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FPS Creator X10 / A couple of media based q's for X10 (sorry if in wrong place)

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Mr BIGMIND dev
13
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Joined: 4th Feb 2007
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Posted: 25th Oct 2007 22:23
Hello fellows,
I'm new to this forum so reply's would be greatly appreciated.
I am planning a game ATM but i won't bore you with details until its suffucient and stands out from the millions of similar mundane claims ....However, i have a few questions that i need answering.

*Does anyone know if Cloth and Hair motion will be supported in FPSCX10?

*I have created some models in ZBrush and known that i can import my work to Autodesk MAYA. Will ZBrush Models resolve around MAYA bipeds? i know that Maya has modeling built in but i like the brush work in Zbrush....

Hope someone can help.......

Thanks guys

R

Let your creative juices drip freely from the Slate of your mind!! R
Flash
14
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Joined: 31st Mar 2005
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Posted: 26th Oct 2007 23:19
If you mean 'real-time' cloth and hair rendering, then no, sorry.

However, the characters do have ragcoll physics, which is something that they have said may be expanded to other objects other than characters at a later date, which may do what you need.

However, I wouldnt rely on that solving the problem, it's only a possibility.

Hope that helps =]

~Flash

Hippopottomonstrosesquippedaliophobia
Opposing force
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Joined: 10th Aug 2005
Location: England
Posted: 26th Oct 2007 23:47
Why have you created two threads about the same subject?

http://www.freewebs.com/teammegabasic/
For low price FPSC and Dark BASIC media packs.
Mr BIGMIND dev
13
Years of Service
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Joined: 4th Feb 2007
Location:
Posted: 29th Oct 2007 20:59
Thanks flash

Let your creative juices drip freely from the Slate of your mind!! R

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