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FPSC Classic Models and Media / Fantasy medival building pack

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Seth Black
FPSC Reloaded TGC Backer
19
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Location: Pittsburgh, PA
Posted: 27th Mar 2008 03:24
...I like it!

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bas
18
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Posted: 27th Mar 2008 16:58
me to

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Ocho Geek
17
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Joined: 16th Aug 2007
Location: Manchester, UK
Posted: 27th Mar 2008 20:38
i still like my idea :p

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bas
18
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Location: -nunspeet netherlands
Posted: 27th Mar 2008 23:54
here is the textured toilet

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heltor
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Posted: 28th Mar 2008 12:20
nice to see some one else doing some medieval stuff. keep up th good work bas
bas
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Posted: 28th Mar 2008 17:10 Edited at: 29th Mar 2008 15:56
thx i like work your cruel work to

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mikeh926
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Location: USA
Posted: 28th Mar 2008 22:18
This looks awesome! Its nice to expand into new genres.

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Ocho Geek
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Location: Manchester, UK
Posted: 29th Mar 2008 10:12
aint that the toilet from shrek?

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bas
18
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Posted: 29th Mar 2008 12:27
don't forget shrek is based on medieval times


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bas
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Posted: 29th Mar 2008 14:13 Edited at: 29th Mar 2008 14:13
but here is a wind mill

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mikeh926
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Posted: 29th Mar 2008 14:36
Some of these models could even be used for a WW2 game, like the windmill. Cool stuff.

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bas
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Posted: 29th Mar 2008 15:47
yes the building you can use almost in evry game cause many medieval buildings even exist now

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bas
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Posted: 29th Mar 2008 18:22
this a stall it is textured.

please comment

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SamHH
17
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Joined: 9th Dec 2006
Location: Vermont
Posted: 29th Mar 2008 18:24 Edited at: 29th Mar 2008 18:25
Stall looks good texture seems too vivid and simple. The windmill looks very high poly.



bas
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Posted: 29th Mar 2008 18:27
windmill is 988 poly fpsc can handle that easy atleast at mine comp

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bas
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Posted: 29th Mar 2008 18:38
it isn't vivid here the tex

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bobert
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Joined: 27th Oct 2007
Location: where ever they sell chocolate
Posted: 29th Mar 2008 21:39
Quote: "it isn't vivid here the tex"
ur opinion doesnt really count when making models for other people. im not ungrateful but if u think it is good, but the forum members dont then u need to fix it. it is too simple, add some grunge and detail.

therapy has taught me not to talk to men with needles
The Modler 2000
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Posted: 29th Mar 2008 22:31
bas exerlent stall are u usin blender milkshape or wings 3d
bas
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Posted: 29th Mar 2008 23:35
no i use 3ds max

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The Modler 2000
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Posted: 30th Mar 2008 19:40 Edited at: 30th Mar 2008 19:41
i have some ideas for a buildings church,meeting hall,granery,cannon(siege weapon),village priory,cess pit,castle. hope these help
bas
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Posted: 30th Mar 2008 19:43
Working on a church

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The Modler 2000
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Posted: 30th Mar 2008 22:14
nice i can find medieval stuff for you if you like ill find buildings siege equipment lots of things if you want
Seth Black
FPSC Reloaded TGC Backer
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Location: Pittsburgh, PA
Posted: 30th Mar 2008 22:36 Edited at: 30th Mar 2008 22:40
Quote: "ur opinion doesnt really count when making models for other people. im not ungrateful but if u think it is good, but the forum members dont then u need to fix it. it is too simple, add some grunge and detail."


...that's a really rude and insulting statement, and sure comes across as ungrateful.

If his opinion doesn't count, then why the heck should he even continue providing models? Ultimately, his opinion is the only one that counts at this point...he's doing the work.

If he doesn't make a change that you want, big deal. Fire up your imaging software, and make your own textures.

Offer some positive and constructive C&C, and his opinion might change...

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bas
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Posted: 30th Mar 2008 23:52
thx seth

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SamHH
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Joined: 9th Dec 2006
Location: Vermont
Posted: 31st Mar 2008 03:14
Quote: "..that's a really rude and insulting statement, and sure comes across as ungrateful.

If his opinion doesn't count, then why the heck should he even continue providing models? Ultimately, his opinion is the only one that counts at this point...he's doing the work.

If he doesn't make a change that you want, big deal. Fire up your imaging software, and make your own textures.

Offer some positive and constructive C&C, and his opinion might change..."
bobet had a point in his statement,he was rather rude and clumsy, the point he is making is that pack makers should take advice and improve upon the product that they will later be selling.



bobert
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Location: where ever they sell chocolate
Posted: 31st Mar 2008 16:29
i didnt mean to be that rude, but when making models for other people, ur goal is to satisfy them, not urself.

therapy has taught me not to talk to men with needles
bas
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Posted: 31st Mar 2008 17:59
no my goal is to make a model pack. Till the quality i like. Then i sell it and then you can make a choise to buy it or not.

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bobert
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Posted: 31st Mar 2008 18:31
ok, well as a sorry, i fixed the stall texture to make it more grungy and more realistic. u can use it in ur pack if u want.

therapy has taught me not to talk to men with needles

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Peter gee
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Posted: 31st Mar 2008 23:27
do u know what would be really cool a gallows with bodies swinging gently around the place and one guy is still standing and you go up and press enter ant the trap door opens and then a popping noise and whoopsadaisys his neck is broken

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Satchmo
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Posted: 1st Apr 2008 00:10
wtf?!?!?!?!?

Peter gee
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Posted: 1st Apr 2008 00:13
lol to many hours of assasins creed sorry

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bas
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Posted: 1st Apr 2008 08:19
i made a gallow but to make it working alot of scripting is needed,

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bobert
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Posted: 1st Apr 2008 13:50
did u see the texture i offered u?

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bas
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Posted: 1st Apr 2008 16:37
yes it's quite nice ( better as mine.) i am a better moddeler ten mapper so i will also ad the normal uv map so i you would like you can make your own texture's

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bobert
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Posted: 1st Apr 2008 21:38
now it looks really really nice! great model!

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Aaagreen
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Location: City 17
Posted: 1st Apr 2008 21:47
To be honest, i prefered bas's texture...

Formerly Bum Fat Cheese
bobert
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Posted: 1st Apr 2008 22:14
Quote: "To be honest, i prefered bas's texture..."
why? i just want to know why u preferred it.

therapy has taught me not to talk to men with needles
bas
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Posted: 1st Apr 2008 23:02
in the pack i will included both so evry one is happy

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Peter gee
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Posted: 1st Apr 2008 23:16
ahhhh sherbert high!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

anyways back onto topic good idea bas and i think you should have it in different colours and also how much r u planning this pack to be?

and also post a screeny of the gallows

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bas
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Posted: 2nd Apr 2008 01:11 Edited at: 2nd Apr 2008 01:12
here it is

and about the price

Probaly around 7 dollar

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Peter gee
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Posted: 2nd Apr 2008 01:20
that's good but you should have like a person in the noose i would pay extra for that

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bas
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Posted: 2nd Apr 2008 08:42
cant make player models. you need alot of normal mapping for that and i ain't good at it.

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Peter gee
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Posted: 2nd Apr 2008 14:27
hmmm well could you animate the rope to swing round a little bit and then i could add a person to swing round in the same way and then i could add them together?

don't touch that cookie, it's mine!

The Modler 2000
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Posted: 2nd Apr 2008 16:06
I like it how it is maybe you could make stuff to go on the stall like basket of apples flour stuff like that and you could do stocks and apples you can pick up and throw at the stocks and maybe a archery target for model pack 18
bas
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Posted: 2nd Apr 2008 17:36
working on some market stuff

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The Modler 2000
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Posted: 2nd Apr 2008 18:08
cool i wish some 1 would make medevial pesents and shop keepers
u could do tents and stuff for camps so like medival camp sites
The Modler 2000
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Posted: 2nd Apr 2008 18:10
Just a quick question r u going to do the target i dont mind if you do but i thing it would go well with model pack 18




(i wonder what model pack 19 will be?)
bas
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Posted: 2nd Apr 2008 23:53 Edited at: 2nd Apr 2008 23:54
i want to make one still searching 4 good reference

Please dont double post use edit button

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The Modler 2000
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Posted: 3rd Apr 2008 12:57
kk i forgot srry
bas
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Posted: 4th Apr 2008 00:19 Edited at: 4th Apr 2008 15:46
for the 100ste post a awsome model for one you're market you can use it in any time for you city centre

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