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FPSC Classic Work In Progress / WB to the Forums

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Message
Mr Flowerkohl
19
Years of Service
User Offline
Joined: 19th Jan 2005
Location: Deutschland - Germany
Posted: 17th May 2007 23:23
Welcome Back guys !

all i can say is...i love this lightmap improvement ! yeah !


yeah...thats the ticket !

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Zdrok
17
Years of Service
User Offline
Joined: 19th Dec 2006
Location: Pittsburgh
Posted: 17th May 2007 23:30
Is that your game? Looks purty good.

This is Mad-Man. Copy Mad-Man into your sig so he can rule the FPSC boards. How to do it? }+:+)+the message after the smiley=domination!
zavix
17
Years of Service
User Offline
Joined: 2nd Sep 2006
Location: Gone Forever
Posted: 17th May 2007 23:36
holy--

that was scary-looking.

I don't care what they say. T3DGM Rules!!!
Cheese Cake
17
Years of Service
User Offline
Joined: 11th Dec 2006
Location: At the bakery
Posted: 17th May 2007 23:54
Love the lighting.
(noticed my cages on your screen) thank you and hope you like them.
Mr Flowerkohl
19
Years of Service
User Offline
Joined: 19th Jan 2005
Location: Deutschland - Germany
Posted: 18th May 2007 15:55
yes thats mine, thanks for the comments.
and cheese cake, thanks alot for the cages. i love your work.

PS: new screen attached

yeah...thats the ticket !

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Paul112
18
Years of Service
User Offline
Joined: 1st Jan 2006
Location: UK
Posted: 18th May 2007 17:21
Liking the screens. Quick tip: Right click the lanterns in the cages, make them dynamic, and set isimmobile to yes. This will make them stay in one place like a static entity, but they will appear to be lit up, rather than black
Paul

Cheese Cake
17
Years of Service
User Offline
Joined: 11th Dec 2006
Location: At the bakery
Posted: 18th May 2007 17:52
Thanks Paul112 now i know how to fix up that problem.
Wilsypie
17
Years of Service
User Offline
Joined: 9th Oct 2006
Location: Sydney
Posted: 19th May 2007 02:22
why were you saying welcome back, if you're the one that was gone?

anyway, nice screens!
Reality Forgotten
FPSC Reloaded TGC Backer
18
Years of Service
User Offline
Joined: 28th Dec 2005
Location: Wichita Falls TX
Posted: 19th May 2007 02:59
the light markers need a little work, they don't seem to light where they are supposed to..also can we see a screenshot of a different room?


tyrano man
17
Years of Service
User Offline
Joined: 26th Oct 2006
Location: Battle City - Kalspher :)
Posted: 27th May 2007 15:02
Also you can't use the HL2 zombie in a commercial game. If that is the HL2 zombie, which it looks like.

Nice screens

Mr Flowerkohl
19
Years of Service
User Offline
Joined: 19th Jan 2005
Location: Deutschland - Germany
Posted: 27th May 2007 15:39
thats not the HL2 zombie. its the modified version of jons free scientist model. modified by zizaco

yeah...thats the ticket !
Inspire
17
Years of Service
User Offline
Joined: 23rd Dec 2006
Location: Rochester, NY
Posted: 27th May 2007 19:53
Hey, I remember you. Welcome back. Sweet lookin' game, man.

tyrano man
17
Years of Service
User Offline
Joined: 26th Oct 2006
Location: Battle City - Kalspher :)
Posted: 27th May 2007 20:03
Ok cool I just thought it looked similar

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