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There are two files for each of the action and condition commands:
The ".lst" files are divided into categories.
[PLAYER], [ENTITY MOVEMENT], [ENTITYPLAYER INTERACTION], [ENTITY/TARGET INTERACTION], [ENTITY], [SOUND], [VARIABLES], [ANIMATION], [MULTIPLAYER], [HUDS], [LIGHTSAMBIENCE], [GAME], [MISC]
[PLAYER], [ENTITY], [COLLISION], [HUDS], [ANIMATION], [VARIABLES], [MISC]
When adding an action or condition into the list be sure and place it into the correct category. The definition for that command can be in any order. Just place the newest one at the top.
How to place an action or condition command into the list and definition files.
The command that goes into the ".lst" file is lowercase. If there is a required variable assigned to it you should follow the command with an equal sign.
The command that goes into the ".def" file is uppercase. If there is a required variable assigned to it you should follow the command with an equal sign and an X.
Also the definition will also be placed in this file after the X.
PLRDISABLE - Freezes player and disables camera and gun.
INCVAR=X - Increases the value of the current variable by X
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