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FPS Creator X10 / blood splashes

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Message
Marine10 beta corp
17
Years of Service
User Offline
Joined: 14th Jan 2007
Location: First Man Studios
Posted: 7th Sep 2007 18:12
I belive a good idea for FPSC X10 would be to have better blood splashes.
FPSC's blood splashes are kind of lame......the blood just all of the suddun appears on the wall behind the target, even if they are like 50ft away!
I think that when you shootsome one:
1- there should be an animation (better one) of the blood coming out.
2- the blood should fall to the floor...not stick to a wall

all comments and critsism is nessicary

FIRST MAN STUDIOS--Scripting and Game Design
Harrison, Alijandro, Jacob, Diego, Willis, Ned, Alex, Levi
Flash
19
Years of Service
User Offline
Joined: 31st Mar 2005
Location:
Posted: 7th Sep 2007 18:41
(I think) The blood is particle based. You can just about see it in some of the videos.

~Flash

Hippopottomonstrosesquippedaliophobia
Slayer222
17
Years of Service
User Offline
Joined: 19th Mar 2007
Location: Wherever I feel like
Posted: 7th Sep 2007 23:06
Yeah like in Q4 it's sweet when you fight an immobile boss and when your done the ground is dark blackish red!
*Slayer_2

EOT
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10111010
17
Years of Service
User Offline
Joined: 10th Aug 2006
Location:
Posted: 14th Sep 2007 23:30
Well i think that the blood splatters were still good in FPSC. But it would be nice to have them have different behaviors in X10. Like how in painkiller how if it was splashed on a wall it would sort of run down it a little. Oh well just a thought i havent even seen the blood splatters in any of the videos hope they add them in.

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