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Newcomers DBPro Corner / createing animated models for darkbasic

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clockwork
21
Years of Service
User Offline
Joined: 21st Oct 2002
Location:
Posted: 21st Oct 2002 21:52
hello,
im trying to make my first game.
i have models which i can load fine when they are static, but i cant even seem to export animations into a .3DS file or an .x
what id really like to do is be able to use animations from poser export them, but i cant seem to do that ither. it merely makes a series of 3ds files, one for each frame.

help?
is there any software which does this with ease? to create an animated .x file like idle.x from the tutorials?
The Darthster
21
Years of Service
User Offline
Joined: 25th Sep 2002
Location: United Kingdom
Posted: 22nd Oct 2002 01:03
I can't help you with exporting, but if you load all your frames as .3ds files you can use the 'change mesh' command to animate, however it'll be quite slow and you will have to include lots of media.
clockwork
21
Years of Service
User Offline
Joined: 21st Oct 2002
Location:
Posted: 22nd Oct 2002 01:59
thedarthster: actualy, i considered that. but it would be far to slow to work properly.

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