hey there. I have a copy of Maya autodesk and Zbrush.. I was wondering what the limitations of custom characters and animations will be in X10.
if im willing to put the time into HIGH polygon models and animations to go with it (next gen style stuff) then will X10 support it?
for instance, with Hair can i make a blowing animation in maya as part of the IDLE model animation thuis creating a wind effect?? or will X10 support realtime cloth and hair ECT..
I Guess my main question is "Will X10 meet up to NEXT GEN standards given the media??"
Any help Appreciated...
Peace
r
Let your creative juices drip freely from the Slate of your mind!! R