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FPSC Classic Work In Progress / The Dead Live (zombie game)

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beachard5
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Posted: 21st Mar 2008 01:55 Edited at: 21st Mar 2008 02:00
heres some new pics of the first level to fit the story. All of His home









the game is lighter then in the pictures


how the single player game is coming along
(there will be 16 or more levels)

1st level 90% (demends if i have to change the story again)
2ed level 85% (demends)
3ed level 0%

how the Muitiplayer is coming along
(still deciding if I will have Muitiplayer)

1st map 100%
2ed map 0%
3ed map 0%

sorry im taking so long is just want it to be good.

Dude232
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Posted: 21st Mar 2008 02:20
i think the screens show a great use of stock media

ASTECH
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Posted: 21st Mar 2008 03:03
The audio sounds like a guitar fighting a chainsaw. lol

Astek


Make the move to indiegamedev.net today! We're the fairest around! -EFX 1.5 Official Tester-
puppyofkosh
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Posted: 21st Mar 2008 04:30 Edited at: 21st Mar 2008 04:31
I think that the new screens are a HUGE improvement, screens are awesome-10/10

oh edit: if you need any help with the game or whatever, email me

beachard5
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Posted: 21st Mar 2008 05:21 Edited at: 21st Mar 2008 05:40
Quote: "if you need any help with the game or whatever, email me"


ya i could really use it if you wouldn't mind I will email you.



ok guys im going to be in flordia for 7 days so im putting it on hold tell i get back.

beachard5
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Posted: 21st Mar 2008 16:03
puppy of kosh whats you email. I was trying to email you but it didnt. work so if you could just tell me your email. or you could just email me on what you could do like props,segments,cutscence,level design.

my email is [email protected]

thanks

puppyofkosh
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Posted: 21st Mar 2008 16:21 Edited at: 21st Mar 2008 16:31
ok cool, I will e-mail you, but my email is(without the $'s)

puppyofkosh{AT}yahoo.com

(one word)

EDIT: email is on its way, check your spam

beachard5
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Posted: 21st Mar 2008 16:31
o ok

puppyofkosh
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Posted: 21st Mar 2008 16:31
Oh wow, would you look at that

beachard5
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Posted: 22nd Mar 2008 04:38 Edited at: 22nd Mar 2008 04:45
here is another pic of the first level house that you start out in.


heres the shot of the basement(were the gun is)




How Far on The Singleplayer
(will have about 12 or more levels)
1st level 94% (still demends on if i change the story)
2ed level 89%
3ed level 3%
4th level 0%


How far on Mutiplayer
(Still Deciding on MP)

1st Map 100%
2ed Map 5%

Comment on The Picture Please.

Thanks

CoffeeGrunt
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Posted: 22nd Mar 2008 12:27
Seriously, this is an annoying thing that's sticking out like a sore thumb to me, but.....Can you please sort those numerics out? It makes you look very.....noobish that you can't align them properly......

Butt monkey
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Posted: 22nd Mar 2008 13:35
Also, the screens look a bit empty, everything is just siotting around the sides of the rooms, and does this guy live in a mansion? Cos the house looks huge.

Oh, and by the way. The fact that you've themed your basic story around zombies infesting a city makes it generic.

Resident evil 2 (Game)
Dead Rising
Left 4 Dead
Zombie Master

And the family thing? Alot of people seem to die in these games...

Anyway, you do what you want


Spartans! Ready your breakfast and eat hearty... For tonight, we dine in Hell!
bobert
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Posted: 22nd Mar 2008 14:58
honestly this game doesnt look that good

therapy has taught me not to talk to men with needles
puppyofkosh
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Posted: 22nd Mar 2008 15:39
I agree that the HUD should be fixed, and the rooms should get a bit smaller. Also, maybe you should add more stuff in the last pic. And, why is there a table like that in the basement? Maybe add a vehicle if you have one, it would look better.

And also, I think the yellow light should go.

As for the story, you could also change that..

beachard5
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Posted: 22nd Mar 2008 17:43
ok thanks for you for telling the truth. and its not a mansion if you play it then it doesnt look big at all. and a basement what basement is really small (the basement is unfinished so that why everthing look crappy down there).

but ill fix the lights and change the things up a bit.

and sorry about the hud i cant fix it and when i try to it gets even more messed so if anyone can give me the right numerics please.

and i didnt know people that have a bed or a things just laying in the middle of the room. but ill try to fix that to and have an updated pic.

sorry for being so mad im just trying so hard to make this good.

puppyofkosh
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Posted: 22nd Mar 2008 18:17 Edited at: 22nd Mar 2008 18:18
Here are the numerics-
Lives image-5,5
Lives numeric- 4,8
Health image- 15,5
Health numeric-14,8
Ammo image-85,8
Ammo numeric-88,12

oh, here is how I would make the garage(see screeny)
Note: I did that in 5 minutes

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CoffeeGrunt
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Posted: 22nd Mar 2008 18:19
Ermm.....there's no screenie there Puppy...


puppyofkosh
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Posted: 22nd Mar 2008 18:22
Yea there is...lol

CoffeeGrunt
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Posted: 22nd Mar 2008 18:33
Lol, you edited it.....

Not a bad setup either......


puppyofkosh
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Posted: 22nd Mar 2008 19:03
Thanks. And no I didn't edit it...lol

beachard5
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Posted: 22nd Mar 2008 19:24 Edited at: 22nd Mar 2008 19:31
thats pretty sweet but the pic i did was of the basement.
thanks for the numrics puppy of kosh
but thats good.

ok here are the last two pics of the 1st level because you probaly getting sick of see the first level so much.


Heres of The Living Room.




Heres of The New Basement.




How Far on The Singleplayer

1st level 98%
2ed level 90%
3ed level 5%


thanks pleas comment on the pics

There are Light Switches to get the Lights on

Sorry about the Celling I dont know how to change it when theres another level.

CoffeeGrunt
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Posted: 22nd Mar 2008 19:53
Quote: "thanks for the numrics puppy of kosh"


They're still broken in those pics......

Also, it's a bit lazy not modifying the ceiling....


puppyofkosh
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Posted: 22nd Mar 2008 20:15
New basement looks nice, but in the first one I'd get rid of the light on the wall and put a candle or lamp on that table instead.

beachard5
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Posted: 22nd Mar 2008 21:20
ok thanks and i said in the post that i dont know how to ceiling.

if anyone could help me with that i still trying to learn all the stuff.

and sorry but i already had them in photobucket by the time he post them.

sorry about that stuff.

puppyofkosh
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Posted: 22nd Mar 2008 21:35
Well if there is a room above it then just use the floor of the room above as the ceilng for the whole room...so basically, go to the floor above, get rid of the ceiling and change it to the one of the room. Am I making sense?

Butt monkey
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Posted: 22nd Mar 2008 22:25
Screens look better, but the floor and walls of that first pic make the room seem old and even abandoned. The new basement looks better but the ceiling is messed and i still think it looks too big.

I have a loft, it's tiny... A basement could probably be the same ;p


Spartans! Ready your breakfast and eat hearty... For tonight, we dine in Hell!
puppyofkosh
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Posted: 22nd Mar 2008 23:51
Like the basement I made...

beachard5
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Posted: 29th Mar 2008 04:46 Edited at: 29th Mar 2008 04:48
ya good but i dont get what your saying about the ceiling thing.

sorry i havent been posting. but im back and i should have some more pics of the 3ed and 2ed level.

help me more with the ceiling i dont get what you saying puppy of kosh



and butt monkey how can i make it so it doesnt look so abandon its and night so i dont want it to be lighter.

beachard5
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Posted: 29th Mar 2008 08:41 Edited at: 29th Mar 2008 08:42
UPDATED STORY FOR THE DEAD LIVE

Ok this might be kind of the same thing and might be pretty stuiped



A Mentaly ill person has broken out of a Mental Intrustion and has been wondering and killing inasent people in Hellsion. He is helping more Mental and Killers break out of there Intrustions and has been getting deadly desises in to peoples bodys to make them become mutated and deformed. You are playing as a guy named Rick. He is a Cop that works in Hellsion and Is woken up by a breaking and a weird noise. To find some one in His house and his wife and kid is not in there beds. He finds them Dead! Now you will have to find and save people that have been living in Hellison that have not been infected yet and have to help your self survie!



hope you like this New story

Dark Jaguar Flame
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Posted: 29th Mar 2008 11:08
Your demo is too dark for my. i try walk trough the wall couse i think there is no wall, so dark is it.

When there is wood on the floor, its flikkering..

beachard5
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Posted: 29th Mar 2008 19:08
Quote: "Your demo is too dark for my. i try walk trough the wall couse i think there is no wall, so dark is it.

When there is wood on the floor, its flikkering.."




ya all thoughs things are fixed now in the seconed level aka demo

Fruitless CRUNK
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Posted: 29th Mar 2008 21:37
I don't know man. Looken really dark. Put some more lights in serten places, other than that its good.

BOOM!!!!!! HEAD SHOT!!!
puppyofkosh
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Posted: 30th Mar 2008 22:23
Glad to hear game dev is continuing..I actually like the new story..

beachard5
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Posted: 31st Mar 2008 00:01 Edited at: 31st Mar 2008 00:02
thanks puppy of kosh toke me a couple of days to think that though.


ok guys there is another updated video of the first level. This will be the Last Video/picture of the first level.

THE GAME IS LIGHTER THEN IN THE VIDEO YOU CAN SEE THE SWITCES AND WERE TO GO.

heres the link
http://www.youtube.com/watch?v=vkgQP9JRXGc

puppyofkosh
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Posted: 31st Mar 2008 04:05
Nice, you'll just have to put a fence around the open area and then you should be good.

beachard5
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Posted: 31st Mar 2008 06:20
do you mean the houses or the outside of the map because i all ready have an invisable wall there.

Gunn3r
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Posted: 31st Mar 2008 06:25
It would look better with a fence on the outside of the map. Invisible walls are annoying to most gamers.

puppyofkosh
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Posted: 31st Mar 2008 23:08
need more level 2 screens..

beachard5
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Posted: 31st Mar 2008 23:33
gunner thats annoying is to have fences on the outside of your map i have trees along the outside of the map so you cant tell that there are invisable walls there.


will do puppy of kosh

puppyofkosh
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Posted: 31st Mar 2008 23:37
Oh, is there anything you need me to do for the game?
like make a level or a model or sign...etc..

beachard5
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Posted: 31st Mar 2008 23:45
will if you could make some pictures for around the house and in buildings that would be nice.

beachard5
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Posted: 1st Apr 2008 01:14
ok guys i made a website for the game.
just to look at the pictures watch videos and download demos

heres the link check it out.
http://www.freewebs.com/thedeadlive/index.htm

puppyofkosh
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Posted: 1st Apr 2008 01:22
Nice I like it, lookin around it now..as for the pics..let me see if I can make a frame texture etc etc...

beachard5
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Posted: 1st Apr 2008 01:37
ok cool.
I should have seconed level pics up on the website and here.

puppyofkosh
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Posted: 2nd Apr 2008 01:09
Waiting for lvl 2 pics..

Here you had some grammatical errors on the site so I re-did the first paragraph.

A Mentaly ill person has broken out of a mental institution and has been wandering off and killing inoccent people in Hellsion. He is helping more Killers break out of the Institutions and has been getting deadly diseases in to people's body's to make them become mutated deformed and violent. You are playing as a guy named Rick. You are a police officer that works in Hellsion. You are woken up by the sound of something breaking and a strange squeel. To find something in your house and your wife and kids deformed and dead. Now you will have to find and save people that have been living in Hellison that have not been infected yet and have to survive in the plagued city of Hellsion...

I also think you should change it from "mentally ill" since I believe people might take offense to that to "killers" or perhaps "subjects of experimental drug tests"

beachard5
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Posted: 2nd Apr 2008 05:31
ok changed it.

sorry I'm not posting the 2 lvl pics i have just been really busy lately.

puppyofkosh
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Posted: 2nd Apr 2008 15:20
Ok thats fine..

Butt monkey
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Posted: 2nd Apr 2008 19:26
Quote: "gunner thats annoying is to have fences on the outside of your map i have trees along the outside of the map so you cant tell that there are invisable walls there.
"


that makes no sense...


Spartans! Ready your breakfast and eat hearty... For tonight, we dine in Hell!
beachard5
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Posted: 2nd Apr 2008 23:32
Quote: "that makes no sense..."



Im saying its annoying to have fences on the outside of you map when theres nothing there. And I have trees along the outside of my map so you cant tell there invisable walls there.

Butt monkey
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Posted: 3rd Apr 2008 18:31
No, you put fences up behind the trees so you cant see the drop of doom off the edge of your layout ; /


Spartans! Ready your breakfast and eat hearty... For tonight, we dine in Hell!

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