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Work in Progress / Streets of rage

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A Tea Spoon
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Posted: 9th Jan 2008 05:17
cool dude, just need to make sure the comp lab is open for lunch

Beast E Gargoyle
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Location: Sunny San Diego, CA
Posted: 16th Jan 2008 17:35
@ A tea Spoon
Did u play streets of rage 1 the original yet? In the first level u pick up a Bat and steel pipe as weapons. Do u want to try and model those weapons? All the best, Beastegargoyle

Streets of Rage the best 3d beat em up ever check out the wip on apollo forums!
Deathead
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Posted: 16th Jan 2008 17:51
Beast E Gargoyle I could make some stuff.

Beast E Gargoyle
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Posted: 16th Jan 2008 19:24
I guess that's cool but I want A Tea Spoon to do the majority of props we have alot; we could just use a few more as each level progresses. Because I want a Tea Spoon to improve his talent of modelling to help him out. Oww almost forgot Deathead can u level design or anything i had a guy to commit to help me with it but he isn't very reliable only email's me every couple weeks? Maybe if u wanted to do something like that we could def use your help than. All the best, Beastegargoyle

Streets of Rage the best 3d beat em up ever check out the wip on apollo forums!
Deathead
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Posted: 16th Jan 2008 20:30
Level design? In 3d?

Beast E Gargoyle
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Posted: 16th Jan 2008 20:37
Yeah 3d level design(like make a 3d level that goes from left to right along way). I can't do it(i'm a coder). All the best, Beastegargoyle

Streets of Rage the best 3d beat em up ever check out the wip on apollo forums!
Deathead
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Posted: 17th Jan 2008 17:05
Ok but just to let you know I kinda made a bat a steel pipe by interest.:/

Beast E Gargoyle
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Posted: 17th Jan 2008 17:17
That's great! Because A Tea Spoon said he was making BG textures but I can't get ahold(to find out how he's doing) of him since he has no email visible. Please post your models. All the best, Beastegargoyle

Streets of Rage the best 3d beat em up ever check out the wip on apollo forums!
Deathead
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Posted: 17th Jan 2008 17:36 Edited at: 17th Jan 2008 17:36
Is it okay if I email you them?
And post pics here?
If yes then


Edit the bat looks better without the normal map I applied to it.
AND BTW IT LOOKS SO MUCH BETTER SIDEWARDS.

Beast E Gargoyle
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Posted: 17th Jan 2008 17:39
Yeah that's fine you can email me them. The Pipe looks good the bat looks like it's 1 they literally found in the street alley. All the best, Beastegargoyle

Streets of Rage the best 3d beat em up ever check out the wip on apollo forums!
Deathead
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Posted: 17th Jan 2008 18:22
Sent them to you.

Beast E Gargoyle
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Posted: 19th Jan 2008 00:58
@ A tea spoon- any progress on the BG textures?
@ Deathead- Thanks for the 2 models. Do u by any chance have a 3d cactus model or could u make 1 i could use 1? All the best, Beastegargoyle

Streets of Rage the best 3d beat em up ever check out the wip on apollo forums!
Deathead
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Posted: 19th Jan 2008 01:20
Cactus? Sure I will whip one up.

Beast E Gargoyle
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Posted: 19th Jan 2008 04:03
Thanks, Beastegargoyle

Streets of Rage the best 3d beat em up ever check out the wip on apollo forums!
Sgt El Zilcho
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Posted: 19th Jan 2008 21:29 Edited at: 20th Jan 2008 02:26
the screenies look cool I hope this will get you noticed and get you the support you need to go on and make more. will this run on vista coz I noticed Goldeneye Nemesises first build didn't. any way it looks cool, and I'll be keeping an eye on this I'm not usually in to beat 'em ups but this got my attention, well done I'll be behind you all the way and hope to see you through to world domination, lol, anyways keep up the great work.
please have a go at my 10 level FPS beta that I started, I am aware that on level 10 you can't get out the lift as my friend told me after beta testing it, but your not missing out on much just another zombie filled room, it's after this level that it picks up but I still need to build them.
http://forum.thegamecreators.com/?m=forum_view&t=122251&b=8
Beast E Gargoyle
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Posted: 29th Jan 2008 17:53
@ Deathead-how are u coming on making a cactus?

@Sgt El Zilcho- Thanks for your support! Your question about windows vista it should work on it but i'm not sure. About your FPS game, does it play in DBP because that's what I have and use.
All the best, Beastegargoyle

Streets of Rage the best 3d beat em up ever check out the wip on apollo forums!
A Tea Spoon
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Location: good ol USA!
Posted: 30th Jan 2008 00:40
realy sorry i have been gone was grounded for a while

the problem is here that my evil tech teacher kicked me out of the class for photo shopping something "off topic" (in this case a car driving off a cliff) so now im banned from the tech room till next year. (so non more backrounds ) ill start on some models though


Because i gots more badges then you...
DB PROgrammer
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Posted: 30th Jan 2008 21:50
I could try to make a background or two in my free time, if you want?


If it was illegal to be stupid we'd run out of room.
Beast E Gargoyle
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Posted: 30th Jan 2008 22:53
@DB PROgrammer- Making some backgrounds for Sor sounds good.
All the best, Beastegargoyle

Streets of Rage the best 3d beat em up ever check out the wip on apollo forums!
DB PROgrammer
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Posted: 30th Jan 2008 23:16
Ok, I just need to know the time of day and place it will be located at.


If it was illegal to be stupid we'd run out of room.
A Tea Spoon
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Posted: 31st Jan 2008 00:30
made a bat for you, i know death head already made one but i was bored

it is untextured but it looks better than DH's texture (no offense)




Because i gots more badges then you...

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A Tea Spoon
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Posted: 31st Jan 2008 01:29
new weapon, made a kitana-ish thing that you might want




Because i gots more badges then you...

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A Tea Spoon
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Posted: 31st Jan 2008 01:51
and i made a lamp post if you need one




Because i gots more badges then you...

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Dr Manette
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Location: BioFox Games hq
Posted: 31st Jan 2008 03:39
@A Tea Spoon,
Not to trash your work, but Deathead's models look more structured and are textured well. Not my project... but I'd use his bat. Nice katana, could be a little less thick going into the hilt.

A Tea Spoon
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Posted: 31st Jan 2008 03:53
Dr Mantette:

i understand, i just cant texture for my life and get jealous some times (im crazy bipolar)

after looking at wat a real katana looks like on the web i realized that i made the whole thing too thick and short, it looks like a crazy big weapon from mortal combat or something like that.

oh well...

made a fire hydrant




Because i gots more badges then you...

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Beast E Gargoyle
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Posted: 31st Jan 2008 04:24 Edited at: 31st Jan 2008 15:53
@ A Tea Spoon- good models. The bat I have to say we will go with Deathead's because it is textured and your's is not. Otherwise keep up the good work. Okay A Tea Spoon here is positive criticism for your models- the fire hydrant looks good, but the street post needs a more cylindrical light case shape, and katana needs a wooden or steel wrap for the handle of it. Also send your models all in 1 folder to Andy at his email andy@enigmatekuk.com so than he can get them into the engine.
@ DB PROgrammer- we are fighting in an alley to a board walk to a beach to a tavern. So backgrund outside to a in the tavern look.
All the best, Beastegargoyle

Streets of Rage the best 3d beat em up ever check out the wip on apollo forums!
DB PROgrammer
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Posted: 31st Jan 2008 18:10
Quote: "So backgrund outside to a in the tavern look."


So you want a background thats in the tavarn or outside of it, or both and if you do want it outside if the tavarn where would this tavarn be located?


If it was illegal to be stupid we'd run out of room.
Beast E Gargoyle
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Posted: 31st Jan 2008 21:30 Edited at: 31st Jan 2008 21:31
We need a good looking boardwalk background that progresses to the beach. We also need a inside tavern background. All the best, Beastegargoyle

Streets of Rage the best 3d beat em up ever check out the wip on apollo forums!
DB PROgrammer
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Posted: 1st Feb 2008 22:22 Edited at: 1st Feb 2008 22:23
Ok, I've started the boardwalk background.



It's not finished yet but I hope its what you looking for. The wood looks really bad right now but i'll fix it.


If it was illegal to be stupid we'd run out of room.

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Beast E Gargoyle
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Posted: 1st Feb 2008 23:03
Looking good DB PROgrammer.

Streets of Rage the best 3d beat em up ever check out the wip on apollo forums!
DB PROgrammer
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Posted: 2nd Feb 2008 00:27 Edited at: 3rd Feb 2008 01:29
Hey Beast, what resolution would you like this at? It should be done by tomarrow if all goes well.


If it was illegal to be stupid we'd run out of room.

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DB PROgrammer
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Posted: 3rd Feb 2008 01:30

Its done I think. Just need to know the res you need.


If it was illegal to be stupid we'd run out of room.
Beast E Gargoyle
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Posted: 3rd Feb 2008 04:03
I'm not sure let me ask Andy what size he wants. All the best, Beastegargoyle

Streets of Rage the best 3d beat em up ever check out the wip on apollo forums!
Deathead
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Posted: 3rd Feb 2008 19:04
Teaspoon: Your models no offence look really high-poly.

Bizar Guy
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Posted: 3rd Feb 2008 20:10
I agree with Deathhead. And especially because they'd be so small on screen they really should have low polly counts.

This project is comming along pretty well. I'll keep a closer eye on it.


BlockVerse-> Old School Beta Demo-> Dream-> Old School-> Guitar Platformer
Goldeneye Nemesis
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Posted: 3rd Feb 2008 23:40
wow well done everyone, there's some seriously good work coming in from all of you so thank you.

I've been a bit off-grid recently, unfortunately I suffered a bereavement which knocked me for six as some of you may know.

I'm going to try and do a catch up session this week and work through all the new stuff and get it integrated into a new demo.

To answer a question, background images I've found work well at 640x480, or 800 x 600 as PNG files, I find it keeps in with the retro style and doesnt look too hi rez.The background image is a fixed plane (stayes relative to the camrea), I guess it could be animated if we needed to persue that avenue.

I don't know how many of you have had time to play with the engine, but you can already add your own models to levels in the demo to see how they look, if anyone is interested, I'll explain how.

Anyway, keep up the good work everyone! Hopefully we arent that far off finishing the engine on this and then its just modelling left.

Beast E Gargoyle
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Posted: 4th Feb 2008 22:42 Edited at: 4th Feb 2008 22:43
@ A Tea Sppon- I took a quick in game pic of your models in action. Comments I know I need to size down the firehydrant and as u can see by the pic we already have a lamp post. All the best, Beastegargoyle

Streets of Rage the best 3d beat em up ever check out the wip on apollo forums!

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DB PROgrammer
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Posted: 7th Feb 2008 04:40
Hey Beast do you want me to e-mail you the backgrounds or should I just post' em here. It's been taking me a little longer to create the tavarn scene as its more complicated and I have had less free time then usual.


If it was illegal to be stupid we'd run out of room.
Beast E Gargoyle
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Posted: 7th Feb 2008 16:14
Whichever way is best for you to send them. All the best, Beastegargoyle

Streets of Rage the best 3d beat em up ever check out the wip on apollo forums!
hessiess
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Posted: 15th Feb 2008 16:41 Edited at: 15th Feb 2008 19:43
updated blaze animations. the character now has all the essentials.

http://hessiess.dyndns.org/portfolio_3D_F_2.php

Beast: il mail you an updated model

Beast E Gargoyle
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Posted: 3rd Mar 2008 03:50
@DB PROgrammer- Please send me the background images for the boardwalk and i'll see what I can do this week; because I'm on vacation and have some free time. All the best,
Beastegargoyle

Streets of Rage the best 3d beat em up ever check out the wip on apollo forums!
The Last Great Swordsmen Wip here http://forum.thegamecreators.com/?m=forum_view&t=124414&b=19
DB PROgrammer
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Posted: 3rd Mar 2008 04:16
Sent.


I'm Pro grammer.
Beast E Gargoyle
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Posted: 3rd Mar 2008 04:22
Okay I receieved it. I'll take a look at it tommorow. All the best,
Beastegargoyle

Streets of Rage the best 3d beat em up ever check out the wip on apollo forums!
The Last Great Swordsmen Wip here http://forum.thegamecreators.com/?m=forum_view&t=124414&b=19
Rage
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Posted: 5th Mar 2008 02:23 Edited at: 7th Mar 2008 01:23
Nice works you game seem pretty good, I love S.O.R. (specially S.O.R.1).

This is how looks like my fast made low poly models:


Made for a RPG o MMORPG



If you want the BAT or AXE tell me I will give you for free.
Roxas
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Posted: 5th Mar 2008 02:53
Really nice models Rage


Click For Details!
Rage
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Posted: 5th Mar 2008 06:34 Edited at: 6th Mar 2008 00:36


And a Fire Hydrant made in few minutes (about half hour)... Its low poly with "660" triangles a half of polys that you are using.


To recovery HP an apple:

138 triangles

A Katana (masamune):



Edited:
http://rapidshare.de/files/38750649/firehydra.zip.html

- no pass .zip, model is in .3DS format and texture in .BMP -

if you think texture is too big (512x512) you can resize to (256 or 128) without losing texture coordinates
Beast E Gargoyle
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Posted: 5th Mar 2008 16:25
Thanks Rage, please send me that great looking firehydrant. Also sorry about the bat, but Deathhead has so kindly made us a bat already that I like, but your's is great to. I love SOR1 the best too.
@DB PROgrammer- Sorry for not seeing your progress up so fast, but i'm building a level from Xml and it's the first time I have used Xml to make a level and it's slowing my progress. All the best,
Beastegargoyle

Streets of Rage the best 3d beat em up ever check out the wip on apollo forums!
The Last Great Swordsmen Wip here http://forum.thegamecreators.com/?m=forum_view&t=124414&b=19
Beast E Gargoyle
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Posted: 17th Mar 2008 03:38 Edited at: 17th Mar 2008 03:38
Update
We have made some more progeress with models fighting back and attacking and SOR4 is shaping up incredibly well. Here is a quick screenshot showcasing our latest build and what fire effects our engine can make. Tell me what ya think. All the best,
Beastegargoyle

Streets of Rage the best 3d beat em up ever check out the wip on apollo forums!
The Last Great Swordsmen Wip here http://forum.thegamecreators.com/?m=forum_view&t=124414&b=19

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Dr Manette
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Posted: 18th Mar 2008 22:04
That's an impressive screenie. Nice style too. I suggest lots of interactive items on the maps, makes the game more real and fun.

hessiess
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Posted: 14th Apr 2008 20:43
ready for some awesome beat em up action, well here it is, the demo verson of SOR4 is redy, all coments walcome
download

you will need the physx drivers to play it
http://www.ageia.com/drivers/drivers.html

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