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Dark Physics & Dark A.I. & Dark Dynamix / character controller straffing?

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David iz cool
18
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Joined: 21st Sep 2005
Location: somewhere lol :P
Posted: 11th Nov 2007 08:40
hi,how would u make the character controller move left and right,strafe???
maverick 123
16
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Joined: 26th Nov 2007
Location:
Posted: 26th Nov 2007 23:48
its not possible
Airslide
19
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Joined: 18th Oct 2004
Location: California
Posted: 5th Dec 2007 04:26
As I've already said in another thread - simply rotate him to the right/left, move him, and rotate him back Make sure you save the initial rotation. Using this technique when rotating up/down allows you to apply gravity and jumping.


Vote today and play the games!
thebulk71
18
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Joined: 2nd Jan 2006
Location: takin a poop
Posted: 9th Dec 2007 20:31
Quote: "its not possible"


please... verify your info. The character controller appears useless at first glance, but it is actually one of the best collision box systems out there, especially combined with Sparky's collision DLL. EXPERIMENT people! DBP is amazing with some imagination and efforts!
david w
18
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Joined: 18th Dec 2005
Location: U.S.A. Michigan
Posted: 9th Dec 2007 21:44
@thebuldk71 can you post your code to show us how its done?
Xarshi
18
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Joined: 25th Dec 2005
Location: Ohio
Posted: 11th Dec 2007 02:02
I can. Heres basicly how you would rotate it(not to sure about the command to move the character controller)



just change the + 90 to - 90 for left strafing. Again, I haven't used dbp in over like 5 months, so I'm not 100% what the commands are.

WC Physics - PhysX wrapper for Dark GDK.
thebulk71
18
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Joined: 2nd Jan 2006
Location: takin a poop
Posted: 11th Dec 2007 02:03
I'm feeling nice so here is an extract. From this you should be abled to figure out gravity, etc...

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