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Dark Physics & Dark A.I. & Dark Dynamix / Hiding Objects when they reach a certain position!

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solid snake21
17
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Joined: 26th Sep 2006
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Posted: 16th Dec 2007 20:23
Hi everyone. I am simulating a 3D Snooker game. Actually as we all know that the balls need to be pocketed at 6 locations, but what i have in my mind is that when the balls reach a certain pocket or its coordinate, it gets hidden!...any one has a solution for it? or any other suggestion on what should i do?!...thnk You!
Codger
21
Years of Service
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Joined: 23rd Nov 2002
Location:
Posted: 16th Dec 2007 20:44
Assuming the ball is falling into a pocket it should drop below the level of the table.



Codger

I attached a model of a pool table I made a while back use it as you wish

System
PIV 2.8 MZ 512 Mem
FX 5600 256 mem

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