Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Code Snippets / [DBP] An almost complete matrix editor with import objects and all.

Author
Message
Cliff Mellangard 3DEGS
Developer
18
Years of Service
User Offline
Joined: 20th Feb 2006
Location: Sweden
Posted: 10th Jul 2008 16:46 Edited at: 10th Jul 2008 16:52
as i have iced my rts project a while back and have noticed alot of people looking for an matrix editor?
so here is my own i worked a long time on a while back.
its complete source so that you can modifie it for your neads and project.
the import object function is slow as it uses alot of draw box commands that vista dont like yust so that you know.
the align object button is actually for making road layers.
that you move up and down with 2 keys i dont remember
you select your function in the bottom and hold the space key to sett that tools setting with the mouse and mb.
i will try to include an proper text about all the tools and funcions but right now are i yust tired of this project.
i will not be able to help out on how to load the map file in to your project simply check the load file function in the code.
there is alot of functions that is not usefull so you will have to clean the code up.
cheers
ps if you like it and use it give me some small credit in your project....
link to my project thread if you want screens.
http://forum.thegamecreators.com/?m=forum_view&t=107862&b=8

the editor in action....
http://forumfiles.thegamecreators.com/?i=1212592

Attachments

Login to view attachments
Tone Dialer
Valued Member
18
Years of Service
User Offline
Joined: 17th Oct 2005
Location: England, well a town in it !
Posted: 10th Jul 2008 20:19
Very impressive, thanks for letting everyone use and see your code.
I will give a matrix editor a try.

Cliff Mellangard 3DEGS
Developer
18
Years of Service
User Offline
Joined: 20th Feb 2006
Location: Sweden
Posted: 10th Jul 2008 23:56
thanks tone dialer.
this is one of the reasons i almost never post any code you never get that much apretiaton or thanks.
one post in the whole day?
Irojo
15
Years of Service
User Offline
Joined: 21st May 2008
Location: Eating toast.
Posted: 11th Jul 2008 04:58
You should be happy. Though most of my programs aren't incredible, I got 0 responses on one, and over 70 views. People don't even say anything negative.
But I appreciate your posting!

I urge you to watch the film "Who killed the electric car". Support electric cars! Did you know their used to be more electric cars then gassoline cars?
KISTech
16
Years of Service
User Offline
Joined: 8th Feb 2008
Location: Aloha, Oregon
Posted: 11th Jul 2008 19:17
Very nice looking. I may just use this if I start using Matrices again. Right now I'm using ExtendedTerrainXYZ.

Cliff Mellangard 3DEGS
Developer
18
Years of Service
User Offline
Joined: 20th Feb 2006
Location: Sweden
Posted: 12th Jul 2008 13:23
thanks guys feel free to modifie as you please.
it was intended for newbies and others to maybe get some hints of want i have learned during some time.
cheers
Don Malone
21
Years of Service
User Offline
Joined: 27th Apr 2003
Location: Birmingham, Alabama
Posted: 12th Jul 2008 14:22
I also thank you for sharing your code. I was looking for a simple matrix editor, and though I don't yet have your editor installed; it would seem to far exceed what I was looking for.

Thanks again, and I liked the video.

Making nothing for the forth straight year; or is it five years now?

Cliff Mellangard 3DEGS
Developer
18
Years of Service
User Offline
Joined: 20th Feb 2006
Location: Sweden
Posted: 18th Jul 2008 15:58
thanks dboy i uploaded so that i can share my work with you guys so enyoje.
diabl0
15
Years of Service
User Offline
Joined: 14th Jul 2008
Location:
Posted: 20th Jul 2008 03:02
Thank you man
Burning Feet Man
16
Years of Service
User Offline
Joined: 4th Jan 2008
Location: Sydney, Australia
Posted: 28th Jul 2008 03:13
Whoa! That looks awesome! Great job!
Sixty Squares
17
Years of Service
User Offline
Joined: 7th Jun 2006
Location: Somewhere in the world
Posted: 6th Aug 2008 03:13 Edited at: 6th Aug 2008 03:26
Wow pretty good. Wait, no. That's not right. Very good!

Cliff Mellangard 3DEGS
Developer
18
Years of Service
User Offline
Joined: 20th Feb 2006
Location: Sweden
Posted: 6th Aug 2008 21:37
thanks people nice to know that anyone is using it so that all my work with it wasent wasted.
yust my way to give back to the comunity that have helped me alot thru the years when i ask stupid questions.
cheers

Login to post a reply

Server time is: 2024-05-18 11:59:33
Your offset time is: 2024-05-18 11:59:33