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Code Snippets / [DBPro] Fighting / Text Simulator

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Outscape
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Posted: 28th Jun 2008 19:32 Edited at: 28th Jun 2008 19:37
it works out winnnings and losses and gives %s of losses and how many you lost and how many you have left

You can use this code for anything if you tell me how to do collisons ='(



it calculates if your attacking and the outcome and if your defending and the outcome

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Outscape
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Posted: 28th Jun 2008 19:44
please rate
its my first finished project lol
my fist real thing

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Outscape
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Posted: 28th Jun 2008 19:56
This one asks you to choose between attacking or defending



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Dark Dragon
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Location: In the ring, Kickin\' *donkeybutt*.
Posted: 29th Jun 2008 04:02
pretty cool

say, as for collisions, are you talking about object sprite or bsp?

AM I UGLY OR WHAT??!!
What? It's My Sig!!...
Outscape
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Posted: 29th Jun 2008 11:35
im talking about a .x model or a sphere you can make in db
walking on a .dbo map
and colliding into walls

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nackidno
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Location: Där solen aldrig skiner
Posted: 3rd Jul 2008 00:57
Read a collision tutorial. TDKs are really good ones.

- Elias, Damezean, Nackidno, Wonderboy

AntocGames - http://antocgames.se.nu/
Outscape
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Posted: 3rd Jul 2008 01:13
ive read them already lol
read every tutorial i could find

Creators of Outscape

http://forum.thegamecreators.com/?m=forum_view&t=132472&b=8
nackidno
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Posted: 3rd Jul 2008 01:40
I found this, I have not read it through though. http://forum.thegamecreators.com/?m=forum_view&t=10315&b=6

- Elias, Damezean, Nackidno, Wonderboy

AntocGames - http://antocgames.se.nu/
Outscape
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Posted: 3rd Jul 2008 09:51
so hwat part of this makes them collide



Creators of Outscape

http://forum.thegamecreators.com/?m=forum_view&t=132472&b=8
nackidno
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Posted: 3rd Jul 2008 12:05
If you have read the tutorial, you should know what part of that code make different objects collide. Please read the tutorial before looking at the example.

And if you have read the tutorial, there should be no problem at all making collision on your own.

- Elias, Damezean, Nackidno, Wonderboy

AntocGames - http://antocgames.se.nu/
nackidno
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Posted: 3rd Jul 2008 13:56
Sorry, that was no tutorial. (Stupid, STUPID me). Take a look at the other tutorials found on the board. About collision. I'm sure you will found something great.

Sorry.

- Elias, Damezean, Nackidno, Wonderboy

AntocGames - http://antocgames.se.nu/
Outscape
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Posted: 3rd Jul 2008 18:58 Edited at: 18th Dec 2008 01:01
\\z


woot i made the lamest animated sig ever
nackidno
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Posted: 3rd Jul 2008 19:49
I DPhysics not for Physics? And not collision. Or what do I know?

- Elias, Damezean, Nackidno, Wonderboy

AntocGames - http://antocgames.se.nu/
Sixty Squares
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Posted: 6th Jul 2008 22:49 Edited at: 6th Jul 2008 22:50
Search "Sparky's Collision DLL" or "DBP Collision DLL v2.0."

http://forum.thegamecreators.com/?m=forum_view&t=74762&b=5

^Link to the awesome DLL...

Outscape
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Posted: 6th Jul 2008 23:50
ive already got it

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http://forum.thegamecreators.com/?m=forum_view&t=132472&b=8
nackidno
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Posted: 7th Jul 2008 00:07
Why not use it for collision? It's really easy, I use it for my FP game.

- Elias, Damezean, Nackidno, Wonderboy

AntocGames - http://antocgames.se.nu/
Outscape
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Posted: 7th Jul 2008 00:34
because i dont know how
and the tutorials confuse me
if someone could give a simple collision system and in it say what parts to change for different models etc it would help
because i realy get confused when i just read a normall code snippit

Creators of Outscape

http://forum.thegamecreators.com/?m=forum_view&t=132472&b=8
nackidno
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Posted: 7th Jul 2008 00:56
http://forum.thegamecreators.com/?m=forum_view&t=89539&b=1

Try this one, it's very basic. And now read the whole comments, they are really, really helpful!

- Elias, Damezean, Nackidno, Wonderboy

AntocGames - http://antocgames.se.nu/
Outscape
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Posted: 7th Jul 2008 10:52
thankyou it works!!!!!!!!!!!!!!!!!!!!!!!!!

Creators of Outscape

http://forum.thegamecreators.com/?m=forum_view&t=132472&b=8

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