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FPS Creator X10 / Multiple textures for entities in FPSC X10

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Message
Conjured Entertainment
AGK Developer
15
Years of Service
User Offline
Joined: 12th Sep 2005
Location: Nirvana
Posted: 28th Nov 2007 19:04 Edited at: 28th Nov 2007 19:13
I was wondering about the multiple textures for FPSC X10...

I know if you have multiple textures then you can fill a room with unique looking enemies.
Can we change these "on the fly", meaning switching textures on a character already in the game using the ALTTEXTURE=X in a script??
Or, is that still limited to non-character entities?

I know I know, why don't I wait a few days and find out, right.
Just curious now, because I am working on a game idea that needs it.
I guess I can wait, I just thought that one of you lucky beta testers would know.

Don't forget to visit Conjured Entertainment

Doggy
14
Years of Service
User Offline
Joined: 9th Dec 2005
Location:
Posted: 28th Nov 2007 19:15 Edited at: 28th Nov 2007 19:23
* whoopsie, I read your post a bit wrong. Deleted this one*

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