----------Download----------
Download 1
----------What is it?----------
To start off with, imagine a pinball game, set in space, with the ball affected by the gravity of nearby planets. That, in a utshell, is the basic concept of the gameplay for GDefender. The player's ship can be rotated and the power of the shot can be adjusted. Then the gravity simulation takes over, swinging the shot around planets, bouncing it off, and hitting "objectives" (barrels) left and right.
The game progresses through several different levels (at the moment there are only 4), each with a varying number of planets, of different types and sizes/masses. The objective throughout is to collect as many 'barrels' as possible, for use as an energy source for your home planet.
At the moment the basic gameplay is completed and working, however, there is still much to add. One of the next improvements will be to add more 'special' objectives, aka special barrels that give powers, funky planets, etc. More on that later.
----------Screenshots----------
Main Menu:
GamePlay:
----------Done----------

Main Menu

Main Engine

Collision

Basic Graphics

Explosion Animation

Smoke Effect

Frames per sec based movement

Level Loading, editor

Level progression

Level intro screen

Basic game gui

Basic soundfx
----------Todo-----------

Sound FX, Music

2-Player mode

Level Codes

Better Ship model

Customizable Options

Highscores?

Projectile object

More backgrounds

Storyline

More 'objectives' - different 'special' barrels, etc.

Any more suggestions?....
----------Thanks To----------
Scraggle (Free Planets

)
Sparky (Collision Plugin)
Well, that's all I've got, you can download the demo below. Atm, you can either select "Start Game" to start, or go to the "Enter code" option in the main menu and press enter, and then use the left/right keys to select any of the levels to play, and press enter again. I'm open to comments, critiques, and questions. Thanks guys!
-H4ck1d
[edit] Pictures aren't showing up, fixing...