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FPS Creator X10 / 3dsmax and Terrain Segments with water

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Mr BIGMIND dev
13
Years of Service
User Offline
Joined: 4th Feb 2007
Location:
Posted: 25th Oct 2007 04:20
Hello,

I was thinking of using some of the Terrain segments advertised with FPSMAGIC for FPSCX10 but i have heard that the ones for FPSC did not allow the NPC's to walk across them properly, im not sure if this is true...?

I also need to know if i can make my own terrain segments in 3dsmax and import into FPSCX10 (with NPC'S and PLAYER acting accordingly when they walk over it)

If so what are the restrictions and guidelines for this (EG Segment Size??)

Lastly

How does the water in X10 react with custom terrain bumps.. Is it bitty and TORN and shore points or does it rest linear...as it should???

I know its a lot at once...But i realy would appreciate any help...Thanks a lot guys

R

Let your creative juices drip freely from the Slate of your mind!! R

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