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FPS Creator X10 / X10 Abilitys

Author
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Mr BIGMIND dev
17
Years of Service
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Joined: 4th Feb 2007
Location:
Posted: 26th Oct 2007 01:04
hey there. I have a copy of Maya autodesk and Zbrush.. I was wondering what the limitations of custom characters and animations will be in X10.

if im willing to put the time into HIGH polygon models and animations to go with it (next gen style stuff) then will X10 support it?

for instance, with Hair can i make a blowing animation in maya as part of the IDLE model animation thuis creating a wind effect?? or will X10 support realtime cloth and hair ECT..

I Guess my main question is "Will X10 meet up to NEXT GEN standards given the media??"

Any help Appreciated...

Peace

r

Let your creative juices drip freely from the Slate of your mind!! R
Jeremiah
17
Years of Service
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Joined: 9th Sep 2006
Location:
Posted: 26th Oct 2007 21:25
nope
Mr BIGMIND dev
17
Years of Service
User Offline
Joined: 4th Feb 2007
Location:
Posted: 29th Oct 2007 20:58
thanks for the reply....
Do you have any suggestions as to better Engines.... Im not affraid of coding either

Let your creative juices drip freely from the Slate of your mind!! R

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