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FPS Creator X10 / New Poster Feature in X10!

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RickV
TGC Development Director
20
Years of Service
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Joined: 27th Apr 2000
Location: United Kingdom
Posted: 1st Nov 2007 00:58
We squeezed a cool new feature into X10 just at the very last minute. It's now possible to easily select a bitmap and have it auto converted into a wall furniture item. It can then be placed on walls, floors or ceilings.

The attached pic shows me selecting an image from my hard disk.

Financial Director
TGC Team
[Check out Jed McKenna - http://www.wisefoolpress.com/]

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RickV
TGC Development Director
20
Years of Service
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Joined: 27th Apr 2000
Location: United Kingdom
Posted: 1st Nov 2007 01:00
Here's that image added to a wall in a simple level.

Financial Director
TGC Team
[Check out Jed McKenna - http://www.wisefoolpress.com/]

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Endless Fps Team
13
Years of Service
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Joined: 25th Jul 2007
Location: At home...
Posted: 1st Nov 2007 01:11
Sweet...Thats really a good idea...So is FPSC X10 ready for launch?

Today?


http://endlessfpsteam.tripod.com/
Dr Parsnips
13
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Joined: 14th Jul 2007
Location: London
Posted: 1st Nov 2007 01:13
thats quality! that opens up awsome things for graffiti and just general pictures, whcih means more custimisation! the possibilites are endless!!

HMMMMMMM
RickV
TGC Development Director
20
Years of Service
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Joined: 27th Apr 2000
Location: United Kingdom
Posted: 1st Nov 2007 01:14
Another image showing some iconic images!

Financial Director
TGC Team
[Check out Jed McKenna - http://www.wisefoolpress.com/]

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RickV
TGC Development Director
20
Years of Service
User Offline
Joined: 27th Apr 2000
Location: United Kingdom
Posted: 1st Nov 2007 01:14
You will have some serious fun with the Poster feature!!!

Financial Director
TGC Team
[Check out Jed McKenna - http://www.wisefoolpress.com/]
Dr Parsnips
13
Years of Service
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Joined: 14th Jul 2007
Location: London
Posted: 1st Nov 2007 01:15
thats so good! and nice reflection btw! you guys are really proud of that arnt you lol! mind you i would be too if i could make something that cool!

HMMMMMMM
shadow651
13
Years of Service
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Joined: 15th Apr 2007
Location: kicking it with my hommie darth V
Posted: 1st Nov 2007 01:39
thats going to be very useful no longer will we have re texture the wall or model the poster
thanks Lee/Rick
Conjured Entertainment
AGK Developer
15
Years of Service
User Offline
Joined: 12th Sep 2005
Location: Nirvana
Posted: 1st Nov 2007 02:53
OMG! TRON
LOL


Quote: "It's now possible to easily select a bitmap and have it auto converted into a wall furniture item."

So, I guess this means that it makes an entity rather than re-texturing the wall.
Very Nice
Thanks

Don't forget to visit Conjured Entertainment

force master
13
Years of Service
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Joined: 21st Sep 2007
Location:
Posted: 1st Nov 2007 06:00
Actually it makes it a total waste of my time

because I will spend 96 hours trying to come up with the right damn poster.
Plystire
17
Years of Service
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Joined: 18th Feb 2003
Location: Staring into the digital ether
Posted: 1st Nov 2007 10:17
Sweet! A built-in SignsIV! Nice idea. Put all the third-parties out of business! lol, j/k


The one and only,
~PlystirE~

Slayer222
13
Years of Service
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Joined: 19th Mar 2007
Location: Wherever I feel like
Posted: 1st Nov 2007 16:36
Now I have to choose between the Q4 editor and this, ARGH!

EOT
[img][/img]
Check it out here: http://eliteops.piczo.com/?cr=6&rfm=y
Snipesoul
13
Years of Service
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Joined: 29th Aug 2007
Location: Somewhere in New York...
Posted: 1st Nov 2007 23:53
I think other image formats such as jpg, gif, png, etc would be nice. You can maybe add that in new updates.
Inspire
13
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Joined: 23rd Dec 2006
Location: Rochester, NY
Posted: 2nd Nov 2007 02:01
Does this feature create a 2D plane, or is the image 3D?

Deathead
13
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Joined: 14th Oct 2006
Location:
Posted: 2nd Nov 2007 09:13
Inspire
13
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Joined: 23rd Dec 2006
Location: Rochester, NY
Posted: 2nd Nov 2007 21:48
Er...how do you know?

Snipesoul
13
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Joined: 29th Aug 2007
Location: Somewhere in New York...
Posted: 3rd Nov 2007 00:02
Look at the pics, they leave a little shadow behind them.
RickV
TGC Development Director
20
Years of Service
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Joined: 27th Apr 2000
Location: United Kingdom
Posted: 3rd Nov 2007 00:31
3D! You can even set the depth of them.

Financial Director
TGC Team
[Check out Jed McKenna - http://www.wisefoolpress.com/]
Black Terror
14
Years of Service
User Offline
Joined: 22nd Mar 2006
Location: Pulse Game Development
Posted: 3rd Nov 2007 00:58
It might be better if they can be 2D because 3D won't allow the image to be transparent.


Custom graphics, textures, and segments
Inspire
13
Years of Service
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Joined: 23rd Dec 2006
Location: Rochester, NY
Posted: 3rd Nov 2007 05:19
Why? Apply an alpha map, and you can still have transparency.

Thanks Rick! That's pretty sick.

Er...who's Jed McKenna [in your sig]? I went to the site, but I'm not entirely sure what I'm looking at.

Black Terror
14
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Joined: 22nd Mar 2006
Location: Pulse Game Development
Posted: 3rd Nov 2007 16:05
Yes but it will not be flat on the wall. And there may even be a shadow...


Custom graphics, textures, and segments
chaos warrior
13
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Joined: 21st Aug 2007
Location:
Posted: 4th Nov 2007 23:02
Now i have an idea how to put a story to my game!
Corky
User Banned
Posted: 16th Nov 2007 03:00
This is awesome it will open up lots more creativity in games.

Storm 6000
15
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Joined: 10th Oct 2004
Location:
Posted: 16th Nov 2007 10:59
great feature, will save bucket loads of time and effort for simple additions

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