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FPSC Classic Models and Media / [LOCKED] Landscapes, medieval/fantasy pack and music for your games!

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Benjamin A
19
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Joined: 31st Oct 2005
Location: The Netherlands
Posted: 17th May 2007 17:55
Due to recently signing a number of new contracts for my games, I've decided to drop the prices on my fpsc content packs. All of you who have never been able to afford any of it or are new around here, can enjoy the new low prices at http://www.gamefun4u.nl/

Cool landscapes for your fpsc games....
Landscape Pack 1http://www.gamefun4u.nl/page7.html & Landscape Pack 2 http://www.gamefun4u.nl/page15.html



Go medieval/fantasy with FPSC.....
Create complete castle interiors and exteriors,http://www.gamefun4u.nl/page17.html



MegaMusic Pack.....
31 tracks in ogg format for all of your games, http://www.gamefun4u.nl/page6.html
MegaMusic demo, http://www.gamefun4u.nl/demo.mp3

Enjoy visiting my website

http://www.gamefun4u.nl/index.html
GameFun4U, the ultimate funtainment. Cool Games and Resources for your own games.
darimc
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Location: Canada
Posted: 17th May 2007 22:01
cool, yay

go to:
www.freewebs.com/futurefps
www.chainoffreedom.com.piczo.com
xplosys
18
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Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 17th May 2007 22:34
Benjamin A, 

You have been going on at great length about how terrible and unusable FPSC is, and that you were only trying to help and educate people by telling them so, and suggesting that they move on to another product. Are you now trying to "help" people by selling them your content to be used in this terrible and unusable engine? 

You jumped into anyone's thread you could find, and basically told them they were stupid for thinking they could make a game with this piece of crap. Now you seem to want to make money from the new guys for content for an engine that you claim can't make a game.  I can't speak for anyone else here, but I wouldn't use your content if it were free. 

And in your infamous words, "I'm just trying to help."

I'm sorry, my answers are limited. You must ask the right question.

darimc
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Location: Canada
Posted: 18th May 2007 00:59
@xplosys, that was harsh.

go to:
www.freewebs.com/futurefps
www.chainoffreedom.com.piczo.com
Benjamin A
19
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Location: The Netherlands
Posted: 18th May 2007 02:21 Edited at: 18th May 2007 02:22
Perhaps a mod can remove the comments and personal attacks that have nothing to do with the topic?

http://www.gamefun4u.nl/index.html
GameFun4U, the ultimate funtainment. Cool Games and Resources for your own games.
freakshow
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Location: Tewksbury, MA
Posted: 18th May 2007 02:57 Edited at: 18th May 2007 02:57
ya xplosys dat was mean


Project:V, where something always lies in the shadows...
Formerly Crazy Al
ANovella
17
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Location: USA- New Jersey!!!
Posted: 18th May 2007 04:27
Mean, but true.

[img]
http://a404.ac-images.myspacecdn.com/images01/3/l_cdc912b216799df63bac3faa0e5086c3.png
width=500 length=120 [/img]
FredP
Retired Moderator
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Location: Indiana
Posted: 18th May 2007 06:41
Ben...

Quote: "Perhaps a mod can remove the comments and personal attacks that have nothing to do with the topic?"


I would if it wasn't true.
I thought you were going away...so why did you come back?If you can't handle facing what you did then that is your problem.
I see no personal alltack here...just a telling of the facts.It seems I'm not the only person who remembers.
Why is it fair to let you come back and sell things on the forums and not fair for your potential customers (or not in the case you are referring to) to state their opinion.
I see no personal attack or slander.Just the truth.
And I think it has a lot to do with the topic.People who sell stuff around here and are successful have earned a reputation through hard work,contributing to the forums,etc.
At one point in time the same could have been said about you.But you shot that down.
If you want to sell stuff around here you are going to have to rebuild your reputation.
And,for the record,you and I have both said stuff to people that is not nearly as nice as what was said to you.

Reality Forgotten
FPSC Reloaded TGC Backer
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Location: Wichita Falls TX
Posted: 18th May 2007 07:54
Agreed.

Ben- The textures need alot of work man.


Benjamin A
19
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Location: The Netherlands
Posted: 18th May 2007 11:03
Quote: "I see no personal alltack here...just a telling of the facts."


Seems odd though..... if I tell what you call facts they get removed on request of the thread starter, even if the remarks were true and spot on.... a shame that some of us are treated differently then others.

http://www.gamefun4u.nl/index.html
GameFun4U, the ultimate funtainment. Cool Games and Resources for your own games.
FredP
Retired Moderator
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Location: Indiana
Posted: 18th May 2007 12:48
Quote: "a shame that some of us are treated differently then others."


If you are accusing me of favoritism then you can kiss my backside.
Don't ever bother asking me for anything again.
You brought all of this on yourself whining and crying like a four year old.
I almost deleted this thread as soon as I saw it.FPSC and its forums don't appear to be good enough for you until you need to make a quick buck and then...SHAZAM! you reappear like nothing has happened.
I went out of my way to try to help you.I e-mailed you repeatedly to see what the problem was but you didn't seem to care to return them.You trolled and spammed to the point where you got yourself banned.
So if you are expecting somebody to feel sorry for you I am betting you are out of luck.
I tried to take the high road repeatedly but now I don't give a can of beans about how you take it.
Apparantly you don't value your customers any more than you value your reputation...because you just lost another one...and I have bought quite a bit of your stuff.
And to anybody who might think this is a bit harsh...
I might be a mod but I am still entitled to my opinion and I deserve to be treated with the same respect and decency as everybody else.

Maxi Studio
18
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Location: The Middle Of Norway
Posted: 18th May 2007 13:02
Benjamin: How many games do you have published??


[href]http://www.nettklikk.no/cgi-bin/payperclick/clickthru.cgi?id=matsjakobsen92 [/href]
MikeB
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Location: My Computer, Shropshire, England
Posted: 18th May 2007 13:07
Quote: "If you are accusing me of favoritism then you can kiss my backside.
Don't ever bother asking me for anything again.
You brought all of this on yourself whining and crying like a four year old.
I almost deleted this thread as soon as I saw it.FPSC and its forums don't appear to be good enough for you until you need to make a quick buck and then...SHAZAM! you reappear like nothing has happened.
I went out of my way to try to help you.I e-mailed you repeatedly to see what the problem was but you didn't seem to care to return them.You trolled and spammed to the point where you got yourself banned.
So if you are expecting somebody to feel sorry for you I am betting you are out of luck.
I tried to take the high road repeatedly but now I don't give a can of beans about how you take it.
Apparantly you don't value your customers any more than you value your reputation...because you just lost another one...and I have bought quite a bit of your stuff.
And to anybody who might think this is a bit harsh...
I might be a mod but I am still entitled to my opinion and I deserve to be treated with the same respect and decency as everybody else."



That deserved a quote .

E.D.

Benjamin A
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Location: The Netherlands
Posted: 18th May 2007 13:29
Quote: "Benjamin: How many games do you have published??"


9 games in total. 4 old ones released between 1998 and 2003, Commander Josh, Andromeda VII, Alien Defence 2010 & 2100, but still earning me money at times and 5 more recent ones, released in 2006 and this year, Commander Josh 3D, DragonMania, Dragon-X:Gold Quest, BotZ: trouble in BotCity and RoboFriends in Splush trouble. 2 of latests games, Dragon-X and RoboFriends are in a good number of stores in Europe & Asia and will be released in stores in the US and UK soon.

http://www.gamefun4u.nl/index.html
GameFun4U, the ultimate funtainment. Cool Games and Resources for your own games.
Maxi Studio
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Posted: 18th May 2007 13:35
*OH, cool!!!

How much money do you get for "one"-game??


[href]http://www.nettklikk.no/cgi-bin/payperclick/clickthru.cgi?id=matsjakobsen92 [/href]
darimc
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Location: Canada
Posted: 18th May 2007 13:47 Edited at: 30th Aug 2007 19:44
...



SamHH
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Location: Vermont
Posted: 18th May 2007 14:33
dont forget the fact that fred didn't use a grin
Mickm
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Location: Kingston, ON
Posted: 18th May 2007 14:36
No need to take this into a personal war.
I agree with fred and xplosys even though I don't post much I read pretty much every single post.


As for your models, the landscapes do need better textures. The Castle pack isn't that bad but something like say the torch. It jumps right out at me.. Why is it's flame a red pyramid? Seems strange to me I would replace that with nothing or make your own decal for a flame. Maybe also UV texturing the bench?


Good luck

http://www.gamestack.org
http://onlinenotes.gamestack.org
http://onlinebookmarks.gamestack.org
Benjamin A
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Location: The Netherlands
Posted: 18th May 2007 15:55
Quote: "*OH, cool!!!

How much money do you get for "one"-game?? "


It depends on the contract and arrangements. At times it's 60-50% of the price it's been sold for. not of the retail price, but of the price the publishers sells it to a store. If it's sold for $19.99 in a store, then the publishers gets $10.00 from that amount and I do get $5-$6 from that per game.

Other contracts have a one time payment deal. I get a set certain amount from a publishers and then he distributes it as he wants.

Another way games are sold is by batches. The publishers sells a batch of games to a chain of retail stores and divides the batch money under the developers. For example a publishers sells 5 games to a retail chain and gets $5000 for the batch. The publishers gets $2500 from this amount and the remaining $2500 gets divided equally between the 5 developers.

Other publishers only publish games online and give the developer 50-75% of the online retail price. So, if the games sell online for $20, then the publishers gets $10-$5 and the developer gets $10-$15 per game.

The best thing is that you can have contracts with different publishers for the same game. Most of my games are under contract with 3-4 publishers.

But before you get your hopes up to high... marketing fps games is though at the moment. The gaming scene is oversaturated with fps games at the moment and if I'm honest, most of the fps games being sold at the moment are better then we can create with fpsc. The games that truly earn me money are games like DragonMania and Botz which you can find at my website. Catching gfx, cool gameplay, small download-size, useable on many systems (not only XP), diverse gameplay and so on. Those are the games publishers want and people will buy. A fps game will only earn you a little money, compared to a casual game.

The trick is to create games that do sell well in stores (as boxed games) and can be sold online (small download size), but yet take hours and hours to complete.

I guess your next question will be how much I do earn..... sorry not going to tell you, but I'll give you some hints.

I recently purchased a new car, a new playstation (including 14 games), an application called Vue d'Esprit, upgraded my desktop publishing suite (proffesional bussiness suite), mp3 player, a new remote controlled pro-helicopter and a new maksutov-cassegrain telescope. Some of the money I donated to a charity (got to do something good with the money also) and a good amount I did invest into my comic creation company and some of it into my game development purschases. The rest of it my wife is going to use for re-decorating our house. This only reflects the income made over the last 6 months.

You can make some handsome money from game creation, but you need to develop skill, expertise, time and contacts in the business. Most of all... don't spent to much time online, it kills game development and consumes much time that could be spent on game creation. Also you need to have the right engines and tools that allow you the freedom you want and don't hold you back.

All I can say (to all of you) is good luck in your game creation endeavours!

http://www.gamefun4u.nl/index.html
GameFun4U, the ultimate funtainment. Cool Games and Resources for your own games.
Saint Areon
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Posted: 23rd May 2007 19:31 Edited at: 23rd May 2007 19:32
@Benjamin A

Quote: "Some of the money I donated to a charity (got to do something good with the money also) and a good amount I did invest into my comic creation company and some of it into my game development purschases."


Just curios what program you are using to create your textures, and did you use any of that money to upgrade the image software? The brick segment in the castle looks a little like building blocks, you can see the seems and the texture repeats over and over. I might be mistaken but I havent seen published games that have the block style textures since the early 90's. Does your program have an option to create seemless textures? If your making money off your publishers using the same materails as you posted on this thread then PLEASE give me your contacts; I will be filthy rich and can buy a sleak new scooter for traveling cross country!

Good job with your model pack! I will think about buying it in a few weeks .

Saintareon
Benjamin A
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Location: The Netherlands
Posted: 23rd May 2007 21:48
The textures are mainly from edited photographs.

As for publishing, I think I was pretty clear, my contact will do you no good, since most of them are not interested in fps games. My casual games are selling, I'm not focussing on selling fps. They take much time to develop and give little return. Most of my games are 2D games and they sell very well. I've only got one fps game and it's selling, but not in the rate my other games are selling. It's simply because the fps market is saturated, so if you want the sleak new scooter, conduct a market research and find out where the money is. You'll soon find that the money isn't in developing fps games.

This is no attack of FPSC and has nothing to do with FPSC.... it's just the way it is. If you create a fps game it will always be compared to the big players (Halo, FarCry, Tom Clancy games and so on) and it sure is hard to beat those. If you create a casual game, it will be compared to other casual games. Those games are made by other indipendant developers, so people like you and me, our peers and you will stand a good chance in getting a fair market share.

You can can buy a sleak new scooter for traveling cross country if you develop games that people will buy, it's as simple as that. Go talk to other indies, check out their games, look up market research reports, hire a company that can do some research for you, contact publishers and see what they want. Once you've done that, you'll find out what's the best way to go and you've taken the first step to 'success'. Get in contact with those who have been succesful and get their story. Everyone here will tell you how fpsc games could sell, have great potential and so on.... but most of us have no experience at all, most of us haven't even sold one game and yet we think we know it all. Youy need to get into contact with other game developers that are succesfull, they can realy give you good advice.

If I want to learn soccer, I don't go to some wannabee soccer players.... no I go to the guys who really know how to play the game and have been successful at it. It's the same for creating games.... you can discuss it with wannebees, but you're much better of contacting someone who's been there. Problem is that most of us rather dream then actually wake up and work, so we stick around with the other wannabees. Dreaming about success....

http://www.gamefun4u.nl/index.html
GameFun4U, the ultimate funtainment. Cool Games and Resources for your own games.
Slayer222
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Posted: 23rd May 2007 22:47
Xplosys and Fred your being a little harsh don't you think? Maybe he has ticked you off but be the better man and brush it off. I have never seen Ben trolling the forums and I've been here since September. In truth he's right the market for anything other than perfect FPS games is gone. FPSC just doesn't have the power to win against UE games. However for its very low price and simplicity FPSC more than makes up for it and I plan on spending over $1000 on a computer capable of running X10.
*Slayer_2
P.S. Ben haven't got commander Josh yet has the password been changed? I'm thinking of getting it today now that have some free time.

EOT
[img][/img]
Check it out here: http://eliteops.piczo.com/?cr=6&rfm=y
FredP
Retired Moderator
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Location: Indiana
Posted: 23rd May 2007 22:52
I don't think I was being harsh at all.

Slayer222
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Posted: 23rd May 2007 22:55
OK that's you opinion then, you think he deserved it don't you?
Quote: "I might be a mod but I am still entitled to my opinion and I deserve to be treated with the same respect and decency as everybody else."
Mods are people no way!
*Slayer_2

EOT
[img][/img]
Check it out here: http://eliteops.piczo.com/?cr=6&rfm=y
Benjamin A
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Location: The Netherlands
Posted: 23rd May 2007 23:07
Quote: "P.S. Ben haven't got commander Josh yet has the password been changed? I'm thinking of getting it today now that have some free time."


Drop me an email and tell me what you're trying to do, I'm not a 100% if I understand you completely

http://www.gamefun4u.nl/index.html
GameFun4U, the ultimate funtainment. Cool Games and Resources for your own games.
Slayer222
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Posted: 23rd May 2007 23:21
Remember the whole Loc incident and at the end for "helping you out" you gave me a free CJ download link and password?
*Slayer_2

EOT
[img][/img]
Check it out here: http://eliteops.piczo.com/?cr=6&rfm=y
Benjamin A
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Posted: 23rd May 2007 23:34 Edited at: 23rd May 2007 23:35
Yep, I recall that.... how can I forget (STILL) being accussed of something I didn't do Still email me explaining what you're trying to do and I'll sort it out for you.

http://www.gamefun4u.nl/index.html
GameFun4U, the ultimate funtainment. Cool Games and Resources for your own games.
Slayer222
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Posted: 23rd May 2007 23:44
I will if anything goes wierd. I'm sorry the whole thing happened,
*Slayer_2

EOT
[img][/img]
Check it out here: http://eliteops.piczo.com/?cr=6&rfm=y
Saint Areon
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Posted: 24th May 2007 03:58
I just took at your website and downloaded your BotZ game, and I have to tell you those 2D graphics are totally intense. I was simply blown away by the the screenshots that I had to download it rite away! I just love 2D platform games, they play super great on my Windows 95 machine, Pentium 1, 32MB Graphics card machine! When I go to GameStop or Best Buy I usually skip out on all the new FPS relases because I go straight to the clearance isle looking for 2D games. They run as smooth as liquid from a spout on my 2.4GHZ, 2GIG Ram, 512MB Graphics machine that I just cant resist the urdge, so I splurge and buy the "100 Greatest Games" disk for $9.99. When I get home I play the disk for days straight, zombified by all the intense graphics and special effects that 2D platform games have to offer.

Off topic, I missed the school bus once when I was a little kid. I was so used to getting to the bus stop at the same time everyday that I was comfortable with the scheadule, I would even find time to sneak in a few snacks into my lunch pack before the bus got there. Then one day my "Stupid, Usless, Worthless, school" deceided to change the bus route and my pick up time had changed. Although I was notified in advance I simply ignored it and waited for my bus to pick me up at the same time, same place because thats what I was used to doing and I was dam good at waiting for that bus.

The day when that bus showed up before I was ready to go, I came out of my house cusing, kicking, screaming at my "Stupid, Usless, Worthless School!" I was so pissed off that the bus left without me that I just stoped ridding the bus and started walking to school. I evently got tired of walking because all the kids were getting to school before me, all that walking caused me to get in later and later. So I started riding my bike to school, but now new obsticals were poping up in the way like new appartment buildings were going up, so I had to ride 3 blocks out of my way just to get to school.

I found out later on that the school system had to come up with a new routing scheadule in order to accomadate a growing student population. With these new routes they were also able to reduce the travel time by mapping out simple directions for the drivers, which in turn saved the school money in resources like gas, salery, ext. Everyone was happy with these new changes, and the school just kept getting more and more efficeint, everyone who rode the bus's benifited. Unfortuntly for me at the time, I was too proud and too stuburn to just get on that dam bus; If I would have been riding it instead of taking my own route I would have got home earlier then I did before the changes were made, and my grades would have been higher then the other kids because I would have been to school on time with everyone else.

It sucks to miss the bus .

Saintareon
Slayer222
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Posted: 24th May 2007 04:37
wow very... on topic

EOT
[img][/img]
Check it out here: http://eliteops.piczo.com/?cr=6&rfm=y
Benjamin A
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Posted: 24th May 2007 10:21
Quote: "I just took at your website and downloaded your BotZ game, and I have to tell you those 2D graphics are totally intense. I was simply blown away by the the screenshots that I had to download it rite away!"


Thanks

Quote: "It sucks to miss the bus."


It does.... just make sure you don't miss the bus in game design, or you'll be walking forever If you go with the flow and changes in game design, you'll be saving yourself a lot of time and eventually book some successes.

Years ago, I used be stuborn also.... creating only what I liked and hardly selling anything, taking the wrong route. Once I decided to ride the bus and let it take me to what the market demands, things started to change and I saw some income coming in.

Lot's of times I see many discussions about how to reach publishers with the fps games created here, and how to sell your stuff.... still walking to school, missing the bus that has taken a different route. It's a shame, since there is much potential here and some could have been succesfull by now if they took the bus.

With game design, it's often better to use your skill in creating something that people will buy, then creating what you like. I'm not a platform gamer myself, but they sell well. So I started to seriously look at some of them, playing them, finding out the mechanics and reasonings behind them. Creating a platform game was a though task for me, but after a while I was able to get my head into it and in the end it worked well. It took a new way of thinking, new skills and lot's of effort, but in the end all of that payed off.

I'm now working on another project, a whole new area as well. There's as much potential in it as in platform games, so I decided to give it a go also. Again, it focusses on the 2D & casual game market and it's going to take me a while to figure it all out. But I'm willing to take on challenge.... I refuse to walk or bike to school, I prefer taking the bus these days and in the end be successful, rather then having created lot's of games that I like, but no one will buy or only a few people will play.

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epithika
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Location: Music composer for games
Posted: 27th May 2007 03:57 Edited at: 27th May 2007 04:38
smith
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Posted: 27th May 2007 04:22
I wouldn't hijack. This thread looks fairly interesting.

big..hahaha..you said big!
muggins majik
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Posted: 30th May 2007 07:49
He He, This thread is funny, however these models do look very dated now and much of the free offerings have surpassed them.
Benjamin A
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Posted: 4th Jun 2007 00:23 Edited at: 4th Jun 2007 00:25
Nah, I've checked some of recent stuff shown and my stuff still doesn't look dated. Also keep in mind that offering a free pack with 1 or 2 items for free, isn't the same as offering a complete model pack with 80-140 items in it.

Anyway many many people have enjoyed these model packs and I'm glad to see that even new people enjoy them each week. It's cool to know that 100's of persons appreciatte and enjoy the items I've made.

http://www.gamefun4u.nl/index.html
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tyrano man
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Posted: 4th Jun 2007 09:20 Edited at: 4th Jun 2007 09:21
Quote: "Nah, I've checked some of recent stuff shown and my stuff still doesn't look dated. Also keep in mind that offering a free pack with 1 or 2 items for free, isn't the same as offering a complete model pack with 80-140 items in it."

http://forum.thegamecreators.com/?m=forum_view&t=100489&b=24

Fiberfrag
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Posted: 4th Jun 2007 13:39
Nice Release.... Looks good.

Fiberfrag

darimc
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Posted: 4th Jun 2007 13:54
Your landscapes are, rolfy showed us how to use segments to make terrain, so there.
Quote: ""Nah, I've checked some of recent stuff shown and my stuff still doesn't look dated. Also keep in mind that offering a free pack with 1 or 2 items for free, isn't the same as offering a complete model pack with 80-140 items in it.""


go to:
www.freewebs.com/futurefps
www.chainoffreedom.com.piczo.com
Benjamin A
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Posted: 4th Jun 2007 15:58
You're not obligated to buy at all....

Quote: "Your landscapes are, rolfy showed us how to use segments to make terrain, so there. "


I've seen that and all I can say is... most of the people here hardly can afford FPSC, so let alone Studio Max, or other modeling apllications. In that case my packs are a good and well priced alternative.

http://www.gamefun4u.nl/index.html
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Cheese Cake
17
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Joined: 11th Dec 2006
Location: At the bakery
Posted: 4th Jun 2007 16:29
Hehe tyrano man.
Thanks for showing my thread

I have to agree with them, i am not saying that i dont like it but.
Rolfy has released some great looking landscapes for free.
And released animated characters: Spiders!, Pitcrawler!, Dragon!.
And those are free and great, he could easily sell them i know i would buy it.

Also Butterfingers released 7 sci-fi characters which i think are great, only it doesnt work for the most but that doesnt matter he released them for free so its the thoughts that counts.

Maybe these wherent 80 models or higher but they are animated characters which in my opinion is more than 80 models.


So.. but i am not saying that this pack isnt good but i think you should have another look at the forums and see for yourself that there are model packs for free that contain great media.
rolfy
18
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Joined: 23rd Jun 2006
Location:
Posted: 4th Jun 2007 18:42
Have to say though,BenjaminA contributed to some of the free stuff mentioned.
If you look at the spiders for instance there is a script which he contributed to the free pack.
We have all seen a lot worse on sale around here and as he say's if you dont want to buy it that's up to you.

Ben you let your business head run things all the time,and all work and no play takes all the fun out of it,were not all serious game makers you know....

Benjamin A
19
Years of Service
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Joined: 31st Oct 2005
Location: The Netherlands
Posted: 14th Jun 2007 23:57
I've contributed a number of scripts with stuff everyone wanted but never got around finding out how to get it working (for example ambient light changes during levels, fog and conversation scripts).

As Rofly said buying is up to you and all I can say is thank you to all who have enjoyed using my creations.

As for my business head, it's running alright, be it not to much around here anymore. I debated a couple of times taking down all of the FPSC stuff from my website, but seeing that still people find it usefull and people still enjoy my game SpiderZ a lot, I've decided to leave it all up for now.

http://www.gamefun4u.nl/index.html
GameFun4U, the ultimate funtainment. Cool Games and Resources for your own games.
Benjamin A
19
Years of Service
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Joined: 31st Oct 2005
Location: The Netherlands
Posted: 27th Jun 2007 01:36
Thanks every one for you recent orders. I've recently upgraded my DSL and during that time I missed an order and some were delayed. Everyone should have received their purchases by now, if not, make sure you contact me.

Please note that download links are sent manually, so their may be a slight delay in your orders. I'm working odd hours the coming weeks, the high school I'm teaching at is getting close to the summer vacation, so we're having all kinds of fun programs running at irregular hours, no more regular hours this week. Also I'm finishing my latest game, Caveman's World. Due to these things there could be a slight delay in receiving your orders, but I'll do my best to keep the delay as little as possible.

http://www.gamefun4u.nl/index.html
GameFun4U, the ultimate funtainment. Cool Games and Resources for your own games.
apache4ed
17
Years of Service
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Joined: 6th May 2007
Location: parsippany nj
Posted: 27th Jun 2007 02:05
Is it me, or is the tectures that came with the fpsc program look better? Also is there royalties involved, I would like to use the castle in my WW2/sci fi game.

no game to tame
Benjamin A
19
Years of Service
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Joined: 31st Oct 2005
Location: The Netherlands
Posted: 27th Jun 2007 09:17
There are no royalties involved. Once you buy the pack, you can it in any game you like created with FPSC and as often as you like.

http://www.gamefun4u.nl/index.html
GameFun4U, the ultimate funtainment. Cool Games and Resources for your own games.
Benjamin A
19
Years of Service
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Joined: 31st Oct 2005
Location: The Netherlands
Posted: 13th Aug 2007 00:28
I know I haven't posted for a while, but still want to let everyone know that I'm intending to close the fpsc related sections of my store http://www.gamefun4u.nl/page4.html and remove the Medieval/Fantasy Pack and both of the Landscape Packs, I need the space on my website for new game releases.

If someone still is considering buying them, don't wait too long, soon they may not be available anymore.... unless someone else with a fpsc related website (who can be trusted) wants to sell the packs for me. Of course you share in the profits! Just some figures for those interested.... Landscape Pack 1 has sold over 200 times, Medieval/Fantasy Pack has sold over 150 times and Landscape Pack 2 is favourite, selling over 300 times.

The packs are still selling, I sold 2 last week, but I do need to webspace for other stuff. Because I'm selling, people think I still actively use fpsc, asking me all kinds of questions about how to accomplish stuff in fpsc and I do not want to give such help anymore. But if stop doing that, I should also stop selling stuff. So, it's in consideration......

Once again, I do want to thank all of you who purchased content for fpsc from my store and I still enjoy seeing my stuff in screenshots once in while.

http://www.gamefun4u.nl/index.html
GameFun4U, the ultimate funtainment. Cool Games and Resources for your own games.
tyrano man
18
Years of Service
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Joined: 26th Oct 2006
Location: Battle City - Kalspher :)
Posted: 13th Aug 2007 17:50
Ask xplosys, he may host them for on FPSfree for you.

TATBS 1.8 is now fully functional. Brilodis is having its districts extracted to Battle City. Krina and Karin are twice the size. And you’ll see 5 times as many breeds of monsters... It’s Kalspher V3.
xplosys
18
Years of Service
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Joined: 5th Jan 2006
Playing: FPSC Multiplayer Games
Posted: 13th Aug 2007 21:05
lol

I'm sorry, my answers are limited. You must ask the right question.

Benjamin A
19
Years of Service
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Joined: 31st Oct 2005
Location: The Netherlands
Posted: 15th Aug 2007 23:17
Not sure, all the store items at FPSfree seem to link back to the creator's website.

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GameFun4U, the ultimate funtainment. Cool Games and Resources for your own games.
Klive
17
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Joined: 10th May 2007
Location:
Posted: 15th Aug 2007 23:42
I do not believe that this stuff is game suitable. I have been developing games for over 15 years, and heck, sprites look better than these models. Maybe if they were UV mapped and updated you could give them away, but selling them is robbery. It seems this thread needs to die out, because to insure a stable environment for FPS builders, content needs to be suitable and reputable.

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