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FPSC Classic Work In Progress / Emergence Offices MP

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Gunn3r
18
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Joined: 12th Jun 2006
Location: Portland, OR
Posted: 28th Jan 2008 23:45 Edited at: 29th Jan 2008 01:08
I've decided to release another multiplayer map that I made for Emergence. It's set in the game's 4nd level which is Paycore Weaponry's office complex. This map will be bundled with the Warehouse map and the Single Player campaign which will feature Lemur V2.





That's all the screens for now.

http://files.filefront.com/Emergence+Offices+MP+setupexe/;9529088;/fileinfo.html

[url=http://gunn3rgames.zxq.net]
[/url]
Roger Wilco
19
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Location: In the Shadow of Chernobyl
Posted: 28th Jan 2008 23:54
Nice work! Will download it first thing in the morning.
Gunn3r
18
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Location: Portland, OR
Posted: 29th Jan 2008 00:00
Thanks man. I just found a few mistakes that I've made, so I have to fix those really fast, but then I'll upload.

[url=http://gunn3rgames.zxq.net]
[/url]
Gunn3r
18
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Location: Portland, OR
Posted: 29th Jan 2008 01:08
Sorry for the double post, but it's been uploaded to FileFront! The link is in the first post. If anyone one would like to play against me, post, download, and then join the game that I will be hosting.

[url=http://gunn3rgames.zxq.net]
[/url]
Inspire
17
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Joined: 23rd Dec 2006
Location: Rochester, NY
Posted: 29th Jan 2008 01:26
Looks very nice.

Gunn3r
18
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Joined: 12th Jun 2006
Location: Portland, OR
Posted: 29th Jan 2008 01:31
Thanks, Inspire. This is almost exactly what the single player mission will look like. (Well, for part of it at least...)

[url=http://gunn3rgames.zxq.net]
[/url]
Zdrok
17
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Joined: 19th Dec 2006
Location: Pittsburgh
Posted: 29th Jan 2008 01:53
Do you think you could show us some editor shots of the Warehouse & Office levels to see what the design should be like? It'd benefit people like me who are having trouble making levels (we wouldn't copy you, just see how you did it).

Failure to Cooperate
Coming to a PC near you.
Gunn3r
18
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Joined: 12th Jun 2006
Location: Portland, OR
Posted: 29th Jan 2008 02:01
Sure. I was going to do this with Tristan Craft, and make a strategy guide out of it for some of the harder puzzles, but I can do it for these maps.

Attached: Editor shot of the warehouse

[url=http://gunn3rgames.zxq.net]
[/url]

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Gunn3r
18
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Joined: 12th Jun 2006
Location: Portland, OR
Posted: 29th Jan 2008 02:01
Attached: Editor shot of the offices

[url=http://gunn3rgames.zxq.net]
[/url]

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Zdrok
17
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Location: Pittsburgh
Posted: 29th Jan 2008 02:19
Where did you get those buildings at?

By the way, if you need modern-day, office-like furniture, I recommend MP2, and DarkFact's Furniture and Debris Pack (two separate packs; look on the Model Packs section on FPS-Files.com).

Failure to Cooperate
Coming to a PC near you.
Gunn3r
18
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Location: Portland, OR
Posted: 29th Jan 2008 02:21
I have MP2, but the furniture that came with it didn't really match the flow of the rooms. I'll get DF's furniture pack, because I don't know if I have it... And those buildings are free off of the forums from about a month ago. Maybe a little longer.

[url=http://gunn3rgames.zxq.net]
[/url]
Troy Chambers
17
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Location: the PHOENIX space station
Posted: 29th Jan 2008 02:39
Whoa, this looks great dude.

keep it up

PHOENIX: SlayeR, an up-coming multiplayer deathmatch game by Troy Chambers
Gunn3r
18
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Location: Portland, OR
Posted: 29th Jan 2008 02:49
Thanks man. It didn't take very long to get to this. The reason why it took so long to get this to upload was FPSC kept freezing...

[url=http://gunn3rgames.zxq.net]
[/url]
Troy Chambers
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Posted: 29th Jan 2008 02:57
Your Welcome

PHOENIX: SlayeR, an up-coming multiplayer deathmatch game by Troy Chambers
Gunn3r
18
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Location: Portland, OR
Posted: 29th Jan 2008 02:59
If you have it downloaded, I'm starting a game right now...

[url=http://gunn3rgames.zxq.net]
[/url]
Troy Chambers
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Location: the PHOENIX space station
Posted: 29th Jan 2008 03:01
I'm at my moms place right now, and she doesnt like it when I download stuff so, I havent, I do my downloading and work on FPSC at my dads place. But I'll be there this weekend and i'll try and join ya, but I'll most likely be busy making maps for my game.

PHOENIX: SlayeR, an up-coming multiplayer deathmatch game by Troy Chambers
Gunn3r
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Location: Portland, OR
Posted: 29th Jan 2008 05:02
By this weekend, there will be screens of a new version of this. There will be a couple of people to beta test it, but the new version will not be released immediately, but instead with the release of the full game.

[url=http://gunn3rgames.zxq.net]
[/url]
General powell11
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Posted: 29th Jan 2008 05:06
some has been playing too much tom clancys rainbow six vegas, it looks just like one of the maps, great work!

Check out gang- the gangster fps
Gunn3r
18
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Location: Portland, OR
Posted: 29th Jan 2008 05:15
Wow. Thanks for the comparison to Vegas! I never really though of Vegas while making this map. It will be a lot different, though. A lot better, IMO.

[url=http://gunn3rgames.zxq.net]
[/url]
Cyborg ART
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Joined: 14th Jan 2007
Location: Sweden - Sthlm
Posted: 29th Jan 2008 19:32
I am up for a game, but only if my computer allows
Anyone who wants to join?

Gunn3r
18
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Location: Portland, OR
Posted: 30th Jan 2008 02:03
Sorry I couldn't host earlier. I was at school.

[url=http://gunn3rgames.zxq.net]
[/url]
Gunn3r
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Location: Portland, OR
Posted: 30th Jan 2008 05:03
Screenies of V2!





[url=http://gunn3rgames.zxq.net]
[/url]
AlanC
18
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Location: Seattle, WA
Posted: 31st Jan 2008 03:59
Lookin great!

Gunn3r
18
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Location: Portland, OR
Posted: 31st Jan 2008 04:19
Do you think that I've gotten any better since you first saw my screens of Emergence back in July, AlanC?

[url=http://gunn3rgames.zxq.net]
[/url]
A13X
16
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Joined: 21st Dec 2007
Location: Sydney NSW
Posted: 2nd Feb 2008 00:18


Stunning work. Can you please give a link to the bulding downloads? Thanks a lot if you can.

Your level design looks great, and the screenies are awsome.

Will download ASAP.
Valkynaz
17
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Joined: 1st Nov 2007
Location: I forget
Posted: 2nd Feb 2008 00:26
Man, this game is looking great, but I'm a little confused and have some questions (p.s.-sorry to bother you 'bout this)

1)The filefront download, is that like a demo level?
2)I understand you are using custom content, are you able (allowed) to tell me what that would be?
3)How do you do it?!?!



Gunn3r
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Location: Portland, OR
Posted: 2nd Feb 2008 03:51
@A13X, http://forum.thegamecreators.com/?m=forum_view&t=120332&b=24&p=1
Those were released last month as a free Christmas present to us all.
Thanks for the complement. The Offices V2 will be released with the full game in a couple of weeks.

@Valkynaz,
1) The download in this thread is only V1. If you wait for a couple of weeks, you can download the second version that is seen in the most recent screenies.
2) Most of the content in V2 was released by DarkFact. If you do a search, you can find most of his free models that he released. That accounts for about 80-90% of all my models.
3) I test, and test, and test, and test, and change things and test, and test.... In other words, it's my strict "filtering" process. If I don't like the way something looks, I will change it until I really like it.

[url=http://gunn3rgames.zxq.net]
[/url]
A13X
16
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Location: Sydney NSW
Posted: 2nd Feb 2008 08:08
Awsome thanks for the link.

Looking foreward to the next edition!
Gunn3r
18
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Joined: 12th Jun 2006
Location: Portland, OR
Posted: 2nd Feb 2008 22:39
I've had Duplex and LT Tatters beta test V2 with me, and I now have a list of things that I have to go work on. Things like better framerate optimization, more obvious gun placements, and small stuff like that. Other than that, the final screens are shown above. Unless I decide that I can do better by starting over. Which might happen.

[url=http://gunn3rgames.zxq.net]
[/url]
CoffeeGrunt
17
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Joined: 5th Oct 2007
Location: England
Posted: 3rd Feb 2008 01:00
@Gunn3r

These maps get better and better, imagine what you could do with Lemur V2! How's Tristan Craft and The Lost City coming on, I'm looking forward to that one!

bobert
17
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Location: where ever they sell chocolate
Posted: 3rd Feb 2008 01:27
where did you get those balconies?! I want them!

in the immortal words of cheeshead you are a forum ruiner guy!
Gunn3r
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Location: Portland, OR
Posted: 3rd Feb 2008 01:27
The most recent progress is displayed at IGD.Net. I'll post here after a few hours or so, but I'm getting closer to a workable state that I can start making TC in.

[url=http://gunn3rgames.zxq.net]
[/url]
Defy
FPSC BOTB Developer
VBOTB Developer '09
17
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Joined: 20th Aug 2007
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Posted: 3rd Feb 2008 01:49
@gunn3r. I would like to wish you all the best with this game, your other project with R.Wilco (i think thats right) and anything you do in the future.

Have a good 1.
Gunn3r
18
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Location: Portland, OR
Posted: 3rd Feb 2008 06:16
Thanks deca. Hope you do well, as well. Good luck.

[url=http://gunn3rgames.zxq.net]
[/url]
bobert
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Posted: 3rd Feb 2008 19:21
can anyone tell me where he got that screen thing? of all the continants i once had it but i deleted it

in the immortal words of cheeshead you are a forum ruiner guy!
Duplex
User Banned
Posted: 3rd Feb 2008 19:53
Oakly designs sci-fi pack - look on FPS-files for it.

Gunn3r
18
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Location: Portland, OR
Posted: 3rd Feb 2008 20:13
Quote: "where did you get those balconies?! I want them!"

Sorry for not replying to this. I didn't see it. Those balconies were a request from Nickydude that Henry Ham made. After Nickydude downloaded it, Henry Ham gave it to the community for use in their games. It's not too far back. Maybe a month or so.

[url=http://gunn3rgames.zxq.net]
[/url]
bobert
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Posted: 4th Feb 2008 23:15
thaanks man

in the immortal words of cheeshead you are a forum ruiner guy!
Gunn3r
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Location: Portland, OR
Posted: 5th Feb 2008 02:43
No problem. Just glad I could help.

[url=http://gunn3rgames.zxq.net]
[/url]
Fuzz
18
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Location: Tasmania, Australia
Posted: 5th Feb 2008 02:53
Hey Gunn3r looks awesome

Love to play a few matches some time.



Uriah

DARKEST NIGHTMARE
coming 2008
Gunn3r
18
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Location: Portland, OR
Posted: 5th Feb 2008 03:06
Ok. I'd love to play it against up to 16 people once it's released for free when Lemur comes out.

[url=http://gunn3rgames.zxq.net]
[/url]
Fuzz
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Posted: 5th Feb 2008 05:27
Ok sounds like a plan lol

DARKEST NIGHTMARE
coming 2008
Goosebox
17
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Location: The US and A
Posted: 9th Feb 2008 03:09
wow, everything affiliated with Emergence looks brilliant!
keep it up, its all looking really good.

-goose

User of AMD Athlon(tm) XP 2800+ 2.08GHZ CPU, 1GB RAM, NVIDIA GeForce FX 5700 256MB Memory Graphics Card.
Gunn3r
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Location: Portland, OR
Posted: 9th Feb 2008 03:44
Thanks. It's just about done. I know I keep saying that, but I mean it. It needs a few tweaks here and there, but it's overall ready for Lemur.

[url=http://gunn3rgames.zxq.net]
[/url]
Goosebox
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Posted: 9th Feb 2008 03:53
sweet, cant wait

-goose

User of AMD Athlon(tm) XP 2800+ 2.08GHZ CPU, 1GB RAM, NVIDIA GeForce FX 5700 256MB Memory Graphics Card.
Gunn3r
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Location: Portland, OR
Posted: 9th Feb 2008 04:38
I hope I deliver. A lot of people have commented on how good this looks, so I don't want to disappoint if it's not. It'll be free, so everyone who want's to play it, can.

[url=http://gunn3rgames.zxq.net]
[/url]
General powell11
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Posted: 9th Feb 2008 05:26
this is really looking incredible, kind of like reainbow six vegas, maby americas army or call of duty 4, like a mix between all

Check out gang- the gangster fps
Gunn3r
18
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Location: Portland, OR
Posted: 9th Feb 2008 05:28
Wow! Thanks for the compliment. I'm just trying to incorporate everyone's suggestions for it...

[url=http://gunn3rgames.zxq.net]
[/url]
General powell11
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Posted: 9th Feb 2008 05:30
that is really looking nice tho, are those custom segments? they look great!

Check out gang- the gangster fps
Gunn3r
18
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Joined: 12th Jun 2006
Location: Portland, OR
Posted: 9th Feb 2008 06:18
Those are custom segments. I found some textures online that I can use royalty free. I put them into FPSC using Firma.

[url=http://gunn3rgames.zxq.net]
[/url]

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