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FPSC Classic Work In Progress / Dark Earth: Vienna Calling

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Ertlov
18
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Joined: 18th Jan 2007
Location: Austria
Posted: 23rd Jun 2008 22:18
You can use almost everything as long as you gain no profit out of it. The freedom of art beats almost all copyright claims, at least here in Austria

Support the efforts of Homegrown Games! Don`t let us starve!
Buy Anderson:
https://buy.metaboli.com/vnt/panier.html?partenaire=33&id_titre=354&langue_page=en
fallen one
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Location: My imagination!
Posted: 23rd Jun 2008 23:56
Tell that to Disney, they have an expression.
Dont f**k with the mouse.
I remember when large corporations had a habit of sending cease and desist notices to mod makers making games on IP owned by large corporations.
A lot of them buckled, I wouldn't off done myself, but a lot of people get nervous by any official letters sounding all legal and mighty and that.

Personally I don't see what's wrong with putting shop posters and names in games if its free or if one is making a comercial product, its all free advertising to them, though if it was up to me Id see if I could make a buck out of it and Id sell the advert space, there are companies that deal with in game advertising and dynamic in game adverts. I have a list of them in my favorites.

Evil Things Most Foulhttp://www.avantivitastudios.com/
Ertlov
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Posted: 24th Jun 2008 00:47 Edited at: 24th Jun 2008 00:51
Quote: "Personally I don't see what's wrong with putting shop posters and names in games if its free or if one is making a comercial product, its all free advertising to them, though if it was up to me Id see if I could make a buck out of it and Id sell the advert space, there are companies that deal with in game advertising and dynamic in game adverts. I have a list of them in my favorites."


Yeah, me too, a few years ago I was in the team selling these ingame advertising space for a skiing racing simulation.

During my work (from the beginning in the early 90ies) I`ve received about 15 to 20 cease and desist notes and I`ve reacted only to two of them. Yeah, sometimes I got sued, but I always walked out of court as winner. However, I was also eyewitness when MGM tried to kill all Stargate Mods during the developement of "Stargate The Alliance", which was canned anyway.

Support the efforts of Homegrown Games! Don`t let us starve!
Buy Anderson:
https://buy.metaboli.com/vnt/panier.html?partenaire=33&id_titre=354&langue_page=en
Ertlov
18
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Location: Austria
Posted: 24th Jun 2008 01:40 Edited at: 24th Jun 2008 01:43
Last Shot for today

Architecture 90% (The fully desctructible Glass Roof is finally finished), Deco around 70%

Support the efforts of Homegrown Games! Don`t let us starve!
Buy Anderson:
https://buy.metaboli.com/vnt/panier.html?partenaire=33&id_titre=354&langue_page=en

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ASTECH
17
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Joined: 18th Jul 2007
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Posted: 24th Jun 2008 15:22 Edited at: 24th Jun 2008 15:23
Looks like you grabbed your chibbys and laid it down, to me.
Very nice. That was very inspirational seeing how I modded before
I came to FPSC. Mostly Jedi Academy and Halo CE. Once I hit Doom 3
I found out about FPSC. Nice turn around though.

Want to see more.

Astek



tjaabee
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Location: somewhere
Posted: 24th Jun 2008 17:13
This is coming along so nicely! I wish I could make levels like that.

GIMME COKE!
fallen one
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Location: My imagination!
Posted: 25th Jun 2008 01:16
Ertlov, did you reach any conclusions with Anderson & the Legacy of Cthulhu. Did you learn any lessons, find things that you didnt see before the project, reach any resolves.

Also, I was looking at sales figures for casual games, when the same game was released on the mac, it made 20 times the sales on that platform than on the PC, due to less competition on that platform, so if your game was released on that platform, one has the capability to perhaps make 20 times the sales.

Evil Things Most Foulhttp://www.avantivitastudios.com/
Punk13
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Location: In EpikLand!
Posted: 25th Jun 2008 02:16
Quote: "Tell that to Disney, they have an expression.
Dont f**k with the mouse."


OMG!!! Dude you made my day i was on the floor laughing so hard thanks bro
lol

Ertlov
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Location: Austria
Posted: 25th Jun 2008 11:35
Quote: "Ertlov, did you reach any conclusions with Anderson & the Legacy of Cthulhu. Did you learn any lessons, find things that you didnt see before the project, reach any resolves."


Yeah, I´ve learned some quite interesting lessons:

1. Life on the Publisher side of gaming business (which I had been experiencing for almost five years) isn`t easy, but it is much easier than on the developers side, which I find very hard.

2. However, I decided to stuck with developing instead of publishing, as I`ve seen that this is the field where real creativity is flowing instead of sales forecasts

3. Promises from Publishers and sometimes even from your own freelancers have to be reviewed critically when planing your project management.

4. I`m still able to run on coffein and nicotin for almost a week like I did 15 years ago.

5. Bad reviews in SI magazines don`t hurt your sales when you`ve created a product for a very small target group, if this group is satisfied with the product. Our main target group "Die-Hard Lovecraft Fans" likes "Anderson" pretty much, with some of them really loving our game.

6. Don`t underestimate the Eastern European market.

7. If you want to get attention with a low budget game, don`t rely on the publishers work only, as there won`t be fancy advertising. instead, make the hard work yourself, go and travel to the magazines headquarters, talk to the editors, contact the fangroups, spread the word on your own as good as you can.

Come to where the madness is:
http://www.homegrowngames.at
Ertlov
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Posted: 26th Jun 2008 00:38
small shot from one of bonds great zombies attacking

Come to where the madness is:
http://www.homegrowngames.at

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Punk13
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Posted: 26th Jun 2008 02:56
whats the red thing i mijig

Gunn3r
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Location: Portland, OR
Posted: 26th Jun 2008 05:00
That would be called a crosshair...


Gunn3r Games
Punk13
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Posted: 26th Jun 2008 07:58
......WHATS THAT SMILELY STARING AT!!! I KNOW THIS SMILY WANTS TO BEAT UP THE OTHER SMILIY.

Ok its a crosshair, i learned something today
(this smily wants to watch the fight)

McCrazy
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Location: Germany
Posted: 26th Jun 2008 22:12 Edited at: 26th Jun 2008 22:13
Lol

Ertlov, these screens are really awesome... Your levedesign is very cool and lightmapping is the best!

McCrazy
CoffeeGrunt
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Location: England
Posted: 27th Jun 2008 20:32
Ooohhh...K.......

Anyways, great atmospheric look here Ertlov, I'm liking the look of this game.....

Ertlov
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Location: Austria
Posted: 27th Jun 2008 20:40
Come and get some ^^

Come to where the madness is:
http://www.homegrowngames.at

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tjaabee
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Posted: 27th Jun 2008 21:45
Me like.

GIMME COKE!
Gunn3r
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Location: Portland, OR
Posted: 27th Jun 2008 23:15
Caption for that screen: CLEAR! pfft.

For those who don't immediately realize what I'm talking about,
http://en.wikipedia.org/wiki/Defibrillator


Gunn3r Games
_sYn_
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Posted: 28th Jun 2008 00:27
MP6 and MP 9/10 Weapons mixed ?
thats not so clever...

You should use MP 9/10 only

-Im sorry for my bad english-
CoffeeGrunt
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Posted: 28th Jun 2008 02:30
Quote: "Come and get some ^^"


Holy sh---I mean cow!

Ertlov
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Posted: 28th Jun 2008 14:38
there re only MP6 Weapons at the moment. I kicked the others out.

Come to where the madness is:
http://www.homegrowngames.at
Ertlov
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Posted: 4th Jul 2008 17:37
This shot is not representing Level Design, but it shows the working segment shaders (floor and wall with normal maps)

Come to where the madness is:
http://www.homegrowngames.at

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CoffeeGrunt
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Posted: 4th Jul 2008 20:43
Looks excellent! but let me guess, this is a custom one you're not gonna release yet as well, isn't it?

Ertlov
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Posted: 4th Jul 2008 22:33
If you have something to trade in, I´ll give it to you. And I´ll post the segments and a tutorial anyway, but this will take a few weeks.

Come to where the madness is:
http://www.homegrowngames.at
Ertlov
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Posted: 4th Jul 2008 22:41
here a few shaders compared on ents and segments

Come to where the madness is:
http://www.homegrowngames.at

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CoffeeGrunt
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Posted: 4th Jul 2008 22:50
Ermmm...Trade in, right....

Darn, I'm fresh out of anything worth while to someone like you, but I must say, excellent screenies, even if the mummy looks a bit out of place in a shopping mall.....

If I find anything I can swap you, I'd be happy to let you know....but I critically doubt that'll happen....

Ertlov
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Posted: 4th Jul 2008 23:43
There is no mummy, just a few of bonds zombies

Come to where the madness is:
http://www.homegrowngames.at
CoffeeGrunt
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Posted: 5th Jul 2008 01:52
Ahh, on closer inspction, it isn't....I thought it was... :S

Punk13
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Posted: 5th Jul 2008 02:31
So what are you looking to trade? Ertlov

Ertlov
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Posted: 6th Jul 2008 22:20
Zombie Models of all kinds, ages and mutilations...

Come to where the madness is:
http://www.homegrowngames.at
darimc
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Joined: 19th Jan 2007
Location: Canada
Posted: 7th Jul 2008 05:41
@Ertlov, I may be able to make you a custom weapon using mp6 hands. Maybe a severed arm or a broom, something of that sort. In trade for that cool shader.



Punk13
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Posted: 7th Jul 2008 10:09
So zombie Model? do you need any type of segment or art work?

bond1
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Posted: 7th Jul 2008 12:20 Edited at: 7th Jul 2008 12:29
Very very nice, looks like this will be a blast. And nice texture mod on the girl zombie - a little blood goes a long way!

----------------------------------------
"Your mom goes to college."
Ertlov
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Posted: 7th Jul 2008 12:40
I appreciate your feedback, bond, but I`d even more appreciate if you could create dozens of zombies

Come to where the madness is:
http://www.homegrowngames.at
Kerrby
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Location: Australia mate.
Posted: 7th Jul 2008 14:23
What a great story.
Roger Wilco
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Location: In the Shadow of Chernobyl
Posted: 7th Jul 2008 22:00
Working normal mapping?

...

ZOMGZ GIMMEH GIMMEH!
Oh, sorry, seemed to have a temporary flash of noobyness.

A-anyhow, the project looks great, I wish I had something to trade in for that shader. I'm craving for some bumpyness. You don't happen to need a neat-looking rock for your scenery..?

Your big has been erased by a signature because it was too mod.
Inspire
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Location: Rochester, NY
Posted: 8th Jul 2008 03:51
...or Inspire! Model Pack 1?

GIMMEH!

*ahem*

Your signature has been erased by a mod
Ertlov
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Posted: 9th Jul 2008 18:58
Fightign off the undead in the basement and parking lot beneath the Shopping mall, first insight of level 3!

Come to where the madness is:
http://www.homegrowngames.at

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Ertlov
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Posted: 9th Jul 2008 23:40
And here a huge one (1680 resolution) from the basement entrance

Come to where the madness is:
http://www.homegrowngames.at

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Punk13
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Posted: 10th Jul 2008 00:00
nice, is that car from cheese cake?

Ertlov
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Posted: 10th Jul 2008 00:05
Yeah, it is. I wish he had made more than this one...

Come to where the madness is:
http://www.homegrowngames.at
Punk13
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Posted: 10th Jul 2008 00:15
I MUST Have Your Shader!!!!!! Ill Find something worth while

Ertlov
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Posted: 10th Jul 2008 01:25
Hehe gimme zombies and I give shader

BTW, here a small gameplay video

Come to where the madness is:
http://www.homegrowngames.at

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Punk13
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Posted: 10th Jul 2008 02:01
Mmmmm, zombies eh. Ok ill try. oh can you putthe video on yuotube?

AaronG
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Location: Millstone, NJ
Posted: 10th Jul 2008 02:44
Hey Ertlov,

Would a full featured site commend for the bloom shader?

Get back to me!


Krowsnest
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Location: Take a guess.....
Posted: 10th Jul 2008 05:12
Watched the video, very nice attention to detail, and the zombies fit in really well (Bond1's characters never seem to fit my game's right)

Btw whats the song? it fit well to the video 2

http://i286.photobucket.com/albums/ll104/krowsnest618/PlanetHelltag.jpg?t=1215648198
Punk13
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Posted: 10th Jul 2008 05:35
The Beautiful people

By our creepy friend

Marlyn Manson

Clock Works
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Posted: 10th Jul 2008 08:36 Edited at: 10th Jul 2008 08:38
Marlyn Manson
So sexie =)

Good I seen the video
I wish i had a demo =)


(SEF)DEĆH
fallen one
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Posted: 10th Jul 2008 10:42
Quote: "BTW, here a small gameplay video"


can you youtube it, I cant watch videos on my machine for some reason.

Evil Things Most Foulhttp://www.avantivitastudios.com/
Ertlov
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Posted: 10th Jul 2008 11:18
Allright I`ll do that in the evening...

Come to where the madness is:
http://www.homegrowngames.at

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