Quote: "I'm not surprised RickV has taken an interest in these, they would serve FPSC X10 users every bit as well as current X9 users due to the quality."
Yes I agree, thats exactly what I thought, can be used for both programs, personally if I was a punter going to a store to buy fpsc dx10, If I saw the models that have been shown in dx10, and these skyboxes in with the app, then Id get excited at the possibilities, skyboxes sort of act like a backdrop, they set the scene, they give you ideas on what can be possible. So yes I think these would look great in DX10
Yes I use Bryce, one could use higher end programs but the renders would come out too realistic for games, Bryce make a render that can fit both fpsc dx9 games and dx10 games, so its ideal for video game work.
Now how long in creation is another matter, Bryce is a real donkey to render out, the underwater cities skybox took 3 days to render out all 6 images, not all take that, some may take an hour for each image or less, some may take a few hours for each image to render, whatever it takes times in by 6, and thats just the render, plus you have to design them and then post work, it takes a long time, very time consuming, it looks simple but it isn't. But it all depends on what you are doing, Bryce is touch and go, you can get lucky and just hit it right and it all works, Bryce 6 is much better at getting lucky over version 5.
Now as for modelling and creating, thats up to you to come up with a nice design, there are a lot of tricks in using Bryce, you learn them over time, if I did another pack, which I have 3/4 of what I need for, it would come a lot quicker, like I say you just learn the extent of the program and what it can do, same as any program.