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FPSC Classic Models and Media / Free building and might take requests depending on difficulty.

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Deathead
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Posted: 28th Sep 2007 21:33
Hi! I made another free model for the forums! It is a building model and yes I'm aware of some of the doors and windows being small, and beware! My username is on the model but it fits right in the buildings texture so its fine. P.s the top model is off the model if you want this fixed I'll fix it and give you* a FIXED.zip thingy. *You as in the whole forums.
Download is coming.

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Deathead
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Posted: 28th Sep 2007 23:33
Come on! Download here aswell.

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Cheese Cake
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Posted: 28th Sep 2007 23:43
Looking nice!

Thanks man.



Cheers,
Cheese Cake.


Deathead
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Posted: 28th Sep 2007 23:45
Cheers Cheese Cake. Thanks for the Kind words anyways remember me to fix that goddamn error on the top of building. For some strange reason Entity maker detached the building on top of the building.

Deathead
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Posted: 29th Sep 2007 00:01
4-replys and 42 views. Anyways any requests no characters nor weapons just scenery.

phil17
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Posted: 29th Sep 2007 00:07
Death nice model the texture isnt all that good i dont mean to offend you but i think you could do better

For some requests i think a few more buildings would be appreciated by all.

Deathead
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Posted: 29th Sep 2007 00:08
@Phil17: Will do and yes I said in my first post that the texure was a tad off.

Orrion Carn
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Location: Sandpoint, Idaho
Posted: 29th Sep 2007 00:20
Could you make me a san fransico building? It really needed for a future game I'm planning. And maybe a San fransico bridge? Just scenary, long distance. Thanks in advance. If you need referance pics, let me know.


Deathead
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Posted: 29th Sep 2007 00:29
@Orrion: I was going to make the Vegas Pyramid as seen in Rainbow six, but of course without the lights Just with the lights lit on the top so if you give some references then I could easily whip them up for you.

Orrion Carn
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Posted: 29th Sep 2007 01:09 Edited at: 29th Sep 2007 01:39
http://www.toddadams.net/images/wallpaper/hires/The%20Golden%20Gate%20Bridge,%20San%20Francisco.jpg

(Sorry, but I can't get a link to appear. On the bridge, so, just copy and paste.)

Here's the golden gate bridge. That's also the kinda angle I want the player to see.

How many san francisco buildings can I request? I need at least three.

http://jeffbooth.net/archives/SanFranciscoBuilding.jpg

http://www.sfphotorama.com/uploaded_images/hobart_building-776906.jpg

http://www.ansariinc.com/ansariinc/Asset/Images/usf.jpg

Let me know if you need more. Thanks.


Ice Cube
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Location: United Kingdom
Posted: 29th Sep 2007 01:11
Not bad, but the texture needs more work. Looks a bit blur now. (I've read that u said it, but I have to comment)
Btw, I have just tested it and I think you haven't exported it the right way? Flip z...left handed system...may be z-axis up.
Just rotate it CCW, please

Anyway, it's free. Thanks!

Deathead
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Posted: 29th Sep 2007 01:36
@Orrion Carn: As much as you like but no complex building.
@Ice cube: About the rotation, use the 1-6 buttons to rotate it. so it fits.

Orrion Carn
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Posted: 29th Sep 2007 01:38 Edited at: 29th Sep 2007 01:44
How that? Not to complex?

Edit: All I really need is textured wall segments, then I can take it from there. Example of what I'm talking about: http://p.vtourist.com/2834135-Flatiron_building_the_first_skyscraper-New_York_City.jpg

Something like that. Like three versions: Glass building, concrete building with windows, and a brick building with windows.


Deathead
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Posted: 29th Sep 2007 01:58
Like things with twists and all that stuff. Segments I can do aswell.

Orrion Carn
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Posted: 29th Sep 2007 02:22
Well, segments is really all I need. So, on each building of each of the above listed, could you add a bottom segment for like entry doors, (Fake, part of the texture) a middle section, (Windows and such.) And a top section for like a crown molding like you see in the pic above.

(Above, AKA, last post)


Deathead
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Posted: 29th Sep 2007 02:28
@Orrion Carn: I would pile things on as I am only human so I can't go VOOM! And make a whole lot of models I'll do your models in this order...
1.San Fran Bridge.
2.Buildings.
3.Segments to make buildings.
Does that sound alright?

Orrion Carn
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Posted: 29th Sep 2007 03:35
Great. Drop me an e-mail when there done. Thanks.


Deathead
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Posted: 29th Sep 2007 03:39
Okay. The bridge may take awhile so you will be expecting to wait over 5 or 6 weeks for it to be finished.

Orrion Carn
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Posted: 29th Sep 2007 03:47 Edited at: 29th Sep 2007 03:51
Then could you make that last? That's not as urgent as the segments. The segments are really needed. Thanks.

Plus, the bridge should be that big, just a small object to see from a far. And maybe like an animation that ends after 500 frames?: I need the bridge to be destroyed right down the middle (Making basicly a end of the world game.)

Again Thanks,

Plus, do I need to pay for these items?


Deathead
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Posted: 29th Sep 2007 12:44 Edited at: 29th Sep 2007 12:45
Oh cool. I'll make 2 objects for the bridge then. Edit: I'm making these free so no money involved.

Orrion Carn
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Posted: 29th Sep 2007 18:46
Cool, thanks. Your the best deathhead.


Deathead
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Posted: 29th Sep 2007 19:08
@Orrion: I love doing free things for people. If this thread becomes successful I might release a model pack.

Orrion Carn
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Posted: 29th Sep 2007 19:11
Cool, keep it up.


Deathead
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Posted: 29th Sep 2007 19:26 Edited at: 29th Sep 2007 19:35
Okay Orrion I'm in the texturing stage of your bridge. It wasn't hard at all. Edit: Here is the model rendered in Blender.

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Orrion Carn
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Posted: 29th Sep 2007 19:33
Wow your fast. e-mail me a pic of the texture when you get the chance.


Deathead
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Posted: 29th Sep 2007 19:35
@Orrion Carn. Look at the post above yours to see your model rendered in Blender.

Orrion Carn
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Posted: 29th Sep 2007 19:39
Oh my gosh your really fast.


Deathead
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Posted: 29th Sep 2007 19:46 Edited at: 29th Sep 2007 19:46
Hehe. Edit: Not bad really 140 polies.

Deathead
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Posted: 29th Sep 2007 20:15
*DOuble* Texture is nearly finished just need to sort out some problems e.g. mismatching parts.

Leaning Objects To The Side
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Posted: 29th Sep 2007 20:41
Deathead thanks for the download.






Cheers,
Tanya
Deathead
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Posted: 29th Sep 2007 20:59
The bridge is now FPSC ready woohoo!

Orrion Carn
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Posted: 29th Sep 2007 21:04 Edited at: 29th Sep 2007 21:04
Oh man, you are good. two days and your done?


Deathead
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Posted: 29th Sep 2007 21:14
But I didn't model the bottom bits as you just want it as a background model right? Picture is it in FPSC prepare for a email soon

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Deathead
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Posted: 29th Sep 2007 21:20 Edited at: 29th Sep 2007 21:20
@Orrion:The bridge model insides is transparent. But you have a round and from a far distance it looks great.

Orrion Carn
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Posted: 29th Sep 2007 21:21
That's.... Beautiful.... ..... {Sniff}.... One day right? Your the best, can't wait for the San Fran building segments.


Deathead
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Posted: 29th Sep 2007 21:23
@Orrion: I'll make a model of a san fran building then I'll make segments Sound good?

Deathead
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Posted: 29th Sep 2007 21:38 Edited at: 29th Sep 2007 21:54
Double: Done a basic layout for the San Francisco buildings. Image Here now. Edit: As its been requested by another user on the forums for new buildings this shall be posted on this thread as a download.edit: Sent you the bridge

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Orrion Carn
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Posted: 29th Sep 2007 22:45
Thanks so much, I'll try out the bridge now. Thanks.


Deathead
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Posted: 29th Sep 2007 22:47
@Orrion: If you haven't seen it already I have the building in the post above (A IMAGE)

Orrion Carn
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Posted: 29th Sep 2007 22:59
Yeah, I say it, I tried out the bridge... Why isn't it textured?


Deathead
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Posted: 29th Sep 2007 23:01 Edited at: 29th Sep 2007 23:03
What! No texture!!

Deathead
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Posted: 29th Sep 2007 23:08
Send me a pic.

Orrion Carn
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Posted: 29th Sep 2007 23:11
K, pic coming by e-mail.


Deathead
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Posted: 29th Sep 2007 23:16
Hehe. Its probably becuase of you using the trial.

Orrion Carn
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Posted: 29th Sep 2007 23:18
oh, yeah... Forgot...


Orrion Carn
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Posted: 29th Sep 2007 23:18
But, I downloaded DarkFacts items and they worked... What went wrong?


Deathead
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Posted: 29th Sep 2007 23:23
Try making a new folder in C:\Program Files\The Game Creators\FPS Creator\Files\entitybank then call the folder Entity workshop. Because in FPSC's original models the textures are called Soemthign_N1.dds.

Orrion Carn
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Posted: 29th Sep 2007 23:35
Nope, that didn't work... I guess I'll just have to buy FPSC to use it... Anyways. I'll put off this project until I can get FPSC... But, doesn't hurt to make the segments to keep on hand right?


Deathead
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Posted: 29th Sep 2007 23:36
Not really I'm making the house model first. Then segments still.

Orrion Carn
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Posted: 29th Sep 2007 23:47
That's what I mean't... Anyway... Thanks.


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