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DLL Talk / Sparky's Collision - Object Count

Author
Message
nz0
AGK Developer
16
Years of Service
User Offline
Joined: 13th Jun 2007
Location: Cheshire,UK
Posted: 9th Nov 2007 21:36
I have tried to ascertain how many objects have collision checking on, hopefully using SC_getObjectCount(), but it is always 0.

I am aware that this is reset to 0 once called, but I only call it once per sync. I know I have several dozen objects that have been initiated with SC_setupObject!!

My Robotron remake - http://norrish.force9.co.uk/robotron
My I,Robot remake WIP - http://norrish.force9.co.uk/irobot

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