He also said...
Quote: "You can post your questions here if you wish, but TGC will only answer the ones I send therefore I'd rather you send them straight to me "
...with the
CAN in Italics.
Quote: "Q: Can the player block attacks during melee combat? If so could it be made scriptable?
A: Melee combat is still only a trick of the system and has not been developed into a full combat approach. We have plans to author a true combat system, but it will not be part of the original release and will likely come in the form of a model pack with melee style weapons and an update to support the new code required, including blocking."
Plans? YES! PLANS for Melee!
I love it when a plan comes together!
Quote: "Q: Will there be animated textures in X10? Are there any plans in the future to include animated textures to the engine?
A: There are no user customizable animated textures in X10, however the ability to animate using textures has been in FPSC for a while. Check out the decal folder and decal use on the forums."
Now there's a trick that I had missed. Thanks for pointing that out.
Quote: "Q: Will variables be in x10?
A: There will be no variables in the FPI Script system of X10. The script system will be largely unchanged, except with the addition of a few extra commands and conditions."
Dang, I was hoping there would be a few.
Quote: "Q: Can we add lives in game, as well as health?
A: Yes, you get LIVES, HEALTH, AIR and we are thinking of adding SCORE too."
So, just change the HUDs and there's your variables.
Quote: "Q: Can you display each enemies health in some way?
A: The enemy displays their health as a bar over their heads, and will empty as they are hurt."
I hope that is on a toggle.
Quote: "Q: Will different body parts have different hit points?
A: No, the engine will not be able to identify which part of the character has been shot.We’d hope to address this in the future some time."
Yes, the head shots are crucial for an accurate zombie epic.
Quote: "Q: What graphics cards can it run on?
A: Any DX10 card will run FSCP X10, the better the card, the better FPSC X10 will run! See the NVIDA 8 Series range of cards or the AMD/ATI R600.
Q: What is the lowest end gfx card that X10 will run on comfortably and what difference would there be between the lowest and the highest?
A: We do not know this as yet, but we aim to have X10 run at bare minimum specs on any DX10 card."
That brings me to my only question...
When will the demo be available for the other 8 series cards ???(GeForce 8500 & 8600)