TGC or a model pack from members of the community or both?

tyrano man
17
Years of Service
User Offline
Joined: 26th Oct 2006
Location: Battle City - Kalspher :)
Posted: 19th May 2007 21:24
Its not up to me at all. I just run and host the comp. It's supposed to be for fun. The prizes are just donations. Look at the 3d model thread. People there all compete and there are no prizes.

Prizes aren't everything.

Strelok
17
Years of Service
User Offline
Joined: 16th Oct 2006
Location: In your cupboard.
Posted: 19th May 2007 21:36
yes , this comp was started just for fun in the first place.
Dr Distracto
17
Years of Service
User Offline
Joined: 28th Apr 2007
Location: La-La Land
Posted: 19th May 2007 23:40 Edited at: 19th May 2007 23:45
Where do I download the Community Pack you talked about in the first comp.

I especially want Domray's fan, you really did great Dom, you really inspire many young game makers.

PS: I already knew that you set this up for fun, and I didn't even expect you to offer prizes in the first one, and i agree, ITS GREAT FUN, and anyone who isn't that great of an artist, but is determined to create a great game (im describing myself) can benefit in the end with the free community pack

You came up with a great Idea Tyrano
Strelok
17
Years of Service
User Offline
Joined: 16th Oct 2006
Location: In your cupboard.
Posted: 20th May 2007 00:49 Edited at: 20th May 2007 00:52
Quote: "You came up with a great Idea Tyrano"

that was my idea...
here you got the link for Community Pack.
==>
Dr Distracto
17
Years of Service
User Offline
Joined: 28th Apr 2007
Location: La-La Land
Posted: 20th May 2007 03:09
thanks, i will use it well

it includes the fan right?
tyrano man
17
Years of Service
User Offline
Joined: 26th Oct 2006
Location: Battle City - Kalspher :)
Posted: 20th May 2007 15:19
Yeah OLEG came out with the idea about a community model pack, and I developed it from there Then Loc gave me some advice. And then the mods stickied it for us. So really alot of people contributed to making this possible

addictinit
18
Years of Service
User Offline
Joined: 22nd Aug 2006
Location: my house
Posted: 21st May 2007 20:53 Edited at: 22nd May 2007 17:42
ok im getting anoyed, this is the first time i've made a model with vista and well, argh, dont know why but it wont apply the texture with the entity make,
...
X Games
17
Years of Service
User Offline
Joined: 8th May 2007
Location: World Wide Web
Posted: 21st May 2007 23:43
Quote: "ok im getting anoyed, this is the first time i've made a model with vista and well, argh, dont know why but it wont apply the texture with the entity make,
so i've attached the .x .3ds and .tga files, can someone make it with the entity maker plz, then post it back here so i can see what it looks like in fpsc to see if i need to change anything "



Try using MagicFPS

will_help
17
Years of Service
User Offline
Joined: 9th Dec 2006
Location: texas
Posted: 22nd May 2007 02:01
here ill do it give me 5 minutes

-will
will_help
17
Years of Service
User Offline
Joined: 9th Dec 2006
Location: texas
Posted: 22nd May 2007 02:11
here you go bud
by the way this is addictinit scifi console
enjoy
-will

Attachments

Login to view attachments
tyrano man
17
Years of Service
User Offline
Joined: 26th Oct 2006
Location: Battle City - Kalspher :)
Posted: 22nd May 2007 09:05
Thanks for helping him will_help. (ironic name)

I won't d/l it yet. I'll wait till addictinit has said that it is his final entry. Because he said he would look at what needs to be changed.

addictinit
18
Years of Service
User Offline
Joined: 22nd Aug 2006
Location: my house
Posted: 22nd May 2007 17:32 Edited at: 22nd May 2007 17:40
thanks will_help!!!

can already see that one of the faces is the wrong way around and the texture is slghtly streched

thanks
will_help
17
Years of Service
User Offline
Joined: 9th Dec 2006
Location: texas
Posted: 23rd May 2007 01:47
eh no prob if you need a model thrown in fpsc i got fpsmagic and lots of free time you can just send it to me!

-will
Smitho
18
Years of Service
User Offline
Joined: 23rd Feb 2006
Location: Blackpool, England
Posted: 23rd May 2007 19:29
I think ill join in with this, again...

Strelok
17
Years of Service
User Offline
Joined: 16th Oct 2006
Location: In your cupboard.
Posted: 23rd May 2007 19:59
Quote: "I think ill join in with this, again..."

Nooooo.... i gonna lose again. lol
Really : can't wait to see your entry.
tyrano man
17
Years of Service
User Offline
Joined: 26th Oct 2006
Location: Battle City - Kalspher :)
Posted: 23rd May 2007 20:27
Good to hear alot of people are entering even with a lack of prizes Thats the spirit.

Mickm
18
Years of Service
User Offline
Joined: 22nd Apr 2006
Location: Kingston, ON
Posted: 23rd May 2007 20:47
I really need to sit down and texture mine. lol

I hope I find some time at night this week to do it before it closes.

http://www.gamestack.org
http://onlinenotes.gamestack.org
http://onlinebookmarks.gamestack.org
Smitho
18
Years of Service
User Offline
Joined: 23rd Feb 2006
Location: Blackpool, England
Posted: 24th May 2007 13:28 Edited at: 24th May 2007 13:51
Got mine in WIP now.. Ill edit post to show screeny
No textures as of yet..

Edit;
Here.


Attachments

Login to view attachments
Strelok
17
Years of Service
User Offline
Joined: 16th Oct 2006
Location: In your cupboard.
Posted: 24th May 2007 14:19
looking good Smitho , poly count ?
Smitho
18
Years of Service
User Offline
Joined: 23rd Feb 2006
Location: Blackpool, England
Posted: 24th May 2007 14:22
684 I think its relatively higher than most of the other entries, but its still about right In my opinion.. Just applying some textures at the moment - trying some new techniques..

Strelok
17
Years of Service
User Offline
Joined: 16th Oct 2006
Location: In your cupboard.
Posted: 24th May 2007 14:56
hmm..did you removed not useful surfaces ? cause if not it's gonna be pretty low poly
And good luck with the texture.
tyrano man
17
Years of Service
User Offline
Joined: 26th Oct 2006
Location: Battle City - Kalspher :)
Posted: 24th May 2007 18:33
Looking good When you say polys do you mean the actual tri count or quads?

Smitho
18
Years of Service
User Offline
Joined: 23rd Feb 2006
Location: Blackpool, England
Posted: 24th May 2007 18:35
Erm, i think thats Tri..

tyrano man
17
Years of Service
User Offline
Joined: 26th Oct 2006
Location: Battle City - Kalspher :)
Posted: 24th May 2007 18:37
Kwl

Strelok
17
Years of Service
User Offline
Joined: 16th Oct 2006
Location: In your cupboard.
Posted: 24th May 2007 22:22 Edited at: 24th May 2007 22:38
i will post my wip here.
Cheese Cake
17
Years of Service
User Offline
Joined: 11th Dec 2006
Location: At the bakery
Posted: 24th May 2007 22:30
Uhm i thought this was for SciFi computer like thingies?!?
Strelok
17
Years of Service
User Offline
Joined: 16th Oct 2006
Location: In your cupboard.
Posted: 24th May 2007 22:34 Edited at: 24th May 2007 22:37
yeah , it's old scifi nuclear station , and it's one obj.
You can find house obj in the WWII map...
If that's not permitted i will delete it.
tyrano man
17
Years of Service
User Offline
Joined: 26th Oct 2006
Location: Battle City - Kalspher :)
Posted: 24th May 2007 22:37
Um i don't think you got the concept OLEG. The comps on scifi consoles. Just look at everyone else. Sorry it's a nice model but it doesn't fit the theme.

Strelok
17
Years of Service
User Offline
Joined: 16th Oct 2006
Location: In your cupboard.
Posted: 24th May 2007 22:37
aaaai...to bad >.< i will detele it.
Cheese Cake
17
Years of Service
User Offline
Joined: 11th Dec 2006
Location: At the bakery
Posted: 24th May 2007 22:38
It does look nice.

And love the idea.
That would make the level look a lot bigger... even if it is the same size.
tyrano man
17
Years of Service
User Offline
Joined: 26th Oct 2006
Location: Battle City - Kalspher :)
Posted: 24th May 2007 22:41
Don't delete it though, as thats a waste of your time. We can still put it in the pack we make out of this comp

Strelok
17
Years of Service
User Offline
Joined: 16th Oct 2006
Location: In your cupboard.
Posted: 24th May 2007 22:45 Edited at: 24th May 2007 22:46
thanks guys , the model toke me 10min and the texture about 5h...
But i'm cool , and it's dousn't fit in the theme so i will just give it on the forum or use it in a game.
But i got a great idea for my next model you will see it soon.
Smitho
18
Years of Service
User Offline
Joined: 23rd Feb 2006
Location: Blackpool, England
Posted: 24th May 2007 23:56 Edited at: 24th May 2007 23:57
Here we go. Zip attached. Drag into Entity bank wherever.. Standard do.
License;



Attachments

Login to view attachments
FredP
Retired Moderator
18
Years of Service
User Offline
Joined: 27th Feb 2006
Location: Indiana
Posted: 25th May 2007 02:11
Here's my entry.It's an animated console and the lever and buttons move.
Before...



and after...



As long as you keep pressing ENTER the stuff keeps moving back and forth.
P.S. License is in the download...for commercial or noncommercial use.

Attachments

Login to view attachments
tyrano man
17
Years of Service
User Offline
Joined: 26th Oct 2006
Location: Battle City - Kalspher :)
Posted: 25th May 2007 08:58
Nice guys

Smitho
18
Years of Service
User Offline
Joined: 23rd Feb 2006
Location: Blackpool, England
Posted: 25th May 2007 12:40
Ace idea Fred

Strelok
17
Years of Service
User Offline
Joined: 16th Oct 2006
Location: In your cupboard.
Posted: 25th May 2007 18:32 Edited at: 25th May 2007 18:33
well , here is my Wip...the texture took me ages...and it still wip...

surfaces: 66 vertices: 128
tyrano man
17
Years of Service
User Offline
Joined: 26th Oct 2006
Location: Battle City - Kalspher :)
Posted: 25th May 2007 19:10
cool

X Games
17
Years of Service
User Offline
Joined: 8th May 2007
Location: World Wide Web
Posted: 26th May 2007 00:59
Wow, we getting some nice entry now!

Think i need to do more work to my WIP entry

Duplex
User Banned
Posted: 26th May 2007 21:14
Lookin good guys!

See The Duplex Creations Website at:
http://www.duplexcreations.mdhost.info
addictinit
18
Years of Service
User Offline
Joined: 22nd Aug 2006
Location: my house
Posted: 27th May 2007 17:42 Edited at: 27th May 2007 17:56
here we go, almost forgot about this,
http://www.freewebs.com/addictinit/scificonsoleentry.htmDownload at bottom of this page

Attachments

Login to view attachments
FADE Studios
17
Years of Service
User Offline
Joined: 3rd May 2007
Location:
Posted: 28th May 2007 08:58
Lookin Nice guys, I don't know who will have my vote yet though.

Manager Of The Soon To Become Known Fade Studios
tyrano man
17
Years of Service
User Offline
Joined: 26th Oct 2006
Location: Battle City - Kalspher :)
Posted: 28th May 2007 12:08
Quote: "I don't know who will have my vote yet though."


We don't just give one vote to the one we like best. I'll tell you the voteing system when we get to the date of voting

Login to post a reply

Server time is: 2024-10-01 18:33:16
Your offset time is: 2024-10-01 18:33:16