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Bighead
17
Years of Service
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Joined: 1st Sep 2002
Location:
Posted: 29th Oct 2002 08:40
By default, a texture image "is tiled repeatedly over a terrain".

Is there a way -in the terrain command set- to choose how a texture tile should be applied to a terrain landscape? I mean, like the "0=wrap, 1=mirror, 2=clamping" options available in the matrix command set.
Necrym
17
Years of Service
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Joined: 4th Sep 2002
Location: Australia
Posted: 29th Oct 2002 09:11
Not at present this will be addressed in the terrain patch together with some more features coming soon.

Be afraid..be very afraid were all being watched!!
Bighead
17
Years of Service
User Offline
Joined: 1st Sep 2002
Location:
Posted: 29th Oct 2002 16:16
ok, thanks [img][/img]

Another question: is it possible to test for a collision between an object and a terrain lanscape? or do i have to emulate it with the get terrain height command?
dARKNER
17
Years of Service
User Offline
Joined: 22nd Oct 2002
Location: Sweden
Posted: 29th Oct 2002 22:25
@Necrym

Hallelulja .... ... DBPro just grows in my eyes ...
Necrym
17
Years of Service
User Offline
Joined: 4th Sep 2002
Location: Australia
Posted: 30th Oct 2002 10:51
you can use the terrain 'get terrain height' commands for now. I doing some of this but the terrain patch will have some more commands for better terrian collision and deformation control.

Be afraid..be very afraid were all being watched!!

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